mission "Music: Quarg" invisible landing non-blocking to offer or has "flagship planet attribute: human quarg" has "flagship planet attribute: hai quarg" has "First Contact: Quarg: declined" to accept has "First Contact: Quarg: declined" on accept event "quarg music" event "quarg music" system "Actannka" music "quarg" system "Aleit" music "quarg" system "Clepsydra" music "quarg" system "Cura Dic" music "quarg" system "Dokdobaru" music "quarg" system "Elifennka" music "quarg" system "Enif" music "quarg" system "Ghhil" music "quarg" system "Hevru Hai" music "quarg" system "Pedita Pri" music "quarg" system "Pedita Sec" music "quarg" system "Sadalmelik" music "quarg" system "Sadalsuud" music "quarg" system "Supra" music "quarg" planet "Alta Hai" music "quarg" planet "Arroharg" music "quarg" planet "Echo" music "quarg" planet "Forpelog" music "quarg" planet "Giaru Gegno" music "quarg" planet "Gliese" music "quarg" planet "Grakhord" music "quarg" planet "Humanika" music "quarg" planet "Humo" music "quarg" planet "Kuwaru Efreti" music "quarg" planet "Lagrange" music "quarg" planet "Ruelogakk" music "quarg" planet "Spec Inci" music "quarg" planet "Treser" music "quarg" planet "Truklar" music "quarg" planet "Ut Divitas" music "quarg" mission "Quarg Dubstep" invisible landing minor repeat source attributes "ringworld" to offer random < 1 random < 10 on offer conversation `As soon as you land on , your speakers, which usually play hails, start blasting dubstep music. Your screen shows an image of a dancing Quarg. It must be some kind of Quarg teenage prank.` action music "quarg2" ` You try to fix your speakers, and discover that your speakers are being piggybacked by a broadcast, but cannot find a way to fix your speakers otherwise. Looks like the only way to stop hearing the music is to leave , so that you are far enough away from the broadcast to not hear it, and land again the next day, when hopefully the music will have stopped.` decline