Initialize keyboards from libinput

This commit is contained in:
Drew DeVault 2017-06-09 17:31:21 -04:00
parent 019fff06be
commit 0e75d157f5
12 changed files with 338 additions and 51 deletions

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@ -15,6 +15,7 @@ add_library(wlr-backend
drm/drm.c
libinput/backend.c
libinput/events.c
backend.c
egl.c

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@ -19,14 +19,10 @@ struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
}
backend->state = state;
backend->impl = impl;
wl_signal_init(&backend->events.input_add);
wl_signal_init(&backend->events.input_remove);
wl_signal_init(&backend->events.output_add);
wl_signal_init(&backend->events.output_remove);
wl_signal_init(&backend->events.keyboard_add);
wl_signal_init(&backend->events.keyboard_remove);
wl_signal_init(&backend->events.pointer_add);
wl_signal_init(&backend->events.pointer_remove);
wl_signal_init(&backend->events.touch_add);
wl_signal_init(&backend->events.touch_remove);
return backend;
}

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@ -23,7 +23,7 @@ static const struct libinput_interface libinput_impl = {
.close_restricted = wlr_libinput_close_restricted
};
static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
static int wlr_libinput_readable(int fd, uint32_t mask, void *_state) {
struct wlr_backend_state *state = _state;
if (libinput_dispatch(state->libinput) != 0) {
wlr_log(L_ERROR, "Failed to dispatch libinput");
@ -32,12 +32,7 @@ static int wlr_libinput_handle_event(int fd, uint32_t mask, void *_state) {
}
struct libinput_event *event;
while ((event = libinput_get_event(state->libinput))) {
struct libinput *context = libinput_event_get_context(event);
struct libinput_device *device = libinput_event_get_device(event);
enum libinput_event_type event_type = libinput_event_get_type(event);
wlr_log(L_DEBUG, "libinput event: %d", event_type);
(void)device; (void)context;
// TODO: dispatch event
wlr_libinput_event(state, event);
}
return 0;
}
@ -73,7 +68,7 @@ static bool wlr_libinput_backend_init(struct wlr_backend_state *state) {
}
state->input_event = wl_event_loop_add_fd(event_loop,
libinput_get_fd(state->libinput), WL_EVENT_READABLE,
wlr_libinput_handle_event, state);
wlr_libinput_readable, state);
if (!state->input_event) {
wlr_log(L_ERROR, "Failed to create input event on event loop");
return false;
@ -112,5 +107,7 @@ struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
state->udev = udev;
state->display = display;
state->keyboards = list_create();
return backend;
}

100
backend/libinput/events.c Normal file
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@ -0,0 +1,100 @@
#include <stdlib.h>
#include <assert.h>
#include <libinput.h>
#include <wlr/session.h>
#include <wlr/types.h>
#include <wlr/common/list.h>
#include "backend/libinput/backend.h"
#include "common/log.h"
#include "types.h"
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *state) {
free(state);
}
static struct wlr_keyboard_impl keyboard_impl = {
.destroy = wlr_libinput_keyboard_destroy
};
static struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *device) {
assert(device);
struct wlr_keyboard_state *kbstate =
calloc(1, sizeof(struct wlr_keyboard_state));
kbstate->handle = device;
return wlr_keyboard_create(&keyboard_impl, kbstate);
}
static void device_added(struct wlr_backend_state *state,
struct libinput_device *device) {
assert(state && device);
/*
* Note: the wlr API exposes only devices with a single capability, because
* that meshes better with how Wayland does things and is a bit simpler.
* However, libinput devices often have multiple capabilities - in such
* cases we have to create several devices.
*/
int vendor = libinput_device_get_id_vendor(device);
int product = libinput_device_get_id_product(device);
const char *name = libinput_device_get_name(device);
list_t *devices = list_create();
wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
struct wlr_input_device *wlr_device = wlr_input_device_create(
WLR_INPUT_DEVICE_KEYBOARD, name, vendor, product);
wlr_device->keyboard = wlr_libinput_keyboard_create(device);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
list_add(devices, wlr_device);
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
// TODO
}
if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_SWITCH)) {
// TODO
}
if (devices->length > 0) {
libinput_device_set_user_data(device, devices);
} else {
list_free(devices);
}
}
static void device_removed(struct wlr_backend_state *state,
struct libinput_device *device) {
wlr_log(L_DEBUG, "libinput device removed");
// TODO
}
void wlr_libinput_event(struct wlr_backend_state *state,
struct libinput_event *event) {
assert(state && event);
struct libinput *context = libinput_event_get_context(event);
struct libinput_device *device = libinput_event_get_device(event);
enum libinput_event_type event_type = libinput_event_get_type(event);
(void)context;
switch (event_type) {
case LIBINPUT_EVENT_DEVICE_ADDED:
device_added(state, device);
break;
case LIBINPUT_EVENT_DEVICE_REMOVED:
device_removed(state, device);
break;
default:
wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
break;
}
}

