feat(mpd): Add support for elapsed and total time
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80a12d0238
commit
235997fa73
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@ -1,5 +1,6 @@
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#pragma once
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#include <condition_variable>
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#include <thread>
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#include <fmt/format.h>
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#include <mpd/client.h>
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@ -12,20 +13,27 @@ class MPD : public ALabel {
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MPD(const std::string&, const Json::Value&);
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auto update() -> void;
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private:
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std::thread worker();
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std::thread periodic_updater();
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void setLabel();
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std::string getStateIcon();
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std::string getOptionIcon(std::string optionName, bool activated);
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void tryConnect();
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void checkErrors();
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std::thread event_listener();
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// Assumes `connection_lock_` is locked
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void tryConnect();
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// If checking errors on the main connection, make sure to lock it using
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// `connection_lock_` before calling checkErrors
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void checkErrors(mpd_connection* conn);
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// Assumes `connection_lock_` is locked
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void fetchState();
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void waitForEvent();
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bool handlePlayPause(GdkEventButton* const&);
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std::thread worker_;
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bool stopped();
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bool playing();
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using unique_connection = std::unique_ptr<mpd_connection, decltype(&mpd_connection_free)>;
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using unique_status = std::unique_ptr<mpd_status, decltype(&mpd_status_free)>;
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@ -36,15 +44,21 @@ class MPD : public ALabel {
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const char* server_;
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const unsigned port_;
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// We need a mutex here because we can trigger updates from multiple thread:
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// the event based updates, the periodic updates needed for the elapsed time,
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// and the click play/pause feature
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std::mutex connection_lock_;
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unique_connection connection_;
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// Use two connections because the main one will be blocking most of the time.
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// Used to send play/pause events and poll elapsed time.
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// The alternate connection will be used to wait for events: since it will
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// be blocking (idle) we can't send commands via this connection
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//
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// No lock since only used in the event listener thread
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unique_connection alternate_connection_;
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// Protect them using the `connection_lock_`
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unique_status status_;
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mpd_state state_;
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unique_song song_;
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bool stopped_;
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};
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} // namespace waybar::modules
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@ -1,5 +1,7 @@
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#include "modules/mpd.hpp"
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#include <fmt/chrono.h>
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#include <iostream>
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waybar::modules::MPD::MPD(const std::string& id, const Json::Value &config)
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@ -19,7 +21,7 @@ waybar::modules::MPD::MPD(const std::string& id, const Json::Value &config)
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server_ = config["server"].asCString();
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}
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worker_ = worker();
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event_listener().detach();
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event_box_.add_events(Gdk::BUTTON_PRESS_MASK);
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event_box_.signal_button_press_event().connect(
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@ -27,32 +29,45 @@ waybar::modules::MPD::MPD(const std::string& id, const Json::Value &config)
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}
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auto waybar::modules::MPD::update() -> void {
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std::lock_guard guard(connection_lock_);
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tryConnect();
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if (connection_ != nullptr) {
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try {
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bool wasPlaying = playing();
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fetchState();
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if (!wasPlaying && playing()) {
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periodic_updater().detach();
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}
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} catch (std::exception e) {
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stopped_ = true;
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state_ = MPD_STATE_UNKNOWN;
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}
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}
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setLabel();
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}
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std::thread waybar::modules::MPD::worker() {
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return std::thread([this] () {
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while (true) {
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if (connection_ == nullptr) {
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// Retry periodically if no connection
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update();
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std::this_thread::sleep_for(interval_);
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} else {
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// Else, update on any event
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waitForEvent();
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update();
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}
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std::thread waybar::modules::MPD::event_listener() {
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return std::thread([this] {
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while (true) {
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if (connection_ == nullptr) {
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// Retry periodically if no connection
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update();
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std::this_thread::sleep_for(interval_);
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} else {
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waitForEvent();
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dp.emit();
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}
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}
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});
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}
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std::thread waybar::modules::MPD::periodic_updater() {
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return std::thread([this] {
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while (connection_ != nullptr && playing()) {
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dp.emit();
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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});
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}
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@ -81,9 +96,10 @@ void waybar::modules::MPD::setLabel() {
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auto format = format_;
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std::string artist, album_artist, album, title, date;
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std::chrono::seconds elapsedTime, totalTime;
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std::string stateIcon = "";
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if (stopped_) {
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if (stopped()) {
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format = config_["format-stopped"].isString() ?
