wlroots/include/wlr/types/wlr_seat.h

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#ifndef _WLR_TYPES_SEAT_H
#define _WLR_TYPES_SEAT_H
#include <wayland-server.h>
/**
* Contains state for a single client's bound wl_seat resource and can be used
* to issue input events to that client. The lifetime of these objects is
* managed by wlr_seat; some may be NULL.
*/
struct wlr_seat_handle {
struct wl_resource *wl_resource;
struct wlr_seat *wlr_seat;
struct wl_resource *pointer;
struct wl_resource *keyboard;
struct wl_resource *touch;
struct wl_resource *data_device;
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struct wl_list link;
};
struct wlr_seat {
struct wl_global *wl_global;
struct wl_list handles;
char *name;
uint32_t capabilities;
struct wlr_data_device *data_device;
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struct {
struct wl_signal client_bound;
struct wl_signal client_unbound;
struct wl_signal keyboard_bound;
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} events;
void *data;
};
/**
* Allocates a new wlr_seat and adds a wl_seat global to the display.
*/
struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name);
/**
* Destroys a wlr_seat and removes its wl_seat global.
*/
void wlr_seat_destroy(struct wlr_seat *wlr_seat);
/**
* Gets a wlr_seat_handle for the specified client, or returns NULL if no
* handle is bound for that client.
*/
struct wlr_seat_handle *wlr_seat_handle_for_client(struct wlr_seat *wlr_seat,
struct wl_client *client);
/**
* Updates the capabilities available on this seat.
* Will automatically send them to all clients.
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*/
void wlr_seat_set_capabilities(struct wlr_seat *wlr_seat, uint32_t capabilities);
/**
* Updates the name of this seat.
* Will automatically send it to all clients.
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*/
void wlr_seat_set_name(struct wlr_seat *wlr_seat, const char *name);
#endif