output: allocate and attach empty buffer on modeset
Some backends need a buffer in order to be able to perform a modeset.
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1a5b6722a8
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@ -654,6 +654,50 @@ static void output_pending_resolution(struct wlr_output *output, int *width,
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}
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}
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static bool output_attach_empty_buffer(struct wlr_output *output) {
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assert(!(output->pending.committed & WLR_OUTPUT_STATE_BUFFER));
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if (!wlr_output_attach_render(output, NULL)) {
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return false;
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}
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int width, height;
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output_pending_resolution(output, &width, &height);
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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wlr_renderer_begin(renderer, width, height);
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wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
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wlr_renderer_end(renderer);
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return true;
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}
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static bool output_ensure_buffer(struct wlr_output *output) {
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// If we're lighting up an output or changing its mode, make sure to
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// provide a new buffer
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bool needs_new_buffer = false;
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if ((output->pending.committed & WLR_OUTPUT_STATE_ENABLED) &&
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output->pending.enabled) {
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needs_new_buffer = true;
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}
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if (output->pending.committed & WLR_OUTPUT_STATE_MODE) {
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needs_new_buffer = true;
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}
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if (!needs_new_buffer ||
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(output->pending.committed & WLR_OUTPUT_STATE_BUFFER)) {
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return true;
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}
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wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
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if (!output_attach_empty_buffer(output)) {
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output_clear_back_buffer(output);
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return false;
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}
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return true;
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}
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static bool output_basic_test(struct wlr_output *output) {
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if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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if (output->frame_pending) {
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@ -721,6 +765,9 @@ bool wlr_output_test(struct wlr_output *output) {
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if (!output_basic_test(output)) {
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return false;
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}
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if (!output_ensure_buffer(output)) {
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return false;
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}
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if (!output->impl->test) {
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return true;
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}
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@ -733,6 +780,10 @@ bool wlr_output_commit(struct wlr_output *output) {
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return false;
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}
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if (!output_ensure_buffer(output)) {
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return false;
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}
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if ((output->pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
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output->idle_frame != NULL) {
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wl_event_source_remove(output->idle_frame);
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