80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
#pragma once
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#include <chrono>
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#include <condition_variable>
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#include <ctime>
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#include <functional>
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#include <thread>
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namespace waybar::util {
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class SleeperThread {
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public:
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SleeperThread() = default;
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SleeperThread(std::function<void()> func)
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: thread_{[this, func] {
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while (do_run_) {
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signal_ = false;
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func();
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}
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}} {}
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SleeperThread& operator=(std::function<void()> func) {
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thread_ = std::thread([this, func] {
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while (do_run_) {
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signal_ = false;
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func();
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}
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});
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return *this;
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}
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bool isRunning() const { return do_run_; }
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auto sleep_for(std::chrono::system_clock::duration dur) {
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std::unique_lock lk(mutex_);
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return condvar_.wait_for(lk, dur, [this] { return signal_ || !do_run_; });
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}
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auto sleep_until(
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std::chrono::time_point<std::chrono::system_clock, std::chrono::system_clock::duration>
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time_point) {
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std::unique_lock lk(mutex_);
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return condvar_.wait_until(lk, time_point, [this] { return signal_ || !do_run_; });
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}
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auto wake_up() {
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{
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std::lock_guard<std::mutex> lck(mutex_);
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signal_ = true;
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}
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condvar_.notify_all();
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}
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auto stop() {
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{
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std::lock_guard<std::mutex> lck(mutex_);
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signal_ = true;
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do_run_ = false;
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}
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condvar_.notify_all();
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}
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~SleeperThread() {
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stop();
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if (thread_.joinable()) {
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thread_.join();
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}
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}
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private:
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std::thread thread_;
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std::condition_variable condvar_;
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std::mutex mutex_;
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bool do_run_ = true;
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bool signal_ = false;
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};
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} // namespace waybar::util
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