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config_["format-stopped"].asString() : "stopped";
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label_.get_style_context()->add_class("stopped");
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@ -97,6 +113,8 @@ void waybar::modules::MPD::setLabel() {
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album = mpd_song_get_tag(song_.get(), MPD_TAG_ALBUM, 0);
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title = mpd_song_get_tag(song_.get(), MPD_TAG_TITLE, 0);
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date = mpd_song_get_tag(song_.get(), MPD_TAG_DATE, 0);
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elapsedTime = std::chrono::seconds(mpd_status_get_elapsed_time(status_.get()));
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totalTime = std::chrono::seconds(mpd_status_get_total_time(status_.get()));
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}
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bool consumeActivated = mpd_status_get_consume(status_.get());
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@ -115,6 +133,8 @@ void waybar::modules::MPD::setLabel() {
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fmt::arg("album", album),
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fmt::arg("title", title),
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fmt::arg("date", date),
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fmt::arg("elapsedTime", elapsedTime),
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fmt::arg("totalTime", totalTime),
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fmt::arg("stateIcon", stateIcon),
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fmt::arg("consumeIcon", consumeIcon),
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fmt::arg("randomIcon", randomIcon),
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@ -150,15 +170,14 @@ std::string waybar::modules::MPD::getStateIcon() {
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return "";
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}
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if (stopped_) {
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if (stopped()) {
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std::cerr << "MPD: Trying to fetch state icon while stopped" << std::endl;
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return "";
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}
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if (state_ == MPD_STATE_PLAY) {
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if (playing()) {
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return config_["state-icons"]["playing"].asString();
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} else {
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// MPD_STATE_PAUSE
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return config_["state-icons"]["paused"].asString();
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}
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}
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@ -201,18 +220,15 @@ void waybar::modules::MPD::tryConnect() {
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}
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try {
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checkErrors();
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checkErrors(connection_.get());
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} catch (std::runtime_error e) {
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std::cerr << "Failed to connect to MPD: " << e.what() << std::endl;
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connection_.reset();
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alternate_connection_.reset();
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}
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}
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void waybar::modules::MPD::checkErrors() {
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auto conn = connection_.get();
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void waybar::modules::MPD::checkErrors(mpd_connection* conn) {
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switch (mpd_connection_get_error(conn)) {
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case MPD_ERROR_SUCCESS:
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return;
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@ -230,37 +246,47 @@ void waybar::modules::MPD::checkErrors() {
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}
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void waybar::modules::MPD::fetchState() {
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status_ = unique_status(mpd_run_status(connection_.get()), &mpd_status_free);
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checkErrors();
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state_ = mpd_status_get_state(status_.get());
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checkErrors();
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stopped_ = state_ == MPD_STATE_UNKNOWN || state_ == MPD_STATE_STOP;
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auto conn = connection_.get();
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status_ = unique_status(mpd_run_status(conn), &mpd_status_free);
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checkErrors(conn);
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state_ = mpd_status_get_state(status_.get());
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checkErrors(conn);
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song_ = unique_song(mpd_run_current_song(connection_.get()), &mpd_song_free);
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checkErrors();
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song_ = unique_song(mpd_run_current_song(conn), &mpd_song_free);
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checkErrors(conn);
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}
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void waybar::modules::MPD::waitForEvent() {
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auto conn = connection_.get();
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auto conn = alternate_connection_.get();
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// Wait for a player (play/pause), option (random, shuffle, etc.), or playlist change
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mpd_run_idle_mask(conn, static_cast<mpd_idle>(MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS | MPD_IDLE_PLAYLIST));
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checkErrors();
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checkErrors(conn);
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}
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bool waybar::modules::MPD::handlePlayPause(GdkEventButton* const& e) {
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if (e->type == GDK_2BUTTON_PRESS || e->type == GDK_3BUTTON_PRESS || alternate_connection_ == nullptr) {
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if (e->type == GDK_2BUTTON_PRESS || e->type == GDK_3BUTTON_PRESS || connection_ == nullptr) {
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return false;
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}
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if (e->button == 1) {
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if (stopped_) {
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mpd_run_play(alternate_connection_.get());
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std::lock_guard guard(connection_lock_);
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if (stopped()) {
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mpd_run_play(connection_.get());
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} else {
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mpd_run_toggle_pause(alternate_connection_.get());
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mpd_run_toggle_pause(connection_.get());
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}
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} else if (e->button == 3) {
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mpd_run_stop(alternate_connection_.get());
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std::lock_guard guard(connection_lock_);
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mpd_run_stop(connection_.get());
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}
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return true;
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}
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bool waybar::modules::MPD::stopped() {
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return connection_ == nullptr || state_ == MPD_STATE_UNKNOWN || state_ == MPD_STATE_STOP;
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}
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bool waybar::modules::MPD::playing() {
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return connection_ != nullptr && state_ == MPD_STATE_PLAY;
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}
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