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@ -13,16 +13,29 @@ struct state {
float color[3];
int dec;
struct timespec last_frame;
struct wl_list keyboards;
struct wl_listener input_add;
struct wl_listener input_remove;
struct wl_listener output_add;
struct wl_listener output_remove;
struct wl_list outputs;
};
struct output_state {
struct wl_list link;
struct wlr_output *output;
struct state *state;
struct wlr_output *output;
struct wl_listener frame;
struct wl_list link;
};
struct keyboard_state {
struct state *state;
struct wlr_input_device *device;
struct wl_listener key;
struct wl_listener mods;
struct wl_list link;
};
void output_frame(struct wl_listener *listener, void *data) {
@ -84,41 +97,63 @@ void output_remove(struct wl_listener *listener, void *data) {
wl_list_remove(&ostate->frame.link);
}
void input_add(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct state *state = wl_container_of(listener, state, input_add);
if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
return;
}
fprintf(stderr, "Keyboard '%s' (%d:%d) added\n", device->name,
device->vendor, device->product);
struct keyboard_state *kbstate = calloc(sizeof(struct keyboard_state), 1);
kbstate->device = device;
wl_list_init(&kbstate->key.link);
wl_list_init(&kbstate->mods.link);
wl_list_insert(&state->keyboards, &kbstate->link);
}
void input_remove(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct state *state = wl_container_of(listener, state, input_add);
if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
return;
}
struct keyboard_state *kbstate = NULL, *_kbstate;
wl_list_for_each(_kbstate, &state->keyboards, link) {
if (_kbstate->device == device) {
kbstate = kbstate;
break;
}
}
if (!kbstate) {
return; // We are unfamiliar with this keyboard
}
wl_list_remove(&kbstate->link);
//wl_list_remove(&kbstate->key.link);
//wl_list_remove(&kbstate->mods.link);
}
int timer_done(void *data) {
*(bool *)data = true;
return 1;
}
int enable_outputs(void *data) {
struct state *state = data;
struct output_state *ostate;
wl_list_for_each(ostate, &state->outputs, link) {
struct wlr_output *output = ostate->output;
wlr_output_enable(output, true);
}
return 1;
}
int disable_outputs(void *data) {
struct state *state = data;
struct output_state *ostate;
wl_list_for_each(ostate, &state->outputs, link) {
struct wlr_output *output = ostate->output;
wlr_output_enable(output, false);
}
return 1;
}
int main() {
struct state state = {
.color = { 1.0, 0.0, 0.0 },
.dec = 0,
.input_add = { .notify = input_add },
.input_remove = { .notify = input_remove },
.output_add = { .notify = output_add },
.output_remove = { .notify = output_remove }
};
wl_list_init(&state.keyboards);
wl_list_init(&state.input_add.link);
wl_list_init(&state.input_remove.link);
wl_list_init(&state.outputs);
wl_list_init(&state.output_add.link);
wl_list_init(&state.output_remove.link);
wl_list_init(&state.output_remove.link);
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
@ -131,6 +166,8 @@ int main() {
}
struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
wl_signal_add(&wlr->events.input_add, &state.input_add);
wl_signal_add(&wlr->events.input_remove, &state.input_remove);
wl_signal_add(&wlr->events.output_add, &state.output_add);
wl_signal_add(&wlr->events.output_remove, &state.output_remove);
if (!wlr || !wlr_backend_init(wlr)) {
@ -140,14 +177,8 @@ int main() {
bool done = false;
struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
timer_done, &done);
struct wl_event_source *timer_disable_outputs =
wl_event_loop_add_timer(event_loop, disable_outputs, &state);
struct wl_event_source *timer_enable_outputs =
wl_event_loop_add_timer(event_loop, enable_outputs, &state);
wl_event_source_timer_update(timer, 20000);
wl_event_source_timer_update(timer_disable_outputs, 5000);
wl_event_source_timer_update(timer_enable_outputs, 10000);
wl_event_source_timer_update(timer, 10000);
while (!done) {
wl_event_loop_dispatch(event_loop, 0);

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@ -15,10 +15,14 @@ struct wlr_backend_state {
struct libinput *libinput;
struct wl_event_source *input_event;
list_t *devices;
list_t *keyboards;
};
void wlr_libinput_event(struct wlr_backend_state *state,
struct libinput_event *event);
struct wlr_keyboard_state {
struct libinput_device *handle;
};
#endif

