50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
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#include <assert.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <wayland-client.h>
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#include "backend/wayland.h"
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static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
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uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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struct wlr_wl_output_mode *mode = calloc(sizeof(struct wlr_wl_output_mode), 1);
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mode->flags = flags;
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mode->width = width;
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mode->height = height;
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mode->refresh = refresh;
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list_add(output->modes, mode);
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}
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static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
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int32_t x, int32_t y, int32_t physical_width, int32_t physical_height,
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int32_t subpixel, const char *make, const char *model, int32_t transform) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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output->x = x;
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output->y = y;
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output->phys_width = physical_width;
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output->phys_height = physical_height;
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output->subpixel = subpixel;
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output->make = make;
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output->model = model;
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output->transform = transform;
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}
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static void wl_output_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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output->scale = factor;
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}
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static void wl_output_handle_done(void *data, struct wl_output *wl_output) {
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// TODO: notify of changes? Probably not necessary for this backend
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}
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const struct wl_output_listener output_listener = {
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.mode = wl_output_handle_mode,
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.geometry = wl_output_handle_geometry,
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.scale = wl_output_handle_scale,
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.done = wl_output_handle_done
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};
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