102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
#pragma once
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#include <json/json.h>
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#if defined(HAVE_CHRONO_TIMEZONES) || defined(HAVE_LIBDATE)
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#include "modules/clock.hpp"
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#else
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#include "modules/simpleclock.hpp"
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#endif
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#ifdef HAVE_SWAY
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#include "modules/sway/language.hpp"
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#include "modules/sway/mode.hpp"
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#include "modules/sway/scratchpad.hpp"
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#include "modules/sway/window.hpp"
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#include "modules/sway/workspaces.hpp"
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#endif
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#ifdef HAVE_WLR
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#include "modules/wlr/taskbar.hpp"
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#include "modules/wlr/workspace_manager.hpp"
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#endif
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#ifdef HAVE_RIVER
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#include "modules/river/mode.hpp"
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#include "modules/river/tags.hpp"
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#include "modules/river/window.hpp"
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#include "modules/river/layout.hpp"
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#endif
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#ifdef HAVE_HYPRLAND
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#include "modules/hyprland/backend.hpp"
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#include "modules/hyprland/language.hpp"
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#include "modules/hyprland/submap.hpp"
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#include "modules/hyprland/window.hpp"
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#endif
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#if defined(__FreeBSD__) || (defined(__linux__) && !defined(NO_FILESYSTEM))
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#include "modules/battery.hpp"
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#endif
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#if defined(HAVE_CPU_LINUX) || defined(HAVE_CPU_BSD)
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#include "modules/cpu.hpp"
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#endif
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#include "modules/idle_inhibitor.hpp"
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#if defined(HAVE_MEMORY_LINUX) || defined(HAVE_MEMORY_BSD)
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#include "modules/memory.hpp"
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#endif
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#include "modules/disk.hpp"
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#ifdef HAVE_DBUSMENU
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#include "modules/sni/tray.hpp"
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#endif
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#ifdef HAVE_MPRIS
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#include "modules/mpris/mpris.hpp"
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#endif
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#ifdef HAVE_LIBNL
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#include "modules/network.hpp"
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#endif
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#ifdef HAVE_LIBUDEV
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#include "modules/backlight.hpp"
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#endif
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#ifdef HAVE_LIBEVDEV
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#include "modules/keyboard_state.hpp"
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#endif
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#ifdef HAVE_GAMEMODE
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#include "modules/gamemode.hpp"
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#endif
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#ifdef HAVE_UPOWER
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#include "modules/upower/upower.hpp"
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#endif
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#ifdef HAVE_LIBPULSE
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#include "modules/pulseaudio.hpp"
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#endif
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#ifdef HAVE_LIBMPDCLIENT
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#include "modules/mpd/mpd.hpp"
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#endif
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#ifdef HAVE_LIBSNDIO
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#include "modules/sndio.hpp"
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#endif
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#ifdef HAVE_GIO_UNIX
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#include "modules/bluetooth.hpp"
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#include "modules/inhibitor.hpp"
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#endif
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#ifdef HAVE_LIBJACK
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#include "modules/jack.hpp"
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#endif
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#ifdef HAVE_LIBWIREPLUMBER
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#include "modules/wireplumber.hpp"
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#endif
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#include "bar.hpp"
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#include "modules/custom.hpp"
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#include "modules/image.hpp"
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#include "modules/temperature.hpp"
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#include "modules/user.hpp"
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namespace waybar {
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class Factory {
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public:
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Factory(const Bar& bar, const Json::Value& config);
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AModule* makeModule(const std::string& name) const;
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private:
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const Bar& bar_;
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const Json::Value& config_;
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};
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} // namespace waybar
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