mpris: hide on current player vanished
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@ -433,6 +433,7 @@ auto Mpris::onPlayerNameVanished(PlayerctlPlayerManager* manager, PlayerctlPlaye
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if (std::string(player_name->name) == mpris->player_) {
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mpris->player = nullptr;
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mpris->event_box_.set_visible(false);
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mpris->dp.emit();
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}
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}
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