Send pointer enter/leave on capability change
This is more correct according to the protocol and fixes issues with clients that wait for an enter event before processing pointer events.
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7c309ba4d3
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1282c3b12f
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@ -11,6 +11,8 @@ extern const struct wlr_touch_grab_interface default_touch_grab_impl;
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void seat_client_create_pointer(struct wlr_seat_client *seat_client,
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void seat_client_create_pointer(struct wlr_seat_client *seat_client,
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uint32_t version, uint32_t id);
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uint32_t version, uint32_t id);
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void seat_client_destroy_pointer(struct wl_resource *resource);
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void seat_client_destroy_pointer(struct wl_resource *resource);
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void seat_client_send_pointer_leave_raw(struct wlr_seat_client *seat_client,
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struct wlr_surface *surface);
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void seat_client_create_keyboard(struct wlr_seat_client *seat_client,
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void seat_client_create_keyboard(struct wlr_seat_client *seat_client,
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uint32_t version, uint32_t id);
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uint32_t version, uint32_t id);
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@ -316,6 +316,18 @@ void wlr_seat_set_capabilities(struct wlr_seat *wlr_seat,
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wl_list_for_each(client, &wlr_seat->clients, link) {
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wl_list_for_each(client, &wlr_seat->clients, link) {
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// Make resources inert if necessary
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// Make resources inert if necessary
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if ((capabilities & WL_SEAT_CAPABILITY_POINTER) == 0) {
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if ((capabilities & WL_SEAT_CAPABILITY_POINTER) == 0) {
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struct wlr_seat_client *focused_client =
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wlr_seat->pointer_state.focused_client;
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struct wlr_surface *focused_surface =
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wlr_seat->pointer_state.focused_surface;
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if (focused_client != NULL && focused_surface != NULL) {
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seat_client_send_pointer_leave_raw(focused_client, focused_surface);
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}
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// Note: we don't set focused client/surface to NULL since we need
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// them to send the enter event if the pointer is recreated
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struct wl_resource *resource, *tmp;
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struct wl_resource *resource, *tmp;
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wl_resource_for_each_safe(resource, tmp, &client->pointers) {
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wl_resource_for_each_safe(resource, tmp, &client->pointers) {
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seat_client_destroy_pointer(resource);
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seat_client_destroy_pointer(resource);
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@ -129,6 +129,20 @@ static void seat_pointer_handle_surface_destroy(struct wl_listener *listener,
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wlr_seat_pointer_clear_focus(state->seat);
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wlr_seat_pointer_clear_focus(state->seat);
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}
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}
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void seat_client_send_pointer_leave_raw(struct wlr_seat_client *seat_client,
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struct wlr_surface *surface) {
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uint32_t serial = wlr_seat_client_next_serial(seat_client);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &seat_client->pointers) {
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if (wlr_seat_client_from_pointer_resource(resource) == NULL) {
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continue;
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}
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wl_pointer_send_leave(resource, serial, surface->resource);
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pointer_send_frame(resource);
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}
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}
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void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface, double sx, double sy) {
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struct wlr_surface *surface, double sx, double sy) {
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if (wlr_seat->pointer_state.focused_surface == surface) {
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if (wlr_seat->pointer_state.focused_surface == surface) {
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@ -149,16 +163,7 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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// leave the previously entered surface
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// leave the previously entered surface
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if (focused_client != NULL && focused_surface != NULL) {
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if (focused_client != NULL && focused_surface != NULL) {
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uint32_t serial = wlr_seat_client_next_serial(focused_client);
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seat_client_send_pointer_leave_raw(focused_client, focused_surface);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &focused_client->pointers) {
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if (wlr_seat_client_from_pointer_resource(resource) == NULL) {
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continue;
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}
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wl_pointer_send_leave(resource, serial, focused_surface->resource);
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pointer_send_frame(resource);
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}
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}
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}
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// enter the current surface
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// enter the current surface
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@ -404,6 +409,31 @@ void seat_client_create_pointer(struct wlr_seat_client *seat_client,
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wl_resource_set_implementation(resource, &pointer_impl, seat_client,
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wl_resource_set_implementation(resource, &pointer_impl, seat_client,
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&pointer_handle_resource_destroy);
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&pointer_handle_resource_destroy);
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wl_list_insert(&seat_client->pointers, wl_resource_get_link(resource));
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wl_list_insert(&seat_client->pointers, wl_resource_get_link(resource));
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struct wlr_seat_client *focused_client =
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seat_client->seat->pointer_state.focused_client;
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struct wlr_surface *focused_surface =
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seat_client->seat->pointer_state.focused_surface;
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// Send an enter event if there is a focused client/surface stored
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if (focused_client != NULL && focused_surface != NULL) {
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double sx = seat_client->seat->pointer_state.sx;
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double sy = seat_client->seat->pointer_state.sy;
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uint32_t serial = wlr_seat_client_next_serial(focused_client);
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struct wl_resource *resource;
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wl_resource_for_each(resource, &focused_client->pointers) {
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if (wl_resource_get_id(resource) == id) {
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if (wlr_seat_client_from_pointer_resource(resource) == NULL) {
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continue;
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}
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wl_pointer_send_enter(resource, serial, focused_surface->resource,
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wl_fixed_from_double(sx), wl_fixed_from_double(sy));
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pointer_send_frame(resource);
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}
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}
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}
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}
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}
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void seat_client_destroy_pointer(struct wl_resource *resource) {
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void seat_client_destroy_pointer(struct wl_resource *resource) {
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