backend/wayland: Listen to pointers from all seats
This effectively gets swaywm/wlroots#1499 to the point where functionality somewhat preserved and no crash happens. We still can have only one cursor, but we can control it from multiple seats in time-sharing manner by entering/leaving output.
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44c4773d58
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07e2e0f60c
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@ -22,14 +22,16 @@
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#include "util/signal.h"
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#include "util/signal.h"
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#include "util/time.h"
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#include "util/time.h"
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static struct wlr_wl_pointer *output_get_pointer(struct wlr_wl_output *output) {
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static struct wlr_wl_pointer *output_get_pointer(
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struct wlr_wl_output *output,
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const struct wl_pointer *wl_pointer) {
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struct wlr_input_device *wlr_dev;
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struct wlr_input_device *wlr_dev;
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wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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continue;
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continue;
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}
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}
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struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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if (pointer->output == output) {
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if (pointer->output == output && pointer->wl_pointer == wl_pointer) {
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return pointer;
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return pointer;
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}
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}
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}
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}
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@ -47,8 +49,15 @@ static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
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struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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assert(output);
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assert(output);
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struct wlr_wl_pointer *pointer = output_get_pointer(output);
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struct wlr_wl_pointer *pointer = output_get_pointer(output, wl_pointer);
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assert(!backend->current_pointer || backend->current_pointer == pointer);
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struct wlr_wl_pointer *current_pointer = backend->current_pointer;
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if (current_pointer && current_pointer != pointer) {
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wlr_log(WLR_INFO, "Ignoring seat %s pointer cursor in favor of seat %s",
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pointer->input_device->seat->name,
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current_pointer->input_device->seat->name);
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return;
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}
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output->enter_serial = serial;
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output->enter_serial = serial;
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backend->current_pointer = pointer;
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backend->current_pointer = pointer;
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@ -422,6 +431,8 @@ static void input_device_destroy(struct wlr_input_device *wlr_dev) {
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wl_keyboard_release(seat->keyboard);
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wl_keyboard_release(seat->keyboard);
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seat->keyboard = NULL;
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seat->keyboard = NULL;
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}
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}
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// We can't destroy pointer here because we might have multiple devices
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// exposing it to compositor.
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wl_list_remove(&dev->wlr_input_device.link);
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wl_list_remove(&dev->wlr_input_device.link);
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free(dev);
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free(dev);
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}
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}
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@ -625,15 +636,11 @@ void create_wl_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
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struct wl_pointer *wl_pointer = seat->pointer;
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struct wl_pointer *wl_pointer = seat->pointer;
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struct wlr_wl_backend *backend = output->backend;
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struct wlr_wl_backend *backend = output->backend;
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struct wlr_input_device *wlr_dev;
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if (output_get_pointer(output, wl_pointer)) {
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wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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wlr_log(WLR_DEBUG,
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if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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"Pointer for seat %s and output %s already exists (ignoring)",
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continue;
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seat->name, output->wlr_output.name);
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}
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return;
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struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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if (pointer->output == output) {
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return;
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}
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}
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}
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struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer));
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struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer));
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@ -642,7 +649,7 @@ void create_wl_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
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return;
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return;
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}
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}
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pointer->wl_pointer = wl_pointer;
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pointer->wl_pointer = wl_pointer;
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pointer->output = output;
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pointer->output = output; // we need output to map absolute coordinates onto
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struct wlr_wl_input_device *dev =
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struct wlr_wl_input_device *dev =
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create_wl_input_device(seat, WLR_INPUT_DEVICE_POINTER);
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create_wl_input_device(seat, WLR_INPUT_DEVICE_POINTER);
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@ -656,7 +663,7 @@ void create_wl_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
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wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy);
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wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy);
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pointer->output_destroy.notify = pointer_handle_output_destroy;
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pointer->output_destroy.notify = pointer_handle_output_destroy;
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wlr_dev = &dev->wlr_input_device;
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struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
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wlr_dev->pointer = &pointer->wlr_pointer;
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wlr_dev->pointer = &pointer->wlr_pointer;
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wlr_dev->output_name = strdup(output->wlr_output.name);
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wlr_dev->output_name = strdup(output->wlr_output.name);
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wlr_pointer_init(wlr_dev->pointer, &pointer_impl);
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wlr_pointer_init(wlr_dev->pointer, &pointer_impl);
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@ -748,11 +755,21 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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if (!(caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer != NULL) {
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if (!(caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer != NULL) {
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wlr_log(WLR_DEBUG, "seat %p dropped pointer", (void *)wl_seat);
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wlr_log(WLR_DEBUG, "seat %p dropped pointer", (void *)wl_seat);
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struct wl_pointer *wl_pointer = seat->pointer;
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struct wlr_input_device *device, *tmp;
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struct wlr_input_device *device, *tmp;
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wl_list_for_each_safe(device, tmp, &backend->devices, link) {
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wl_list_for_each_safe(device, tmp, &backend->devices, link) {
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if (device->type == WLR_INPUT_DEVICE_POINTER) {
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if (device->type != WLR_INPUT_DEVICE_POINTER) {
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wlr_input_device_destroy(device);
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continue;
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}
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}
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struct wlr_wl_pointer *pointer = pointer_get_wl(device->pointer);
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if (pointer->wl_pointer != wl_pointer) {
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continue;
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}
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wlr_log(WLR_DEBUG, "dropping pointer %s",
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pointer->input_device->wlr_input_device.name);
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wlr_input_device_destroy(device);
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assert(backend->current_pointer != pointer);
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}
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}
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wl_pointer_release(seat->pointer);
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wl_pointer_release(seat->pointer);
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@ -774,9 +791,16 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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struct wlr_input_device *device, *tmp;
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struct wlr_input_device *device, *tmp;
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wl_list_for_each_safe(device, tmp, &backend->devices, link) {
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wl_list_for_each_safe(device, tmp, &backend->devices, link) {
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if (device->type == WLR_INPUT_DEVICE_KEYBOARD) {
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if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
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wlr_input_device_destroy(device);
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continue;
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}
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}
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struct wlr_wl_input_device *input_device =
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get_wl_input_device_from_input_device(device);
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if (input_device->seat != seat) {
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continue;
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}
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wlr_input_device_destroy(device);
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}
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}
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assert(seat->keyboard == NULL); // free'ed by input_device_destroy
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assert(seat->keyboard == NULL); // free'ed by input_device_destroy
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}
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}
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