Finish forward-porting @acrisci's positioner work
This commit is contained in:
parent
2e3d901ac5
commit
0a0627f5d0
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@ -145,7 +145,8 @@ static const struct xdg_surface_listener xdg_surface_listener = {
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static void xdg_popup_configure(void *data, struct xdg_popup *xdg_popup,
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int32_t x, int32_t y, int32_t width, int32_t height) {
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// Meh.
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wlr_log(L_DEBUG, "Popup configured %dx%d@%d,%d",
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width, height, x, y);
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}
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static void xdg_popup_done(void *data, struct xdg_popup *xdg_popup) {
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@ -176,8 +177,6 @@ static void create_popup() {
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xdg_positioner_set_anchor_rect(xdg_positioner, cur_x, cur_y, 1, 1);
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xdg_positioner_set_anchor(xdg_positioner, XDG_POSITIONER_ANCHOR_TOP_LEFT);
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xdg_positioner_set_gravity(xdg_positioner, XDG_POSITIONER_GRAVITY_TOP_LEFT);
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xdg_positioner_set_constraint_adjustment(xdg_positioner,
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_NONE);
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popup = xdg_surface_get_popup(xdg_surface, NULL, xdg_positioner);
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assert(popup);
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@ -258,6 +258,46 @@ void wlr_xdg_surface_send_close(struct wlr_xdg_surface *surface);
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void wlr_xdg_surface_popup_get_position(struct wlr_xdg_surface *surface,
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double *popup_sx, double *popup_sy);
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/**
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* Get the geometry for this positioner based on the anchor rect, gravity, and
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* size of this positioner.
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*/
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struct wlr_box wlr_xdg_positioner_get_geometry(
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struct wlr_xdg_positioner *positioner);
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/**
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* Get the anchor point for this popup in the toplevel parent's coordinate system.
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*/
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void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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int *toplevel_sx, int *toplevel_sy);
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/**
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* Convert the given coordinates in the popup coordinate system to the toplevel
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* surface coordinate system.
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*/
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void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy);
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/**
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* Set the geometry of this popup to unconstrain it according to its
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* xdg-positioner rules. The box should be in the popup's root toplevel parent
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* surface coordinate system.
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*/
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void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box);
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/**
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Invert the right/left anchor and gravity for this positioner. This can be
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used to "flip" the positioner around the anchor rect in the x direction.
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*/
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void wlr_positioner_invert_x(struct wlr_xdg_positioner *positioner);
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/**
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Invert the top/bottom anchor and gravity for this positioner. This can be
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used to "flip" the positioner around the anchor rect in the y direction.
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*/
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void wlr_positioner_invert_y(struct wlr_xdg_positioner *positioner);
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/**
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* Find a surface within this xdg-surface tree at the given surface-local
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* coordinates. Returns the surface and coordinates in the leaf surface
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@ -48,6 +48,59 @@ static void popup_handle_new_popup(struct wl_listener *listener, void *data) {
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popup_create(popup->view_child.view, wlr_popup);
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}
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static void popup_unconstrain(struct roots_xdg_popup *popup) {
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// get the output of the popup's positioner anchor point and convert it to
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// the toplevel parent's coordinate system and then pass it to
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// wlr_xdg_popup_v6_unconstrain_from_box
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// TODO: unconstrain popups for rotated windows
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if (popup->view_child.view->rotation != 0.0) {
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return;
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}
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struct roots_view *view = popup->view_child.view;
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struct wlr_output_layout *layout = view->desktop->layout;
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struct wlr_xdg_popup *wlr_popup = popup->wlr_popup;
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int anchor_lx, anchor_ly;
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wlr_xdg_popup_get_anchor_point(wlr_popup, &anchor_lx, &anchor_ly);
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int popup_lx, popup_ly;
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wlr_xdg_popup_get_toplevel_coords(wlr_popup, wlr_popup->geometry.x,
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wlr_popup->geometry.y, &popup_lx, &popup_ly);
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popup_lx += view->x;
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popup_ly += view->y;
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anchor_lx += popup_lx;
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anchor_ly += popup_ly;
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double dest_x = 0, dest_y = 0;
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wlr_output_layout_closest_point(layout, NULL, anchor_lx, anchor_ly,
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&dest_x, &dest_y);
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struct wlr_output *output =
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wlr_output_layout_output_at(layout, dest_x, dest_y);
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if (output == NULL) {
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return;
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}
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int width = 0, height = 0;
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wlr_output_effective_resolution(output, &width, &height);
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// the output box expressed in the coordinate system of the toplevel parent
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// of the popup
