wlroots/include/render/allocator/gbm.h

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#ifndef RENDER_ALLOCATOR_GBM_H
#define RENDER_ALLOCATOR_GBM_H
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#include <gbm.h>
#include <wlr/render/dmabuf.h>
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#include <wlr/types/wlr_buffer.h>
#include "render/allocator/allocator.h"
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struct wlr_gbm_buffer {
struct wlr_buffer base;
struct wl_list link; // wlr_gbm_allocator.buffers
struct gbm_bo *gbm_bo; // NULL if the gbm_device has been destroyed
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struct wlr_dmabuf_attributes dmabuf;
};
struct wlr_gbm_allocator {
struct wlr_allocator base;
int fd;
struct gbm_device *gbm_device;
struct wl_list buffers; // wlr_gbm_buffer.link
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};
/**
* Creates a new GBM allocator from a DRM FD.
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*
* Takes ownership over the FD.
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*/
struct wlr_allocator *wlr_gbm_allocator_create(int drm_fd);
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#endif