307 lines
9.6 KiB
Go
307 lines
9.6 KiB
Go
package management
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import (
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"context"
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"fmt"
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"net"
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"net/http"
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"os"
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"sync"
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"time"
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"github.com/go-chi/chi/v5"
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"github.com/google/uuid"
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"github.com/rs/zerolog"
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"nhooyr.io/websocket"
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)
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const (
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// In the current state, an invalid command was provided by the client
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StatusInvalidCommand websocket.StatusCode = 4001
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reasonInvalidCommand = "expected start streaming as first event"
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// There are a limited number of available streaming log sessions that cloudflared will service, exceeding this
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// value will return this error to incoming requests.
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StatusSessionLimitExceeded websocket.StatusCode = 4002
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reasonSessionLimitExceeded = "limit exceeded for streaming sessions"
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// There is a limited idle time while not actively serving a session for a request before dropping the connection.
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StatusIdleLimitExceeded websocket.StatusCode = 4003
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reasonIdleLimitExceeded = "session was idle for too long"
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)
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type ManagementService struct {
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// The management tunnel hostname
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Hostname string
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// Host details related configurations
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serviceIP string
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clientID uuid.UUID
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label string
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log *zerolog.Logger
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router chi.Router
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// streamingMut is a lock to prevent concurrent requests to start streaming. Utilizing the atomic.Bool is not
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// sufficient to complete this operation since many other checks during an incoming new request are needed
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// to validate this before setting streaming to true.
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streamingMut sync.Mutex
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logger LoggerListener
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}
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func New(managementHostname string,
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serviceIP string,
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clientID uuid.UUID,
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label string,
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log *zerolog.Logger,
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logger LoggerListener,
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) *ManagementService {
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s := &ManagementService{
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Hostname: managementHostname,
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log: log,
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logger: logger,
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serviceIP: serviceIP,
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clientID: clientID,
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label: label,
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}
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r := chi.NewRouter()
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r.Use(ValidateAccessTokenQueryMiddleware)
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r.Get("/ping", ping)
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r.Head("/ping", ping)
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r.Get("/logs", s.logs)
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r.Get("/host_details", s.getHostDetails)
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s.router = r
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return s
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}
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func (m *ManagementService) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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m.router.ServeHTTP(w, r)
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}
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// Management Ping handler
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func ping(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(200)
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}
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// The response provided by the /host_details endpoint
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type getHostDetailsResponse struct {
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ClientID string `json:"connector_id"`
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IP string `json:"ip,omitempty"`
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HostName string `json:"hostname,omitempty"`
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}
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func (m *ManagementService) getHostDetails(w http.ResponseWriter, r *http.Request) {
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var getHostDetailsResponse = getHostDetailsResponse{
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ClientID: m.clientID.String(),
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}
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if ip, err := getPrivateIP(m.serviceIP); err == nil {
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getHostDetailsResponse.IP = ip
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}
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getHostDetailsResponse.HostName = m.getLabel()
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(200)
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json.NewEncoder(w).Encode(getHostDetailsResponse)
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}
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func (m *ManagementService) getLabel() string {
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if m.label != "" {
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return fmt.Sprintf("custom:%s", m.label)
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}
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// If no label is provided we return the system hostname. This is not
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// a fqdn hostname.
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hostname, err := os.Hostname()
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if err != nil {
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return "unknown"
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}
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return hostname
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}
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// Get preferred private ip of this machine
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func getPrivateIP(addr string) (string, error) {
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conn, err := net.DialTimeout("tcp", addr, 1*time.Second)
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if err != nil {
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return "", err
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}
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defer conn.Close()
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localAddr := conn.LocalAddr().String()
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host, _, err := net.SplitHostPort(localAddr)
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return host, err
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}
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// readEvents will loop through all incoming websocket messages from a client and marshal them into the
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// proper Event structure and pass through to the events channel. Any invalid messages sent will automatically
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// terminate the connection.
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func (m *ManagementService) readEvents(c *websocket.Conn, ctx context.Context, events chan<- *ClientEvent) {
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for {
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event, err := ReadClientEvent(c, ctx)
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select {
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case <-ctx.Done():
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return
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default:
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if err != nil {
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Send()
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m.log.Err(c.Close(websocket.StatusUnsupportedData, err.Error())).Send()
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}
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// Any errors when reading the messages from the client will close the connection
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return
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}
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events <- event
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}
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}
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}
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// streamLogs will begin the process of reading from the Session listener and write the log events to the client.
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func (m *ManagementService) streamLogs(c *websocket.Conn, ctx context.Context, session *session) {
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for session.Active() {
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select {
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case <-ctx.Done():
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session.Stop()
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return
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case event := <-session.listener:
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err := WriteEvent(c, ctx, &EventLog{
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ServerEvent: ServerEvent{Type: Logs},
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Logs: []*Log{event},
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})
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if err != nil {
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Send()
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m.log.Err(c.Close(websocket.StatusInternalError, err.Error())).Send()
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}
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// Any errors when writing the messages to the client will stop streaming and close the connection
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session.Stop()
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return
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}
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default:
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// No messages to send
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}
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}
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}
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// canStartStream will check the conditions of the request and return if the session can begin streaming.
