rootston: Don't let the wlr_output handle the fullscreen view in case of layer-shell overlays
Otherwise the overlays will no tbe drawn. Closes: #1300
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@ -459,7 +459,8 @@ static void render_output(struct roots_output *output) {
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output_box->y;
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view_move(view, view_x, view_y);
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if (has_standalone_surface(view)) {
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if (has_standalone_surface(view) &&
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wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
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wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
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} else {
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wlr_output_set_fullscreen_surface(wlr_output, NULL);
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