fix(custom): ignore selected_player if not defined. Fixes #419
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@ -45,7 +45,7 @@ def on_metadata(player, metadata, manager):
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def on_player_appeared(manager, player, selected_player=None):
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def on_player_appeared(manager, player, selected_player=None):
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if player is not None and player.name == selected_player:
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if player is not None and (selected_player is None or player.name == selected_player):
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init_player(manager, player)
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init_player(manager, player)
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else:
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else:
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logger.debug("New player appeared, but it's not the selected player, skipping")
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logger.debug("New player appeared, but it's not the selected player, skipping")
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