Merge pull request #3001 from grimpy/fixpersitantworkspaces
Fix peristant workspaces for sway
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commit
214858f413
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@ -141,12 +141,12 @@ void Workspaces::onCmd(const struct Ipc::ipc_response &res) {
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for (const std::string &p_w_name : p_workspaces_names) {
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for (const std::string &p_w_name : p_workspaces_names) {
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const Json::Value &p_w = p_workspaces[p_w_name];
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const Json::Value &p_w = p_workspaces[p_w_name];
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auto it =
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auto it = std::find_if(workspaces_.begin(), workspaces_.end(),
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std::find_if(payload.begin(), payload.end(), [&p_w_name](const Json::Value &node) {
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[&p_w_name](const Json::Value &node) {
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return node["name"].asString() == p_w_name;
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return node["name"].asString() == p_w_name;
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});
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});
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if (it != payload.end()) {
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if (it != workspaces_.end()) {
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continue; // already displayed by some bar
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continue; // already displayed by some bar
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}
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}
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@ -156,7 +156,7 @@ void Workspaces::onCmd(const struct Ipc::ipc_response &res) {
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if (output.asString() == bar_.output->name) {
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if (output.asString() == bar_.output->name) {
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Json::Value v;
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Json::Value v;
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v["name"] = p_w_name;
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v["name"] = p_w_name;
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v["target_output"] = bar_.output->name;
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v["output"] = bar_.output->name;
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v["num"] = convertWorkspaceNameToNum(p_w_name);
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v["num"] = convertWorkspaceNameToNum(p_w_name);
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workspaces_.emplace_back(std::move(v));
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workspaces_.emplace_back(std::move(v));
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break;
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break;
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@ -166,7 +166,7 @@ void Workspaces::onCmd(const struct Ipc::ipc_response &res) {
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// Adding to all outputs
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// Adding to all outputs
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Json::Value v;
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Json::Value v;
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v["name"] = p_w_name;
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v["name"] = p_w_name;
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v["target_output"] = "";
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v["output"] = "";
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v["num"] = convertWorkspaceNameToNum(p_w_name);
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v["num"] = convertWorkspaceNameToNum(p_w_name);
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workspaces_.emplace_back(std::move(v));
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workspaces_.emplace_back(std::move(v));
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}
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}
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@ -250,6 +250,9 @@ bool Workspaces::filterButtons() {
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}
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}
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bool Workspaces::hasFlag(const Json::Value &node, const std::string &flag) {
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bool Workspaces::hasFlag(const Json::Value &node, const std::string &flag) {
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if (!node[flag].isBool()) {
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return false;
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}
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if (node[flag].asBool()) {
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if (node[flag].asBool()) {
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return true;
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return true;
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}
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}
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