Merge pull request #97 from acrisci/feature/output-layout

Add wlr_output_layout implementation
This commit is contained in:
Drew DeVault 2017-08-17 21:11:33 -04:00 committed by GitHub
commit 1873951f0e
7 changed files with 538 additions and 0 deletions

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@ -7,6 +7,7 @@ executable('rotation', 'rotation.c', dependencies: wlroots, link_with: lib_share
executable('pointer', 'pointer.c', dependencies: wlroots, link_with: lib_shared)
executable('touch', 'touch.c', dependencies: wlroots, link_with: lib_shared)
executable('tablet', 'tablet.c', dependencies: wlroots, link_with: lib_shared)
executable('output-layout', 'output-layout.c', dependencies: wlroots, link_with: lib_shared)
compositor_src = [
'compositor/main.c',

344
examples/output-layout.c Normal file
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@ -0,0 +1,344 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <strings.h>
#include <unistd.h>
#include <limits.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wlr/util/log.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_keyboard.h>
#include <math.h>
#include "shared.h"
#include "cat.h"
struct sample_state {
struct wl_list config;
struct wlr_renderer *renderer;
struct wlr_texture *cat_texture;
struct wlr_output_layout *layout;
float x_offs, y_offs;
float x_vel, y_vel;
struct wlr_output *main_output;
struct wl_list outputs;
};
struct output_config {
char *name;
enum wl_output_transform transform;
int x, y;
struct wl_list link;
};
static void handle_output_frame(struct output_state *output, struct timespec *ts) {
struct compositor_state *state = output->compositor;
struct sample_state *sample = state->data;
struct wlr_output *wlr_output = output->output;
wlr_output_make_current(wlr_output);
wlr_renderer_begin(sample->renderer, wlr_output);
if (wlr_output_layout_intersects(sample->layout, output->output,
sample->x_offs, sample->y_offs,
sample->x_offs + 128, sample->y_offs + 128)) {
float matrix[16];
// transform global coordinates to local coordinates
int local_x = sample->x_offs;
int local_y = sample->y_offs;
wlr_output_layout_output_coords(sample->layout, output->output, &local_x,
&local_y);
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix, local_x, local_y);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix);
}
wlr_renderer_end(sample->renderer);
wlr_output_swap_buffers(wlr_output);
if (output->output == sample->main_output) {
long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 +
(ts->tv_nsec - output->last_frame.tv_nsec) / 1000000;
// how many seconds have passed since the last frame
float seconds = ms / 1000.0f;
if (seconds > 0.1f) {
// XXX when we switch vt, the rendering loop stops so try to detect
// that and pause when it happens.
seconds = 0.0f;
}
// check for collisions and bounce
bool ur_collision = !wlr_output_layout_output_at(sample->layout,
sample->x_offs + 128, sample->y_offs);
bool ul_collision = !wlr_output_layout_output_at(sample->layout,
sample->x_offs, sample->y_offs);
bool ll_collision = !wlr_output_layout_output_at(sample->layout,
sample->x_offs, sample->y_offs + 128);
bool lr_collision = !wlr_output_layout_output_at(sample->layout,
sample->x_offs + 128, sample->y_offs + 128);
if (ur_collision && ul_collision && ll_collision && lr_collision) {
// oops we went off the screen somehow
struct wlr_output_layout_output *main_l_output;
main_l_output = wlr_output_layout_get(sample->layout, sample->main_output);
sample->x_offs = main_l_output->x + 20;
sample->y_offs = main_l_output->y + 20;
} else if (ur_collision && ul_collision) {
sample->y_vel = fabs(sample->y_vel);
} else if (lr_collision && ll_collision) {
sample->y_vel = -fabs(sample->y_vel);
} else if (ll_collision && ul_collision) {
sample->x_vel = fabs(sample->x_vel);
} else if (ur_collision && lr_collision) {
sample->x_vel = -fabs(sample->x_vel);
} else {
if (ur_collision || lr_collision) {
sample->x_vel = -fabs(sample->x_vel);
}
if (ul_collision || ll_collision) {
