125 lines
3.6 KiB
Plaintext
125 lines
3.6 KiB
Plaintext
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mission "Music: Kestrel Testing"
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invisible
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landing
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source "Umbral"
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to offer
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or
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"combat rating" > 6000
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and
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"combat rating" > 2000
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has "global: unlocked kestrel"
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to accept
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has "Kestrel Testing: active"
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to complete
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never
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on accept
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clear "Music: Before Human Campaign - Umbral: offered"
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clear "Music: Finished Human Campaign - Umbral: offered"
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event "kestrel testing music"
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on enter "Umbral"
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dialog `The music you are hearing seems familiar, like it was in some kind of dream of yours. Perhaps it was in another escape velocity? Nah, that was not another escape velocity.`
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fail
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mission "Music: Kestrel Testing Patch"
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invisible
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landing
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to offer
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has "Kestrel Testing: active"
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not "Music: Kestrel Testing: offered"
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on offer
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set "Music: Kestrel Testing: offered"
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clear "Music: Before Human Campaign - Umbral: offered"
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clear "Music: Finished Human Campaign - Umbral: offered"
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event "kestrel testing music"
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to complete
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never
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on enter "Umbral"
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dialog `The music you are hearing seems familiar, like it was in some kind of dream of yours. Perhaps it was in another escape velocity? Nah, that was not another escape velocity.`
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fail
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mission "Music: Before Human Campaign - Umbral"
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invisible
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landing
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to offer
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has "event: war begins"
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not "Kestrel Testing: active"
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not "chosen sides"
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to accept
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has "event: war begins: declined"
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on accept
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event "umbral before human campaign"
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fail
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mission "Music: Started Human Campaign - Umbral"
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invisible
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landing
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source "Longjump"
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to offer
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has "Rescue Katya 2: done"
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not "Kestrel Testing: active"
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not "main plot completed"
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to accept
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has "event: joined the free worlds"
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on accept
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event "umbral during human campaign"
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fail
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mission "Music: Started Human Campaign - Umbral Reset"
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invisible
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landing
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to offer
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has "Rescue Katya 2: done"
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not "main plot completed"
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has "Kestrel Testing: offered"
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to accept
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or
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has "Kestrel Testing: done"
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has "Kestrel Testing: failed"
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on accept
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event "umbral during human campaign"
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fail
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mission "Music: Finished Human Campaign - Umbral"
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invisible
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landing
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# Main Plot Plus extends checkmate, but this won’t accept until the campaign fully finishes anyways, so it will just block some missions from offering until the campaign is finished, which is what should happen anyways
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to offer
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or
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has "FW Syndicate Extremists 1B: done"
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has "FWC Pug 6: done"
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to accept
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has "main plot completed"
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not "Kestrel Testing: active"
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on accept
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event "umbral finished human campaign"
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fail
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mission "Music: Finished Human Campaign - Umbral Patch"
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invisible
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landing
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to offer
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has "main plot completed"
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not "Kestrel Testing: offered"
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not "Music: Finished Human Campaign - Umbral: offered"
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on offer
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set "Music: Finished Human Campaign - Umbral: offered"
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event "umbral finished human campaign"
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fail
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event "kestrel testing music"
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system "Umbral"
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music "kestrel"
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event "umbral before human campaign"
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system "Umbral"
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music "human"
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event "umbral started human campaign"
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system "Umbral"
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music "main"
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event "umbral finished human campaign"
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system "Umbral"
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music "human2"
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