Update nature.json

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PeacefulPotato 2020-12-24 11:18:53 -05:00 committed by GitHub
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"tribes.xin-xi": "Xin-xi",
"tribes.xin-xi.info": "They start their journey in the dense mountains, surrounded by beautiful cherry blossom.\n\n{0} starts the game with the '{1}' tech.",
"tribes.imperius": "Nature",
"tribes.imperius.info": "For countless turns, the Nature tribe's villages have been captured, their villagers forced to fight for the other tribes. Well, they have had enough of this. They are ready for revenge, using the mighty nature bunny to destroy everything in their path. They start with every village on the square and cheaper tech, building, and troop costs, but their star production and troop capacity is limited, and it takes time to unite the villages towards the nature cause.",
"tribes.imperius.info": "For countless turns, the Nature tribe's villages have been captured, their villagers forced to fight for the other tribes. Well, they have had enough of this. They are ready for revenge, using the mighty nature bunny to destroy everything in their path. They start with Scouts and the Scouting tech, a variation of Free Spirit, and cheaper tech, building, and troop costs, but their star production and troop capacity is limited.",
"tribes.bardur": "Bardur",
"tribes.bardur.info": "Surviving the harsh eternal winter of the {0} woods is not an easy task, but {0} seems to thrive here.\n\n{0} starts the game with the '{1}' tech.",
"tribes.oumaji": "Oumaji",