89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
#pragma once
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#include <iostream>
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#include <optional>
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#include <string>
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#include "gtkmm/box.h"
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#include "gtkmm/label.h"
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extern "C" {
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#include <playerctl/playerctl.h>
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}
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#include "ALabel.hpp"
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#include "util/sleeper_thread.hpp"
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namespace waybar::modules::mpris {
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class Mpris : public ALabel {
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public:
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Mpris(const std::string&, const Json::Value&);
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virtual ~Mpris();
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auto update() -> void override;
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bool handleToggle(GdkEventButton* const&) override;
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private:
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static auto onPlayerNameAppeared(PlayerctlPlayerManager*, PlayerctlPlayerName*, gpointer) -> void;
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static auto onPlayerNameVanished(PlayerctlPlayerManager*, PlayerctlPlayerName*, gpointer) -> void;
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static auto onPlayerPlay(PlayerctlPlayer*, gpointer) -> void;
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static auto onPlayerPause(PlayerctlPlayer*, gpointer) -> void;
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static auto onPlayerStop(PlayerctlPlayer*, gpointer) -> void;
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static auto onPlayerMetadata(PlayerctlPlayer*, GVariant*, gpointer) -> void;
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struct PlayerInfo {
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std::string name;
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PlayerctlPlaybackStatus status;
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std::string status_string;
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std::optional<std::string> artist;
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std::optional<std::string> album;
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std::optional<std::string> title;
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std::optional<std::string> length; // as HH:MM:SS
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std::optional<std::string> position; // same format
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};
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auto getPlayerInfo() -> std::optional<PlayerInfo>;
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auto getIconFromJson(const Json::Value&, const std::string&) -> std::string;
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auto getArtistStr(const PlayerInfo&, bool) -> std::string;
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auto getAlbumStr(const PlayerInfo&, bool) -> std::string;
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auto getTitleStr(const PlayerInfo&, bool) -> std::string;
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auto getLengthStr(const PlayerInfo&, bool) -> std::string;
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auto getPositionStr(const PlayerInfo&, bool) -> std::string;
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auto getDynamicStr(const PlayerInfo&, bool, bool) -> std::string;
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// config
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std::string format_playing_;
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std::string format_paused_;
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std::string format_stopped_;
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std::string tooltip_;
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std::string tooltip_playing_;
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std::string tooltip_paused_;
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std::string tooltip_stopped_;
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int artist_len_;
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int album_len_;
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int title_len_;
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int dynamic_len_;
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std::vector<std::string> dynamic_prio_;
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std::vector<std::string> dynamic_order_;
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std::string dynamic_separator_;
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bool truncate_hours_;
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bool tooltip_len_limits_;
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std::string ellipsis_;
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std::string player_;
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std::vector<std::string> ignored_players_;
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PlayerctlPlayerManager* manager;
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PlayerctlPlayer* player;
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std::string lastStatus;
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std::string lastPlayer;
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util::SleeperThread thread_;
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std::chrono::time_point<std::chrono::system_clock> last_update_;
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};
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} // namespace waybar::modules::mpris
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