Merge pull request #982 from RedSoxFan/fix-alpha
Fix alpha for src_rgba and src_rgbx
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@ -63,7 +63,8 @@ const GLchar tex_fragment_src_rgba[] =
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"uniform float alpha;\n"
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"\n"
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"void main() {\n"
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" gl_FragColor = alpha * texture2D(tex, v_texcoord);\n"
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" gl_FragColor.rgb = texture2D(tex, v_texcoord).rgb;\n"
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" gl_FragColor.a = alpha * texture2D(tex, v_texcoord).a;\n"
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"}\n";
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const GLchar tex_fragment_src_rgbx[] =
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@ -73,7 +74,7 @@ const GLchar tex_fragment_src_rgbx[] =
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"uniform float alpha;\n"
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"\n"
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"void main() {\n"
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" gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;\n"
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" gl_FragColor.rgb = texture2D(tex, v_texcoord).rgb;\n"
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" gl_FragColor.a = alpha;\n"
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"}\n";
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