Fix surface buffer uploading
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18f1538108
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10eee58d2d
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@ -38,6 +38,7 @@ struct wlr_surface {
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float buffer_to_surface_matrix[16];
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float surface_to_buffer_matrix[16];
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bool reupload_buffer;
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struct {
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struct wl_signal commit;
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@ -206,8 +206,13 @@ static void surface_commit(struct wl_client *client,
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surface->current.buffer = surface->pending.buffer;
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}
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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int32_t oldw = surface->current.buffer_width;
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int32_t oldh = surface->current.buffer_height;
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wlr_surface_update_size(surface);
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surface->reupload_buffer = oldw != surface->current.buffer_width ||
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oldh != surface->current.buffer_height;
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pixman_region32_union(&surface->current.surface_damage,
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&surface->current.surface_damage,
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&surface->pending.surface_damage);
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@ -257,29 +262,36 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
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return;
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}
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}
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pixman_region32_t damage = surface->current.buffer_damage;
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if (!pixman_region32_not_empty(&damage)) {
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goto release;
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}
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int n;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
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uint32_t format = wl_shm_buffer_get_format(buffer);
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for (int i = 0; i < n; ++i) {
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pixman_box32_t rect = rects[i];
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if (!wlr_texture_update_shm(surface->texture, format,
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rect.x1, rect.y1,
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rect.x2 - rect.x1,
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rect.y2 - rect.y1,
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buffer)) {
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break;
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if (surface->reupload_buffer) {
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wlr_texture_upload_shm(surface->texture, format, buffer);
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} else {
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pixman_region32_t damage = surface->current.buffer_damage;
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if (!pixman_region32_not_empty(&damage)) {
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goto release;
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}
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int n;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
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for (int i = 0; i < n; ++i) {
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pixman_box32_t rect = rects[i];
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if (!wlr_texture_update_shm(surface->texture, format,
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rect.x1, rect.y1,
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rect.x2 - rect.x1,
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rect.y2 - rect.y1,
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buffer)) {
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break;
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}
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}
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}
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release:
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pixman_region32_fini(&surface->current.surface_damage);
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pixman_region32_init(&surface->current.surface_damage);
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pixman_region32_fini(&surface->current.buffer_damage);
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pixman_region32_init(&surface->current.buffer_damage);
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release:
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wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
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}
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