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struct wlr_box output_toplevel_sx_box = {
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.x = output->lx - view->x,
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.y = output->ly - view->y,
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.width = width,
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.height = height
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};
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wlr_xdg_popup_unconstrain_from_box(
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popup->wlr_popup, &output_toplevel_sx_box);
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}
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static struct roots_xdg_popup *popup_create(struct roots_view *view,
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struct wlr_xdg_popup *wlr_popup) {
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struct roots_xdg_popup *popup =
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@ -66,6 +119,9 @@ static struct roots_xdg_popup *popup_create(struct roots_view *view,
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wl_signal_add(&wlr_popup->base->events.unmap, &popup->unmap);
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popup->new_popup.notify = popup_handle_new_popup;
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wl_signal_add(&wlr_popup->base->events.new_popup, &popup->new_popup);
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popup_unconstrain(popup);
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return popup;
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}
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@ -1608,6 +1608,268 @@ struct wlr_surface *wlr_xdg_surface_surface_at(
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return wlr_surface_surface_at(surface->surface, sx, sy, sub_x, sub_y);
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}
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void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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int *root_sx, int *root_sy) {
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struct wlr_box rect = popup->positioner.anchor_rect;
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enum xdg_positioner_anchor anchor = popup->positioner.anchor;
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int sx = 0, sy = 0;
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if (anchor == XDG_POSITIONER_ANCHOR_NONE) {
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sx = (rect.x + rect.width) / 2;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP) {
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sx = (rect.x + rect.width) / 2;
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sy = rect.y;
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM) {
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sx = (rect.x + rect.width) / 2;
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sy = rect.y + rect.height;
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} else if (anchor == XDG_POSITIONER_ANCHOR_LEFT) {
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sx = rect.x;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == XDG_POSITIONER_ANCHOR_RIGHT) {
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sx = rect.x + rect.width;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_TOP |
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XDG_POSITIONER_ANCHOR_LEFT)) {
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sx = rect.x;
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sy = rect.y;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_TOP |
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XDG_POSITIONER_ANCHOR_RIGHT)) {
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sx = rect.x + rect.width;
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sy = rect.y;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_BOTTOM |
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XDG_POSITIONER_ANCHOR_LEFT)) {
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sx = rect.x;
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sy = rect.y + rect.height;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_BOTTOM |
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XDG_POSITIONER_ANCHOR_RIGHT)) {
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sx = rect.x + rect.width;
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sy = rect.y + rect.height;
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}
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*root_sx = sx;
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*root_sy = sy;
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}
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void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy) {
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assert(strcmp(popup->parent->role, wlr_desktop_xdg_toplevel_role) == 0
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|| strcmp(popup->parent->role, wlr_desktop_xdg_popup_role) == 0);
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struct wlr_xdg_surface *parent = popup->parent->role_data;
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while (parent != NULL && parent->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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popup_sx += parent->popup->geometry.x;
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popup_sy += parent->popup->geometry.y;
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parent = parent->popup->parent->role_data;
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}
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assert(parent);
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*toplevel_sx = popup_sx + parent->geometry.x;
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*toplevel_sy = popup_sy + parent->geometry.y;
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}
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static void wlr_xdg_popup_box_constraints(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box, int *offset_x, int *offset_y) {
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int popup_width = popup->geometry.width;
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int popup_height = popup->geometry.height;
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int anchor_sx = 0, anchor_sy = 0;
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wlr_xdg_popup_get_anchor_point(popup, &anchor_sx, &anchor_sy);
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int popup_sx = 0, popup_sy = 0;
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wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
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popup->geometry.y, &popup_sx, &popup_sy);
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*offset_x = 0, *offset_y = 0;
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if (popup_sx < toplevel_sx_box->x) {
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*offset_x = toplevel_sx_box->x - popup_sx;
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} else if (popup_sx + popup_width >
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toplevel_sx_box->x + toplevel_sx_box->width) {
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*offset_x = toplevel_sx_box->x + toplevel_sx_box->width -
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(popup_sx + popup_width);
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}
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if (popup_sy < toplevel_sx_box->y) {
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*offset_y = toplevel_sx_box->y - popup_sy;
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} else if (popup_sy + popup_height >
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toplevel_sx_box->y + toplevel_sx_box->height) {
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*offset_y = toplevel_sx_box->y + toplevel_sx_box->height -
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(popup_sy + popup_height);
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}
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}
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static bool wlr_xdg_popup_unconstrain_flip(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box) {
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int offset_x = 0, offset_y = 0;
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool flip_x = offset_x &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
