fix: rename windows while queued for creation
this avoids the window arriving with the wrong icon when its eventually able to be created
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512c6fb127
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@ -424,6 +424,7 @@ void Workspaces::onWindowMoved(std::string const &payload) {
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void Workspaces::onWindowTitleEvent(std::string const &payload) {
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std::optional<std::function<void(WindowCreationPayload)>> inserter;
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// If the window was an orphan, rename it at the orphan's vector
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if (m_orphanWindowMap.contains(payload)) {
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inserter = [this](WindowCreationPayload wcp) { this->registerOrphanWindow(std::move(wcp)); };
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} else {
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@ -431,10 +432,21 @@ void Workspaces::onWindowTitleEvent(std::string const &payload) {
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std::find_if(m_workspaces.begin(), m_workspaces.end(),
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[payload](auto &workspace) { return workspace->containsWindow(payload); });
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// If the window exists on a workspace, rename it at the workspace's window
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// map
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if (windowWorkspace != m_workspaces.end()) {
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inserter = [windowWorkspace](WindowCreationPayload wcp) {
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(*windowWorkspace)->insertWindow(std::move(wcp));
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};
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} else {
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auto queuedWindow = std::find_if(
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m_windowsToCreate.begin(), m_windowsToCreate.end(),
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[payload](auto &windowPayload) { return windowPayload.getAddress() == payload; });
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// If the window was queued, rename it in the queue
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if (queuedWindow != m_windowsToCreate.end()) {
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inserter = [queuedWindow](WindowCreationPayload wcp) { *queuedWindow = std::move(wcp); };
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}
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}
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}
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