surface: remove wlr_surface.texture
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid.
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d643361c48
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0378d143d9
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@ -8,8 +8,15 @@
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* A client buffer.
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*/
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struct wlr_buffer {
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struct wl_resource *resource; // can be NULL
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struct wlr_texture *texture; // can be NULL
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/**
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* The buffer resource, if any. Will be NULL if the client destroys it.
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*/
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struct wl_resource *resource;
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/**
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* The buffer's texture, if any. A buffer will not have a texture if the
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* client destroys the buffer before it has been released.
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*/
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struct wlr_texture *texture;
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bool released;
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size_t n_refs;
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@ -69,8 +69,13 @@ struct wlr_subsurface {
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struct wlr_surface {
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struct wl_resource *resource;
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struct wlr_renderer *renderer;
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/**
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* The surface's buffer, if any. A surface has an attached buffer when it
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* commits with a non-null buffer in its pending state. A surface will not
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* have a buffer if it has never committed one, has committed a null buffer,
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* or something went wrong with uploading the buffer.
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*/
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struct wlr_buffer *buffer;
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struct wlr_texture *texture;
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struct wlr_surface_state *current, *pending;
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const char *role; // the lifetime-bound role or null
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@ -125,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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*/
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bool wlr_surface_has_buffer(struct wlr_surface *surface);
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/**
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* Get the texture of the buffer currently attached to this surface. Returns
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* NULL if no buffer is currently attached or if something went wrong with
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* uploading the buffer.
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*/
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struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
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/**
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* Create a new subsurface resource with the provided new ID. If `resource_list`
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* is non-NULL, adds the subsurface's resource to the list.
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@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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struct roots_output *output = data->output;
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float rotation = data->layout.rotation;
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if (!wlr_surface_has_buffer(surface)) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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return;
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}
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@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(output, &rects[i]);
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wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
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data->alpha);
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wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
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}
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damage_finish:
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@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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assert(renderer);
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if (!wlr_surface_has_buffer(surface)) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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return;
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}
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@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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for (int i = 0; i < nrects; ++i) {
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output_scissor(output, &rects[i]);
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wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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wlr_render_texture_with_matrix(surface->renderer, surface->texture,
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matrix, 1.0f);
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wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
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}
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wlr_renderer_scissor(renderer, NULL);
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@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
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struct wlr_texture *texture = cursor->texture;
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if (cursor->surface != NULL) {
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texture = cursor->surface->texture;
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texture = wlr_surface_get_texture(cursor->surface);
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}
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if (texture == NULL) {
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return;
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@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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struct wlr_texture *texture = cursor->texture;
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if (cursor->surface != NULL) {
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texture = cursor->surface->texture;
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texture = wlr_surface_get_texture(cursor->surface);
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scale = cursor->surface->current->scale;
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transform = cursor->surface->current->transform;
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}
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@ -332,7 +332,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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// NULL commit
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wlr_buffer_unref(surface->buffer);
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surface->buffer = NULL;
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surface->texture = NULL;
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return;
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}
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@ -362,7 +361,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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wlr_buffer_unref(surface->buffer);
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surface->buffer = NULL;
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surface->texture = NULL;
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struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
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if (buffer == NULL) {
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@ -371,7 +369,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
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}
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surface->buffer = buffer;
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surface->texture = buffer->texture;
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}
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static void surface_commit_pending(struct wlr_surface *surface) {
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@ -660,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
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return surface;
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}
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struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
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if (surface->buffer == NULL) {
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return NULL;
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}
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return surface->buffer->texture;
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}
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bool wlr_surface_has_buffer(struct wlr_surface *surface) {
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return surface->texture != NULL;
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return wlr_surface_get_texture(surface) != NULL;
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}
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int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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