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@ -5,6 +5,7 @@
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#include <wlr/egl.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/render/matrix.h>
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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wl_resource_destroy(resource);
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@ -90,23 +91,147 @@ static void surface_set_input_region(struct wl_client *client,
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}
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}
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static void wlr_surface_update_size(struct wlr_surface *surface) {
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int scale = surface->current.scale;
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enum wl_output_transform transform = surface->current.transform;
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wlr_texture_get_buffer_size(surface->texture, surface->current.buffer,
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&surface->current.buffer_width, &surface->current.buffer_height);
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int _width = surface->current.buffer_width / scale;
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int _height = surface->current.buffer_height / scale;
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if (transform == WL_OUTPUT_TRANSFORM_90 ||
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transform == WL_OUTPUT_TRANSFORM_270 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
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int tmp = _width;
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_width = _height;
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_height = tmp;
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}
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surface->current.width = _width;
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surface->current.height = _height;
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}
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static void wlr_surface_to_buffer_region(struct wlr_surface *surface,
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pixman_region32_t *surface_region, pixman_region32_t *buffer_region,
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int width, int height) {
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pixman_box32_t *src_rects, *dest_rects;
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int nrects, i;
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int scale = surface->current.scale;
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enum wl_output_transform transform = surface->current.transform;
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src_rects = pixman_region32_rectangles(surface_region, &nrects);
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dest_rects = malloc(nrects * sizeof(*dest_rects));
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if (!dest_rects) {
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return;
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}
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for (i = 0; i < nrects; i++) {
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switch (transform) {
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default:
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case WL_OUTPUT_TRANSFORM_NORMAL:
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dest_rects[i].x1 = src_rects[i].x1;
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dest_rects[i].y1 = src_rects[i].y1;
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dest_rects[i].x2 = src_rects[i].x2;
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dest_rects[i].y2 = src_rects[i].y2;
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break;
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case WL_OUTPUT_TRANSFORM_90:
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dest_rects[i].x1 = height - src_rects[i].y2;
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dest_rects[i].y1 = src_rects[i].x1;
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dest_rects[i].x2 = height - src_rects[i].y1;
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dest_rects[i].y2 = src_rects[i].x2;
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break;
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case WL_OUTPUT_TRANSFORM_180:
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dest_rects[i].x1 = width - src_rects[i].x2;
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dest_rects[i].y1 = height - src_rects[i].y2;
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dest_rects[i].x2 = width - src_rects[i].x1;
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dest_rects[i].y2 = height - src_rects[i].y1;
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break;
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case WL_OUTPUT_TRANSFORM_270:
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dest_rects[i].x1 = src_rects[i].y1;
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dest_rects[i].y1 = width - src_rects[i].x2;
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dest_rects[i].x2 = src_rects[i].y2;
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dest_rects[i].y2 = width - src_rects[i].x1;
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break;
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case WL_OUTPUT_TRANSFORM_FLIPPED:
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dest_rects[i].x1 = width - src_rects[i].x2;
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dest_rects[i].y1 = src_rects[i].y1;
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dest_rects[i].x2 = width - src_rects[i].x1;
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dest_rects[i].y2 = src_rects[i].y2;
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break;
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case WL_OUTPUT_TRANSFORM_FLIPPED_90:
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dest_rects[i].x1 = height - src_rects[i].y2;
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dest_rects[i].y1 = width - src_rects[i].x2;
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dest_rects[i].x2 = height - src_rects[i].y1;
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dest_rects[i].y2 = width - src_rects[i].x1;
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break;
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case WL_OUTPUT_TRANSFORM_FLIPPED_180:
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dest_rects[i].x1 = src_rects[i].x1;
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dest_rects[i].y1 = height - src_rects[i].y2;
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dest_rects[i].x2 = src_rects[i].x2;
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dest_rects[i].y2 = height - src_rects[i].y1;
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break;
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case WL_OUTPUT_TRANSFORM_FLIPPED_270:
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dest_rects[i].x1 = src_rects[i].y1;
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dest_rects[i].y1 = src_rects[i].x1;
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dest_rects[i].x2 = src_rects[i].y2;
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dest_rects[i].y2 = src_rects[i].x2;
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break;
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}
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}
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if (scale != 1) {
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for (i = 0; i < nrects; i++) {
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dest_rects[i].x1 *= scale;
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dest_rects[i].x2 *= scale;
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dest_rects[i].y1 *= scale;
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dest_rects[i].y2 *= scale;
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}
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}
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pixman_region32_fini(buffer_region);
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pixman_region32_init_rects(buffer_region, dest_rects, nrects);
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free(dest_rects);
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}
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static void surface_commit(struct wl_client *client,
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struct wl_resource *resource) {
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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surface->current.scale = surface->pending.scale;
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surface->current.transform = surface->pending.transform;
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) {
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surface->current.buffer = surface->pending.buffer;
