Prevent memory leak in copypaste of the screencopy example

If someone want to use screencopy as is processing multiple screenshots - it could be hard to find this issue with shm.
This commit is contained in:
Rabit 2020-03-24 23:51:54 -07:00 committed by Simon Ser
parent 30308e35fa
commit 13db99b0f8
1 changed files with 5 additions and 0 deletions

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@ -35,6 +35,7 @@
#include <sys/stat.h>
#include <sys/wait.h>
#include <unistd.h>
#include <assert.h>
#include <wayland-client-protocol.h>
#include "wlr-screencopy-unstable-v1-client-protocol.h"
@ -111,6 +112,9 @@ static void frame_handle_buffer(void *data,
buffer.width = width;
buffer.height = height;
buffer.stride = stride;
// Make sure the buffer is not allocated
assert(!buffer.wl_buffer);
buffer.wl_buffer =
create_shm_buffer(format, width, height, stride, &buffer.data);
if (buffer.wl_buffer == NULL) {
@ -257,6 +261,7 @@ int main(int argc, char *argv[]) {
write_image("wayland-screenshot.png", buffer.format, buffer.width,
buffer.height, buffer.stride, buffer.y_invert, buffer.data);
wl_buffer_destroy(buffer.wl_buffer);
munmap(buffer.data, buffer.stride * buffer.height);
return EXIT_SUCCESS;
}