wlroots/include/rootston/seat.h

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#ifndef _ROOTSTON_SEAT_H
#define _ROOTSTON_SEAT_H
#include <wayland-server.h>
#include "rootston/input.h"
#include "rootston/keyboard.h"
struct roots_seat {
struct roots_input *input;
struct wlr_seat *seat;
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struct roots_cursor *cursor;
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struct wl_list link;
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// coordinates of the first touch point if it exists
int32_t touch_id;
double touch_x, touch_y;
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struct wl_list views; // roots_seat_view::link
struct roots_seat_view *focus;
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struct wl_list keyboards;
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struct wl_list pointers;
struct wl_list touch;
struct wl_list tablet_tools;
};
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struct roots_seat_view {
struct roots_seat *seat;
struct roots_view *view;
struct wl_list link; // roots_seat::views
struct wl_listener destroy;
};
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struct roots_pointer {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_list link;
};
struct roots_touch {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_list link;
};
struct roots_tablet_tool {
struct roots_seat *seat;
struct wlr_input_device *device;
struct wl_listener axis;
struct wl_listener proximity;
struct wl_listener tip;
struct wl_listener button;
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struct wl_list link;
};
struct roots_seat *roots_seat_create(struct roots_input *input, char *name);
void roots_seat_destroy(struct roots_seat *seat);
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void roots_seat_add_device(struct roots_seat *seat,
struct wlr_input_device *device);
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void roots_seat_remove_device(struct roots_seat *seat,
struct wlr_input_device *device);
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void roots_seat_add_view(struct roots_seat *seat, struct roots_view *view);
void roots_seat_remove_view(struct roots_seat *seat, struct roots_view *view);
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void roots_seat_configure_cursor(struct roots_seat *seat);
void roots_seat_configure_xcursor(struct roots_seat *seat);
bool roots_seat_has_meta_pressed(struct roots_seat *seat);
void roots_seat_focus_view(struct roots_seat *seat, struct roots_view *view);
void roots_seat_begin_move(struct roots_seat *seat, struct roots_view *view);
void roots_seat_begin_resize(struct roots_seat *seat, struct roots_view *view,
uint32_t edges);
void roots_seat_begin_rotate(struct roots_seat *seat, struct roots_view *view);
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#endif