Add margin animation to the example demo
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@ -14,6 +14,7 @@
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static struct wl_compositor *compositor = NULL;
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static struct zwlr_layer_shell_v1 *layer_shell = NULL;
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struct zwlr_layer_surface_v1 *layer_surface;
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static struct wl_output *wl_output = NULL;
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struct wl_surface *wl_surface;
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@ -26,8 +27,11 @@ static uint32_t output = 0;
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static uint32_t layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
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static uint32_t anchor = 0;
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static uint32_t width = 256, height = 256;
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static int32_t margin_top = 0;
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static double alpha = 1.0;
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static bool run_display = true;
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static bool animate = false;
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static double frame = 0;
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static struct {
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struct timespec last_frame;
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@ -67,6 +71,18 @@ static void draw(void) {
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demo.dec = inc;
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}
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if (animate) {
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frame += ms / 50.0;
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int32_t old_top = margin_top;
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margin_top = -(20 - ((int)frame % 20));
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if (old_top != margin_top) {
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wlr_log(L_DEBUG, "setting margin to %d", margin_top);
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zwlr_layer_surface_v1_set_margin(layer_surface,
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margin_top, 0, 0, 0);
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wl_surface_commit(wl_surface);
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}
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}
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glViewport(0, 0, width, height);
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glClearColor(demo.color[0], demo.color[1], demo.color[2], alpha);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -136,11 +152,10 @@ int main(int argc, char **argv) {
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wlr_log_init(L_DEBUG, NULL);
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char *namespace = "wlroots";
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int exclusive_zone = 0;
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int32_t margin_top = 0, margin_right = 0,
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margin_bottom = 0, margin_left = 0;
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int32_t margin_right = 0, margin_bottom = 0, margin_left = 0;
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bool found;
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int c;
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while ((c = getopt(argc, argv, "w:h:o:l:a:x:m:t:")) != -1) {
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while ((c = getopt(argc, argv, "nw:h:o:l:a:x:m:t:")) != -1) {
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switch (c) {
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case 'o':
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output = atoi(optarg);
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@ -217,6 +232,9 @@ int main(int argc, char **argv) {
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assert(!*endptr);
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break;
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}
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case 'n':
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animate = true;
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break;
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default:
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break;
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}
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@ -253,8 +271,7 @@ int main(int argc, char **argv) {
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wl_surface = wl_compositor_create_surface(compositor);
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assert(wl_surface);
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struct zwlr_layer_surface_v1 *layer_surface =
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zwlr_layer_shell_v1_get_layer_surface(layer_shell,
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layer_surface = zwlr_layer_shell_v1_get_layer_surface(layer_shell,
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wl_surface, wl_output, layer, namespace);
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assert(layer_surface);
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zwlr_layer_surface_v1_set_size(layer_surface, width, height);
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@ -12,7 +12,9 @@
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#include "rootston/server.h"
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static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchor, int32_t exclusive) {
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uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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if (exclusive <= 0) {
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return;
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}
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@ -20,6 +22,7 @@ static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchors;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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{
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.anchors =
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@ -28,6 +31,7 @@ static void apply_exclusive(struct wlr_box *usable_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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{
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.anchors =
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@ -36,6 +40,7 @@ static void apply_exclusive(struct wlr_box *usable_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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{
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.anchors =
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@ -44,6 +49,7 @@ static void apply_exclusive(struct wlr_box *usable_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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{
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.anchors =
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@ -52,15 +58,16 @@ static void apply_exclusive(struct wlr_box *usable_area,
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor & edges[i].anchors) == edges[i].anchors) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive;
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive;
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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}
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}
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@ -121,15 +128,15 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list,
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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// Margin
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if ((state->anchor & both_horiz)) {
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if ((state->anchor & both_horiz) == both_horiz) {
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box.x += state->margin.left;
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box.width -= state->margin.left + state->margin.right;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.bottom;
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if ((state->anchor & both_vert)) {
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if ((state->anchor & both_vert) == both_vert) {
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box.y += state->margin.top;
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box.height -= state->margin.top + state->margin.bottom;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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@ -139,7 +146,11 @@ static void arrange_layer(struct wlr_output *output, struct wl_list *list,
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}
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// Apply
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roots_surface->geo = box;
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone);
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_log(L_DEBUG, "arranged layer at %dx%d@%d,%d",
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box.width, box.height, box.x, box.y);
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wlr_layer_surface_configure(layer, box.width, box.height);
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}
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}
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@ -212,6 +223,9 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct roots_output *output = wlr_output->data;
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output_damage_from_local_surface(output, layer_surface->surface,
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layer->geo.x, layer->geo.y, 0);
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arrange_layers(wlr_output);
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output_damage_from_local_surface(output, layer_surface->surface,
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layer->geo.x, layer->geo.y, 0);
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}
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}
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