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bool flip_y = offset_y &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
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if (flip_x) {
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wlr_positioner_invert_x(&popup->positioner);
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}
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if (flip_y) {
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wlr_positioner_invert_y(&popup->positioner);
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}
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popup->geometry =
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wlr_xdg_positioner_get_geometry(&popup->positioner);
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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// no longer constrained
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return true;
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}
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// revert the positioner back if it didn't fix it and go to the next part
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if (flip_x) {
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wlr_positioner_invert_x(&popup->positioner);
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}
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if (flip_y) {
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wlr_positioner_invert_y(&popup->positioner);
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}
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popup->geometry =
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wlr_xdg_positioner_get_geometry(&popup->positioner);
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return false;
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}
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static bool wlr_xdg_popup_unconstrain_slide(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box) {
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int offset_x = 0, offset_y = 0;
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool slide_x = offset_x &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X);
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bool slide_y = offset_x &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
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if (slide_x) {
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popup->geometry.x += offset_x;
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}
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if (slide_y) {
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popup->geometry.y += offset_y;
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}
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int toplevel_x = 0, toplevel_y = 0;
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wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
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popup->geometry.y, &toplevel_x, &toplevel_y);
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if (slide_x && toplevel_x < toplevel_sx_box->x) {
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popup->geometry.x += toplevel_sx_box->x - toplevel_x;
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}
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if (slide_y && toplevel_y < toplevel_sx_box->y) {
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popup->geometry.y += toplevel_sx_box->y - toplevel_y;
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}
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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return !offset_x && !offset_y;
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}
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static bool wlr_xdg_popup_unconstrain_resize(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box) {
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int offset_x, offset_y;
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool resize_x = offset_x &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
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bool resize_y = offset_x &&
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(popup->positioner.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
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if (resize_x) {
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popup->geometry.width -= offset_x;
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}
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if (resize_y) {
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popup->geometry.height -= offset_y;
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}
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wlr_xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_y, &offset_y);
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return !offset_x && !offset_y;
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}
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void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
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struct wlr_box *toplevel_sx_box) {
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if (wlr_xdg_popup_unconstrain_flip(popup, toplevel_sx_box)) {
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return;
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}
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if (wlr_xdg_popup_unconstrain_slide(popup, toplevel_sx_box)) {
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return;
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}
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if (wlr_xdg_popup_unconstrain_resize(popup, toplevel_sx_box)) {
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return;
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}
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}
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void wlr_positioner_invert_x(struct wlr_xdg_positioner *positioner) {
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_LEFT) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_LEFT;
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positioner->anchor |= XDG_POSITIONER_ANCHOR_RIGHT;
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_RIGHT) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_RIGHT;
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positioner->anchor |= XDG_POSITIONER_ANCHOR_LEFT;
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_RIGHT) {
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_RIGHT;
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positioner->gravity |= XDG_POSITIONER_GRAVITY_LEFT;
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_LEFT) {
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_LEFT;
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positioner->gravity |= XDG_POSITIONER_GRAVITY_RIGHT;
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}
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}
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void wlr_positioner_invert_y(
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struct wlr_xdg_positioner *positioner) {
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_TOP) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_TOP;
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positioner->anchor |= XDG_POSITIONER_ANCHOR_BOTTOM;
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_BOTTOM) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_BOTTOM;
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positioner->anchor |= XDG_POSITIONER_ANCHOR_TOP;
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_TOP) {
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_TOP;
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positioner->gravity |= XDG_POSITIONER_GRAVITY_BOTTOM;
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_BOTTOM) {
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_BOTTOM;
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positioner->gravity |= XDG_POSITIONER_GRAVITY_TOP;
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}
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}
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struct xdg_surface_iterator_data {
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wlr_surface_iterator_func_t user_iterator;
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