2017-09-23 08:26:01 +00:00
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#ifndef WLR_RENDER_GLES2_H
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#define WLR_RENDER_GLES2_H
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2017-08-11 02:15:37 +00:00
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#include <wlr/backend.h>
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2018-03-19 22:16:29 +00:00
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#include <wlr/render/wlr_renderer.h>
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2017-06-23 15:38:45 +00:00
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2017-08-09 19:25:34 +00:00
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struct wlr_egl;
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2018-03-31 22:49:43 +00:00
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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2017-06-23 15:38:45 +00:00
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2018-04-01 20:07:50 +00:00
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data);
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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2018-05-29 21:38:00 +00:00
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struct wlr_dmabuf_attributes *attribs);
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2018-04-01 20:07:50 +00:00
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2017-06-23 15:38:45 +00:00
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#endif
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