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}
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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// TODO: Sort out buffer damage too
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wlr_surface_update_size(surface);
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pixman_region32_union(&surface->current.surface_damage,
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&surface->current.surface_damage,
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&surface->pending.surface_damage);
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// TODO: Surface sizing is complicated
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//pixman_region32_intersect_rect(&surface->current.surface_damage,
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// &surface->current.surface_damage,
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// 0, 0, surface->width, surface->height);
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pixman_region32_intersect_rect(&surface->current.surface_damage,
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&surface->current.surface_damage, 0, 0, surface->current.width,
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surface->current.height);
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pixman_region32_union(&surface->current.buffer_damage,
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&surface->current.buffer_damage,
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&surface->pending.buffer_damage);
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pixman_region32_t buffer_damage;
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pixman_region32_init(&buffer_damage);
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wlr_surface_to_buffer_region(surface, &surface->current.surface_damage,
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&buffer_damage, surface->current.width, surface->current.height);
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pixman_region32_union(&surface->current.buffer_damage,
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&surface->current.buffer_damage, &buffer_damage);
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pixman_region32_intersect_rect(&surface->current.buffer_damage,
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&surface->current.buffer_damage, 0, 0,
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surface->current.buffer_width, surface->current.buffer_height);
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pixman_region32_clear(&surface->pending.surface_damage);
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pixman_region32_clear(&surface->pending.buffer_damage);
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}
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// TODO: Commit other changes
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@ -132,7 +257,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
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return;
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}
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}
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pixman_region32_t damage = surface->current.surface_damage;
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pixman_region32_t damage = surface->current.buffer_damage;
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if (!pixman_region32_not_empty(&damage)) {
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goto release;
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}
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@ -151,26 +276,38 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
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}
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pixman_region32_fini(&surface->current.surface_damage);
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pixman_region32_init(&surface->current.surface_damage);
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pixman_region32_fini(&surface->current.buffer_damage);
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pixman_region32_init(&surface->current.buffer_damage);
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release:
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wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
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}
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static void surface_set_buffer_transform(struct wl_client *client,
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struct wl_resource *resource, int transform) {
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wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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surface->pending.transform = transform;
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}
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static void surface_set_buffer_scale(struct wl_client *client,
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struct wl_resource *resource,
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int32_t scale) {
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wlr_log(L_DEBUG, "TODO: surface set buffer scale");
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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surface->pending.scale = scale;
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}
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static void surface_damage_buffer(struct wl_client *client,
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struct wl_resource *resource,
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int32_t x, int32_t y, int32_t width,
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int32_t height) {
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wlr_log(L_DEBUG, "TODO: surface damage buffer");
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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if (width < 0 || height < 0) {
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return;
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}
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surface->pending.invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE;
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pixman_region32_union_rect(&surface->pending.buffer_damage,
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&surface->pending.buffer_damage,
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x, y, width, height);
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}
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const struct wl_surface_interface surface_interface = {
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@ -204,9 +341,26 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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surface->renderer = renderer;
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surface->texture = wlr_render_texture_init(renderer);
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surface->resource = res;
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surface->current.scale = 1;
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surface->pending.scale = 1;
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surface->current.transform = WL_OUTPUT_TRANSFORM_NORMAL;
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surface->pending.transform = WL_OUTPUT_TRANSFORM_NORMAL;
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wl_signal_init(&surface->signals.commit);
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wl_list_init(&surface->frame_callback_list);
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wl_resource_set_implementation(res, &surface_interface,
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surface, destroy_surface);
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return surface;
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}
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void wlr_surface_get_matrix(struct wlr_surface *surface,
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float (*matrix)[16], const float (*projection)[16], int x, int y) {
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int width = surface->texture->width / surface->current.scale;
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int height = surface->texture->height / surface->current.scale;
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float world[16];
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wlr_matrix_identity(matrix);
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wlr_matrix_translate(&world, x, y, 0);
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wlr_matrix_mul(matrix, &world, matrix);
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wlr_matrix_scale(&world, width, height, 1);
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wlr_matrix_mul(matrix, &world, matrix);
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wlr_matrix_mul(projection, matrix, matrix);
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}
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