183 lines
6.4 KiB
Python
Executable File
183 lines
6.4 KiB
Python
Executable File
#!/usr/bin/env python3
|
|
import gi
|
|
gi.require_version("Playerctl", "2.0")
|
|
from gi.repository import Playerctl, GLib
|
|
from gi.repository.Playerctl import Player
|
|
import argparse
|
|
import logging
|
|
import sys
|
|
import signal
|
|
import gi
|
|
import json
|
|
import os
|
|
from typing import List
|
|
|
|
logger = logging.getLogger(__name__)
|
|
|
|
def signal_handler(sig, frame):
|
|
logger.info("Received signal to stop, exiting")
|
|
sys.stdout.write("\n")
|
|
sys.stdout.flush()
|
|
# loop.quit()
|
|
sys.exit(0)
|
|
|
|
|
|
class PlayerManager:
|
|
def __init__(self, selected_player=None):
|
|
self.manager = Playerctl.PlayerManager()
|
|
self.loop = GLib.MainLoop()
|
|
self.manager.connect(
|
|
"name-appeared", lambda *args: self.on_player_appeared(*args))
|
|
self.manager.connect(
|
|
"player-vanished", lambda *args: self.on_player_vanished(*args))
|
|
|
|
signal.signal(signal.SIGINT, signal_handler)
|
|
signal.signal(signal.SIGTERM, signal_handler)
|
|
signal.signal(signal.SIGPIPE, signal.SIG_DFL)
|
|
self.selected_player = selected_player
|
|
|
|
self.init_players()
|
|
|
|
def init_players(self):
|
|
for player in self.manager.props.player_names:
|
|
if self.selected_player is not None and self.selected_player != player.name:
|
|
logger.debug(f"{player.name} is not the filtered player, skipping it")
|
|
continue
|
|
self.init_player(player)
|
|
|
|
def run(self):
|
|
logger.info("Starting main loop")
|
|
self.loop.run()
|
|
|
|
def init_player(self, player):
|
|
logger.info(f"Initialize new player: {player.name}")
|
|
player = Playerctl.Player.new_from_name(player)
|
|
player.connect("playback-status",
|
|
self.on_playback_status_changed, None)
|
|
player.connect("metadata", self.on_metadata_changed, None)
|
|
self.manager.manage_player(player)
|
|
self.on_metadata_changed(player, player.props.metadata)
|
|
|
|
def get_players(self) -> List[Player]:
|
|
return self.manager.props.players
|
|
|
|
def write_output(self, text, player):
|
|
logger.debug(f"Writing output: {text}")
|
|
|
|
output = {"text": text,
|
|
"class": "custom-" + player.props.player_name,
|
|
"alt": player.props.player_name}
|
|
|
|
sys.stdout.write(json.dumps(output) + "\n")
|
|
sys.stdout.flush()
|
|
|
|
def clear_output(self):
|
|
sys.stdout.write("\n")
|
|
sys.stdout.flush()
|
|
|
|
def on_playback_status_changed(self, player, status, _=None):
|
|
logger.debug(f"Playback status changed for player {player.props.player_name}: {status}")
|
|
self.on_metadata_changed(player, player.props.metadata)
|
|
|
|
def get_first_playing_player(self):
|
|
players = self.get_players()
|
|
logger.debug(f"Getting first playing player from {len(players)} players")
|
|
if len(players) > 0:
|
|
# if any are playing, show the first one that is playing
|
|
# reverse order, so that the most recently added ones are preferred
|
|
for player in players[::-1]:
|
|
if player.props.status == "Playing":
|
|
return player
|
|
# if none are playing, show the first one
|
|
return players[0]
|
|
else:
|
|
logger.debug("No players found")
|
|
return None
|
|
|
|
def show_most_important_player(self):
|
|
logger.debug("Showing most important player")
|
|
# show the currently playing player
|
|
# or else show the first paused player
|
|
# or else show nothing
|
|
current_player = self.get_first_playing_player()
|
|
if current_player is not None:
|
|
self.on_metadata_changed(current_player, current_player.props.metadata)
|
|
else:
|
|
self.clear_output()
|
|
|
|
def on_metadata_changed(self, player, metadata, _=None):
|
|
logger.debug(f"Metadata changed for player {player.props.player_name}")
|
|
player_name = player.props.player_name
|
|
artist = player.get_artist()
|
|
title = player.get_title()
|
|
|
|
track_info = ""
|
|
if player_name == "spotify" and "mpris:trackid" in metadata.keys() and ":ad:" in player.props.metadata["mpris:trackid"]:
|
|
track_info = "Advertisement"
|
|
elif artist is not None and title is not None:
|
|
track_info = f"{artist} - {title}"
|
|
else:
|
|
track_info = title
|
|
|
|
if track_info:
|
|
if player.props.status == "Playing":
|
|
track_info = " " + track_info
|
|
else:
|
|
track_info = " " + track_info
|
|
# only print output if no other player is playing
|
|
current_playing = self.get_first_playing_player()
|
|
if current_playing is None or current_playing.props.player_name == player.props.player_name:
|
|
self.write_output(track_info, player)
|
|
else:
|
|
logger.debug(f"Other player {current_playing.props.player_name} is playing, skipping")
|
|
|
|
def on_player_appeared(self, _, player):
|
|
logger.info(f"Player has appeared: {player.name}")
|
|
if player is not None and (self.selected_player is None or player.name == self.selected_player):
|
|
self.init_player(player)
|
|
else:
|
|
logger.debug(
|
|
"New player appeared, but it's not the selected player, skipping")
|
|
|
|
def on_player_vanished(self, _, player):
|
|
logger.info(f"Player {player.props.player_name} has vanished")
|
|
self.show_most_important_player()
|
|
|
|
def parse_arguments():
|
|
parser = argparse.ArgumentParser()
|
|
|
|
# Increase verbosity with every occurrence of -v
|
|
parser.add_argument("-v", "--verbose", action="count", default=0)
|
|
|
|
# Define for which player we"re listening
|
|
parser.add_argument("--player")
|
|
|
|
parser.add_argument("--enable-logging", action="store_true")
|
|
|
|
return parser.parse_args()
|
|
|
|
|
|
def main():
|
|
arguments = parse_arguments()
|
|
|
|
# Initialize logging
|
|
if arguments.enable_logging:
|
|
logfile = os.path.join(os.path.dirname(
|
|
os.path.realpath(__file__)), "media-player.log")
|
|
logging.basicConfig(filename=logfile, level=logging.DEBUG,
|
|
format="%(asctime)s %(name)s %(levelname)s:%(lineno)d %(message)s")
|
|
|
|
# Logging is set by default to WARN and higher.
|
|
# With every occurrence of -v it's lowered by one
|
|
logger.setLevel(max((3 - arguments.verbose) * 10, 0))
|
|
|
|
logger.info("Creating player manager")
|
|
if arguments.player:
|
|
logger.info(f"Filtering for player: {arguments.player}")
|
|
player = PlayerManager(arguments.player)
|
|
player.run()
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|