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@ -18,4 +18,25 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state);
void wlr_output_free(struct wlr_output *output);
struct wlr_keyboard_impl {
void (*destroy)(struct wlr_keyboard_state *state);
};
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state);
void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
struct wlr_pointer_impl {
void (*destroy)(struct wlr_pointer_state *state);
};
struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
struct wlr_pointer_state *state);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
struct wlr_input_device *wlr_input_device_create(
enum wlr_input_device_type type, const char *name,
int vendor, int product);
void wlr_input_device_destroy(struct wlr_input_device *dev);
#endif

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@ -12,14 +12,10 @@ struct wlr_backend {
struct wlr_backend_state *state;
struct {
struct wl_signal input_add;
struct wl_signal input_remove;
struct wl_signal output_add;
struct wl_signal output_remove;
struct wl_signal keyboard_add;
struct wl_signal keyboard_remove;
struct wl_signal pointer_add;
struct wl_signal pointer_remove;
struct wl_signal touch_add;
struct wl_signal touch_remove;
} events;
};

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@ -50,4 +50,97 @@ void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
// TODO: keymaps
struct wlr_keyboard_state;
struct wlr_keyboard_impl;
struct wlr_keyboard {
struct wlr_keyboard_state *state;
struct wlr_keyboard_impl *impl;
struct {
struct wl_signal key;
struct wl_signal mods;
} events;
};
struct wlr_pointer_state;
struct wlr_pointer_impl;
struct wlr_pointer {
struct wlr_pointer_state *state;
struct wlr_pointer_impl *impl;
struct {
struct wl_signal motion;
struct wl_signal motion_absolute;
struct wl_signal button;
struct wl_signal axis;
} events;
};
struct wlr_pointer_motion {
double delta_x, delta_y;
};
struct wlr_pointer_motion_absolute {
double x_mm, y_mm;
double width_mm, height_mm;
};
enum wlr_button_state {
WLR_BUTTON_DEPRESSED,
WLR_BUTTON_RELEASED
};
struct wlr_pointer_button {
uint32_t button;
enum wlr_button_state state;
};
enum wlr_axis_source {
WLR_AXIS_SOURCE_WHEEL,
WLR_AXIS_SOURCE_FINGER,
WLR_AXIS_SOURCE_CONTINUOUS,
WLR_AXIS_SOURCE_WHEEL_TILT,
};
enum wlr_axis_orientation {
WLR_AXIS_ORIENTATION_VERTICAL,
WLR_AXIS_ORIENTATION_HORIZONTAL
};
struct wlr_pointer_axis {
enum wlr_axis_source source;
enum wlr_axis_orientation orientation;
double delta;
};
// TODO: touch
// TODO: tablet & tablet tool
// TODO: gestures
// TODO: switch
enum wlr_input_device_type {
WLR_INPUT_DEVICE_KEYBOARD,
WLR_INPUT_DEVICE_POINTER,
WLR_INPUT_DEVICE_TOUCH,
WLR_INPUT_DEVICE_TABLET_PEN,
WLR_INPUT_DEVICE_TABLET_PAD,
WLR_INPUT_DEVICE_GESTURE,
WLR_INPUT_DEVICE_SWITCH,
};
struct wlr_input_device {
enum wlr_input_device_type type;
int vendor, product;
char *name;
union {
void *_device;
struct wlr_keyboard *keyboard;
struct wlr_pointer *pointer;
};
};
#endif

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@ -5,6 +5,8 @@ include_directories(
add_library(wlr-types
wlr_output.c
wlr_keyboard.c
wlr_input_device.c
)
target_link_libraries(wlr-types

24
types/wlr_input_device.c Normal file
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@ -0,0 +1,24 @@
#define _XOPEN_SOURCE 500
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types.h>
#include <wlr/common/list.h>
#include "types.h"
struct wlr_input_device *wlr_input_device_create(
enum wlr_input_device_type type, const char *name,
int vendor, int product) {
struct wlr_input_device *dev = calloc(1, sizeof(struct wlr_input_device));
dev->type = type;
dev->name = strdup(name);
dev->vendor = vendor;
dev->product = product;
return dev;
}
void wlr_input_device_destroy(struct wlr_input_device *dev) {
if (!dev) return;
free(dev->name);
free(dev);
}

22
types/wlr_keyboard.c Normal file
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@ -0,0 +1,22 @@
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types.h>
#include <wlr/common/list.h>
#include "types.h"
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state) {
struct wlr_keyboard *kb = calloc(1, sizeof(struct wlr_keyboard));
kb->impl = impl;
kb->state = state;
wl_signal_init(&kb->events.key);
wl_signal_init(&kb->events.mods);
return kb;
}
void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
if (!kb) return;
kb->impl->destroy(kb->state);
free(kb);
}