examples/egl_common: make attribs const
Make (config, context)_attribs const just to be on the safe side.
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@ -19,7 +19,7 @@ EGLContext egl_context;
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PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
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PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
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PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC eglCreatePlatformWindowSurfaceEXT;
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PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC eglCreatePlatformWindowSurfaceEXT;
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EGLint config_attribs[] = {
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const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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@ -29,7 +29,7 @@ EGLint config_attribs[] = {
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EGL_NONE,
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EGL_NONE,
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};
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};
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EGLint context_attribs[] = {
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE,
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EGL_NONE,
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};
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};
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