mission "Music: Kestrel Testing" invisible landing source "Umbral" to offer or "combat rating" > 6000 and "combat rating" > 2000 has "global: unlocked kestrel" to accept has "Kestrel Testing: active" to complete never on accept clear "Music: Before Human Campaign - Umbral: offered" clear "Music: Finished Human Campaign - Umbral: offered" event "kestrel testing music" on enter "Umbral" dialog `The music you are hearing seems familiar, like it was in some kind of dream of yours. Perhaps it was in another escape velocity? Nah, that was not another escape velocity.` fail mission "Music: Kestrel Testing Patch" invisible landing to offer has "Kestrel Testing: active" not "Music: Kestrel Testing: offered" on offer set "Music: Kestrel Testing: offered" clear "Music: Before Human Campaign - Umbral: offered" clear "Music: Finished Human Campaign - Umbral: offered" event "kestrel testing music" to complete never on enter "Umbral" dialog `The music you are hearing seems familiar, like it was in some kind of dream of yours. Perhaps it was in another escape velocity? Nah, that was not another escape velocity.` fail mission "Music: Before Human Campaign - Umbral" invisible landing to offer has "event: war begins" not "Kestrel Testing: active" not "chosen sides" to accept has "event: war begins: declined" on accept event "umbral before human campaign" fail mission "Music: Started Human Campaign - Umbral" invisible landing source "Longjump" to offer has "Rescue Katya 2: done" not "Kestrel Testing: active" not "main plot completed" to accept has "event: joined the free worlds" on accept event "umbral during human campaign" fail mission "Music: Started Human Campaign - Umbral Reset" invisible landing to offer has "Rescue Katya 2: done" not "main plot completed" has "Kestrel Testing: offered" to accept or has "Kestrel Testing: done" has "Kestrel Testing: failed" on accept event "umbral during human campaign" fail mission "Music: Finished Human Campaign - Umbral" invisible landing # Main Plot Plus extends checkmate, but this won’t accept until the campaign fully finishes anyways, so it will just block some missions from offering until the campaign is finished, which is what should happen anyways to offer or has "FW Syndicate Extremists 1B: done" has "FWC Pug 6: done" to accept has "main plot completed" not "Kestrel Testing: active" on accept event "umbral finished human campaign" fail mission "Music: Finished Human Campaign - Umbral Patch" invisible landing to offer has "main plot completed" not "Kestrel Testing: offered" not "Music: Finished Human Campaign - Umbral: offered" on offer set "Music: Finished Human Campaign - Umbral: offered" event "umbral finished human campaign" fail event "kestrel testing music" system "Umbral" music "kestrel" event "umbral before human campaign" system "Umbral" music "human" event "umbral started human campaign" system "Umbral" music "main" event "umbral finished human campaign" system "Umbral" music "human2"