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func (m *ManagementService) canStartStream(session *session) bool {
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m.streamingMut.Lock()
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defer m.streamingMut.Unlock()
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// Limits to one actor for streaming logs
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if m.logger.ActiveSessions() > 0 {
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// Allow the same user to preempt their existing session to disconnect their old session and start streaming
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// with this new session instead.
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if existingSession := m.logger.ActiveSession(session.actor); existingSession != nil {
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m.log.Info().
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Msgf("Another management session request for the same actor was requested; the other session will be disconnected to handle the new request.")
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existingSession.Stop()
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m.logger.Remove(existingSession)
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existingSession.cancel()
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} else {
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m.log.Warn().
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Msgf("Another management session request was attempted but one session already being served; there is a limit of streaming log sessions to reduce overall performance impact.")
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return false
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}
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}
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return true
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}
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// parseFilters will check the ClientEvent for start_streaming and assign filters if provided to the session
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func (m *ManagementService) parseFilters(c *websocket.Conn, event *ClientEvent, session *session) bool {
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// Expect the first incoming request
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startEvent, ok := IntoClientEvent[EventStartStreaming](event, StartStreaming)
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if !ok {
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return false
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}
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session.Filters(startEvent.Filters)
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return true
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}
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// Management Streaming Logs accept handler
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func (m *ManagementService) logs(w http.ResponseWriter, r *http.Request) {
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c, err := websocket.Accept(w, r, &websocket.AcceptOptions{
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OriginPatterns: []string{
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"*.cloudflare.com",
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},
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})
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if err != nil {
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m.log.Debug().Msgf("management handshake: %s", err.Error())
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return
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}
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// Make sure the connection is closed if other go routines fail to close the connection after completing.
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defer c.Close(websocket.StatusInternalError, "")
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ctx, cancel := context.WithCancel(r.Context())
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defer cancel()
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events := make(chan *ClientEvent)
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go m.readEvents(c, ctx, events)
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// Send a heartbeat ping to hold the connection open even if not streaming.
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ping := time.NewTicker(15 * time.Second)
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defer ping.Stop()
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// Close the connection if no operation has occurred after the idle timeout. The timeout is halted
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// when streaming logs is active.
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idleTimeout := 5 * time.Minute
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idle := time.NewTimer(idleTimeout)
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defer idle.Stop()
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// Fetch the claims from the request context to acquire the actor
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claims, ok := ctx.Value(accessClaimsCtxKey).(*managementTokenClaims)
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if !ok || claims == nil {
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// Typically should never happen as it is provided in the context from the middleware
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m.log.Err(c.Close(websocket.StatusInternalError, "missing access_token")).Send()
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return
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}
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session := newSession(logWindow, claims.Actor, cancel)
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defer m.logger.Remove(session)
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for {
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select {
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case <-ctx.Done():
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m.log.Debug().Msgf("management logs: context cancelled")
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c.Close(websocket.StatusNormalClosure, "context closed")
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return
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case event := <-events:
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switch event.Type {
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case StartStreaming:
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idle.Stop()
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// Expect the first incoming request
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startEvent, ok := IntoClientEvent[EventStartStreaming](event, StartStreaming)
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if !ok {
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m.log.Warn().Msgf("expected start_streaming as first recieved event")
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m.log.Err(c.Close(StatusInvalidCommand, reasonInvalidCommand)).Send()
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return
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}
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// Make sure the session can start
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if !m.canStartStream(session) {
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m.log.Err(c.Close(StatusSessionLimitExceeded, reasonSessionLimitExceeded)).Send()
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return
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}
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session.Filters(startEvent.Filters)
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m.logger.Listen(session)
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m.log.Debug().Msgf("Streaming logs")
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go m.streamLogs(c, ctx, session)
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continue
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case StopStreaming:
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idle.Reset(idleTimeout)
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// Stop the current session for the current actor who requested it
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session.Stop()
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m.logger.Remove(session)
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case UnknownClientEventType:
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fallthrough
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default:
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// Drop unknown events and close connection
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m.log.Debug().Msgf("unexpected management message received: %s", event.Type)
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// If the client (or the server) already closed the connection, don't attempt to close it again
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if !IsClosed(err, m.log) {
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m.log.Err(err).Err(c.Close(websocket.StatusUnsupportedData, err.Error())).Send()
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}
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return
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}
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case <-ping.C:
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go c.Ping(ctx)
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case <-idle.C:
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c.Close(StatusIdleLimitExceeded, reasonIdleLimitExceeded)
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return
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}
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}
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}
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