katoikia-app/web-ui/web-react/node_modules/workbox-webpack-plugin/build/lib/get-manifest-entries-from-c...

259 lines
8.1 KiB
JavaScript

"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
/*
Copyright 2018 Google LLC
Use of this source code is governed by an MIT-style
license that can be found in the LICENSE file or at
https://opensource.org/licenses/MIT.
*/
const ModuleFilenameHelpers = require('webpack/lib/ModuleFilenameHelpers');
const getAssetHash = require('./get-asset-hash');
const resolveWebpackURL = require('./resolve-webpack-url');
/**
* A single manifest entry that Workbox can precache.
* When possible, we leave out the revision information, which tells Workbox
* that the URL contains enough info to uniquely version the asset.
*
* @param {Array<string>} knownHashes All of the hashes that are associated
* with this webpack build.
* @param {string} url webpack asset url path
* @param {string} [revision] A revision hash for the entry
* @return {module:workbox-build.ManifestEntry} A single manifest entry
*
* @private
*/
function getEntry(knownHashes, url, revision) {
// We're assuming that if the URL contains any of the known hashes
// (either the short or full chunk hash or compilation hash) then it's
// already revisioned, and we don't need additional out-of-band revisioning.
if (!revision || knownHashes.some(hash => url.includes(hash))) {
return {
url
};
}
return {
revision,
url
};
}
/**
* Filter to narrow down the asset list to chunks that:
* - have a name.
* - if there's a whitelist, the chunk's name is in the whitelist.
* - if there's a blacklist, the chunk's name is not in the blacklist.
*
* TODO:
* Filter files by size:
* https://github.com/GoogleChrome/workbox/pull/808#discussion_r139606242
* Filter files that match `staticFileGlobsIgnorePatterns` (or something)
* but filter for [/\.map$/, /asset-manifest\.json$/] by default:
* https://github.com/GoogleChrome/workbox/pull/808#discussion_r140565156
*
* @param {Object<string, Object>} assetMetadata Metadata about the assets.
* @param {Array<string>} [whitelist] Chunk names to include.
* @param {Array<string>} [blacklist] Chunk names to exclude.
* @return {Object<string, Object>} Filtered asset metadata.
*
* @private
*/
function filterAssets(assetMetadata, whitelist, blacklist) {
const filteredMapping = {};
var _arr = Object.entries(assetMetadata);
for (var _i = 0; _i < _arr.length; _i++) {
const _arr$_i = (0, _slicedToArray2.default)(_arr[_i], 2),
file = _arr$_i[0],
metadata = _arr$_i[1];
const chunkName = metadata.chunkName; // This file is whitelisted if:
// - Trivially, if there is no whitelist defined.
// - There is a whitelist and our file is associated with a chunk whose name
// is listed.
const isWhitelisted = whitelist.length === 0 || whitelist.includes(chunkName); // This file is blacklisted if our file is associated with a chunk whose
// name is listed.
const isBlacklisted = blacklist.includes(chunkName); // Only include this entry in the filtered mapping if we're whitelisted and
// not blacklisted.
if (isWhitelisted && !isBlacklisted) {
filteredMapping[file] = metadata;
}
}
return filteredMapping;
}
/**
* Takes in compilation.assets and compilation.chunks, and assigns metadata
* to each file listed in assets:
*
* - If the asset was created by a chunk, it assigns the existing chunk name and
* chunk hash.
* - If the asset was created outside of a chunk, it assigns a chunk name of ''
* and generates a hash of the asset.
*
* @param {Object} assets The compilation.assets
* @param {Array<Object>} chunks The compilation.chunks
* @return {Object<string, Object>} Mapping of asset paths to chunk name and
* hash metadata.
*
* @private
*/
function generateMetadataForAssets(assets, chunks) {
const mapping = {}; // Start out by getting metadata for all the assets associated with a chunk.
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = chunks[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
const chunk = _step.value;
var _iteratorNormalCompletion2 = true;
var _didIteratorError2 = false;
var _iteratorError2 = undefined;
try {
for (var _iterator2 = chunk.files[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
const file = _step2.value;
mapping[file] = {
chunkName: chunk.name,
hash: chunk.renderedHash
};
}
} catch (err) {
_didIteratorError2 = true;
_iteratorError2 = err;
} finally {
try {
if (!_iteratorNormalCompletion2 && _iterator2.return != null) {
_iterator2.return();
}
} finally {
if (_didIteratorError2) {
throw _iteratorError2;
}
}
}
} // Next, loop through the total list of assets and find anything that isn't
// associated with a chunk.
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator.return != null) {
_iterator.return();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
var _arr2 = Object.entries(assets);
for (var _i2 = 0; _i2 < _arr2.length; _i2++) {
const _arr2$_i = (0, _slicedToArray2.default)(_arr2[_i2], 2),
file = _arr2$_i[0],
asset = _arr2$_i[1];
if (file in mapping) {
continue;
}
mapping[file] = {
// Just use an empty string to denote the lack of chunk association.
chunkName: '',
hash: getAssetHash(asset)
};
}
return mapping;
}
/**
* Given an assetMetadata mapping, returns a Set of all of the hashes that
* are associated with at least one asset.
*
* @param {Object<string, Object>} assetMetadata Mapping of asset paths to chunk
* name and hash metadata.
* @return {Set} The known hashes associated with an asset.
*
* @private
*/
function getKnownHashesFromAssets(assetMetadata) {
const knownHashes = new Set();
var _arr3 = Object.values(assetMetadata);
for (var _i3 = 0; _i3 < _arr3.length; _i3++) {
const metadata = _arr3[_i3];
knownHashes.add(metadata.hash);
}
return knownHashes;
}
/**
* Generate an array of manifest entries using webpack's compilation data.
*
* @param {Object} compilation webpack compilation
* @param {Object} config
* @return {Array<workbox.build.ManifestEntry>}
*
* @private
*/
function getManifestEntriesFromCompilation(compilation, config) {
const blacklistedChunkNames = config.excludeChunks;
const whitelistedChunkNames = config.chunks;
const assets = compilation.assets,
chunks = compilation.chunks;
const publicPath = compilation.options.output.publicPath;
const assetMetadata = generateMetadataForAssets(assets, chunks);
const filteredAssetMetadata = filterAssets(assetMetadata, whitelistedChunkNames, blacklistedChunkNames);
const knownHashes = [compilation.hash, compilation.fullHash, ...getKnownHashesFromAssets(filteredAssetMetadata)].filter(hash => !!hash);
const manifestEntries = [];
var _arr4 = Object.entries(filteredAssetMetadata);
for (var _i4 = 0; _i4 < _arr4.length; _i4++) {
const _arr4$_i = (0, _slicedToArray2.default)(_arr4[_i4], 2),
file = _arr4$_i[0],
metadata = _arr4$_i[1];
// Filter based on test/include/exclude options set in the config,
// following webpack's conventions.
// This matches the behavior of, e.g., UglifyJS's webpack plugin.
if (!ModuleFilenameHelpers.matchObject(config, file)) {
continue;
}
const publicURL = resolveWebpackURL(publicPath, file);
const manifestEntry = getEntry(knownHashes, publicURL, metadata.hash);
manifestEntries.push(manifestEntry);
}
return manifestEntries;
}
module.exports = getManifestEntriesFromCompilation;