wlroots/render/meson.build

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Meson
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wlr_files += files(
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'allocator.c',
'dmabuf.c',
'egl.c',
'drm_format_set.c',
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'gbm_allocator.c',
'pixel_format.c',
'swapchain.c',
'wlr_renderer.c',
'wlr_texture.c',
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)
subdir('gles2')