2017-06-06 14:54:53 +00:00
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# Contributing to wlroots
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Contributing just involves sending a pull request. You will probably be more
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successful with your contribution if you visit the [IRC
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channel](irc://chat.freenode.net/sway-devel) upfront and discuss your plans.
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2017-06-06 14:54:53 +00:00
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## Pull Requests
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If you already have your own pull request habits, feel free to use them. If you
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don't, however, allow me to make a suggestion: feature branches pulled from
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upstream. Try this:
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2017-08-20 07:55:18 +00:00
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1. Fork wlroots
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2. `git clone https://github.com/username/wlroots && cd wlroots`
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3. `git remote add upstream https://github.com/SirCmpwn/wlroots`
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You only need to do this once. You're never going to use your fork's master
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branch. Instead, when you start working on a feature, do this:
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1. `git fetch upstream`
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2. `git checkout -b add-so-and-so-feature upstream/master`
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3. Add and commit your changes
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4. `git push -u origin add-so-and-so-feature`
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5. Make a pull request from your feature branch
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## Commit Messages
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Please strive to write good commit messages. Here's some guidelines to follow:
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The first line should be limited to 50 characters and should be a sentence that
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completes the thought [When applied, this commit will...] *"Implement
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cmd_move"* or *"Fix #742"* or *"Improve performance of arrange_windows on ARM"*
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or similar.
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The subsequent lines should be separated from the subject line by a single
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blank line, and include optional details. In this you can give justification
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for the change, [reference Github
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issues](https://help.github.com/articles/closing-issues-via-commit-messages/),
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or explain some of the subtler details of your patch. This is important because
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when someone finds a line of code they don't understand later, they can use the
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`git blame` command to find out what the author was thinking when they wrote
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it. It's also easier to review your pull requests if they're separated into
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logical commits that have good commit messages and justify themselves in the
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extended commit description.
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As a good rule of thumb, anything you might put into the pull request
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description on Github is probably fair game for going into the extended commit
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message as well.
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2017-08-20 07:55:18 +00:00
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See [here](https://chris.beams.io/posts/git-commit/) for more details.
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2017-06-06 14:54:53 +00:00
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## Coding Style
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wlroots is written in C with a style similar to the [kernel
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style](https://www.kernel.org/doc/Documentation/process/coding-style.rst), but
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with a few notable differences.
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Try to keep your code conforming to C11 and POSIX as much as possible, and do
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not use GNU extensions.
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### Brackets
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Brackets always go on the same line, including in functions.
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Always include brackets for if/while/for, even if it's a single statement.
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```c
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void function() {
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if (condition1) {
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do_thing1();
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}
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if (condition2) {
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do_thing2();
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} else {
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do_thing3();
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}
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}
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```
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### Indentation
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Indentations are a single tab.
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For long lines that need to be broken, the continuation line should be indented
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with an additional tab.
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If the line being broken is opening a new block (functions, if, while, etc.),
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the continuation line should be indented with two tabs, so they can't be
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misread as being part of the block.
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```c
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really_long_function(argument1, argument2, ...,
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argument3, argument4);
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if (condition1 && condition2 && ...
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condition3 && condition4) {
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do_thing();
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}
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```
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Try to break the line in the place which you think is the most appropriate.
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### Line Length
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Try to keep your lines under 80 columns, but you can go up to 100 if it
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improves readability.
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### Names
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Function and type names should be prefixed with `wlr_submodule_` (e.g. `struct
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wlr_drm_plane`, `wlr_output_set_cursor`). For static functions and types local
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to a file, the names chosen aren't as important.
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### Construction/Destruction Functions
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For functions that are responsible for constructing and destructing an object,
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they should be written as a pair of one of two forms:
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* `init`/`finish`: These initialize/deinitialize a type, but are **NOT**
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responsible for allocating it. They should accept a pointer to some
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pre-allocated memory (e.g. a member of a struct).
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* `create`/`destroy`: These also initialize/deinitialize, but will return a
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pointer to a `malloc`ed chunk of memory, and will `free` it in `destroy`.
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2017-08-20 08:35:43 +00:00
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A destruction function should always be able to accept a NULL pointer or a
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zeroed value and exit cleanly; this simplifies error handling a lot.
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### Error Codes
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For functions not returning a value, they should return a (stdbool.h) bool to
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indicated if they succeeded or not.
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### Macros
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Try to keep the use of macros to a minimum, especially if a function can do the
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job. If you do need to use them, try to keep them close to where they're being
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used and `#undef` them after.
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## Meson Coding Style
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The Meson style is similar to the C style, but indentations are 2 spaces.
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