sample->x_vel = fabs(sample->x_vel);
}
if (ul_collision || ur_collision) {
sample->y_vel = fabs(sample->y_vel);
}
if (ll_collision || lr_collision) {
sample->y_vel = -fabs(sample->y_vel);
}
}
sample->x_offs += sample->x_vel * seconds;
sample->y_offs += sample->y_vel * seconds;
}
}
static inline int max(int a, int b) {
return a < b ? b : a;
}
static void configure_layout(struct sample_state *sample) {
wlr_output_layout_destroy(sample->layout);
sample->layout = wlr_output_layout_init();
sample->main_output = NULL;
int max_x = wl_list_empty(&sample->config) ? 0 : INT_MIN;
// first add all the configure outputs
struct output_state *output;
wl_list_for_each(output, &sample->outputs, link) {
struct output_config *conf;
wl_list_for_each(conf, &sample->config, link) {
if (strcmp(conf->name, output->output->name) == 0) {
wlr_output_layout_add(sample->layout, output->output,
conf->x, conf->y);
wlr_output_transform(output->output, conf->transform);
int width, height;
wlr_output_effective_resolution(output->output, &width, &height);
max_x = max(max_x, conf->x + width);
if (!sample->main_output) {
sample->main_output = output->output;
sample->x_offs = conf->x + 20;
sample->y_offs = conf->y + 20;
}
break;
}
}
}
// now add all the other configured outputs in a sensible position
wl_list_for_each(output, &sample->outputs, link) {
if (wlr_output_layout_get(sample->layout, output->output)) {
continue;
}
wlr_output_layout_add(sample->layout, output->output, max_x, 0);
int width, height;
wlr_output_effective_resolution(output->output, &width, &height);
wlr_output_effective_resolution(output->output, &width, &height);
if (!sample->main_output) {
sample->main_output = output->output;
sample->x_offs = max_x + 200;
sample->y_offs = 200;
}
max_x += width;
}
}
static void handle_output_resolution(struct compositor_state *state, struct output_state *output) {
struct sample_state *sample = state->data;
configure_layout(sample);
// reset the image
struct wlr_output_layout_output *l_output = wlr_output_layout_get(sample->layout, sample->main_output);
sample->x_offs = l_output->x + 20;
sample->y_offs = l_output->y + 20;
}
static void handle_output_add(struct output_state *output) {
struct sample_state *sample = output->compositor->data;
wl_list_insert(&sample->outputs, &output->link);
configure_layout(sample);
}
static void update_velocities(struct compositor_state *state,
float x_diff, float y_diff) {
struct sample_state *sample = state->data;
sample->x_vel += x_diff;
sample->y_vel += y_diff;
}
static void handle_keyboard_key(struct keyboard_state *kbstate, uint32_t keycode,
xkb_keysym_t sym, enum wlr_key_state key_state) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat
int delta = 75;
if (key_state == WLR_KEY_PRESSED) {
switch (sym) {
case XKB_KEY_Left:
update_velocities(kbstate->compositor, -delta, 0);
break;
case XKB_KEY_Right:
update_velocities(kbstate->compositor, delta, 0);
break;
case XKB_KEY_Up:
update_velocities(kbstate->compositor, 0, -delta);
break;
case XKB_KEY_Down:
update_velocities(kbstate->compositor, 0, delta);
break;
}
}
}
static void usage(const char *name, int ret) {
fprintf(stderr,
"usage: %s [-d <name> [-r <rotation> | -f]]*\n"
"\n"
" -o <output> The name of the DRM display. e.g. DVI-I-1.\n"
" -r <rotation> The rotation counter clockwise. Valid values are 90, 180, 270.\n"
" -x <position> The X-axis coordinate position of this output in the layout.\n"
" -y <position> The Y-axis coordinate position of this output in the layout.\n"
" -f Flip the output along the vertical axis.\n", name);
exit(ret);
}
static void parse_args(int argc, char *argv[], struct wl_list *config) {
struct output_config *oc = NULL;
int c;
while ((c = getopt(argc, argv, "o:r:x:y:fh")) != -1) {
switch (c) {
case 'o':
oc = calloc(1, sizeof(*oc));
oc->name = optarg;
oc->transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_list_insert(config, &oc->link);
break;
case 'r':
if (!oc) {
fprintf(stderr, "You must specify an output first\n");
usage(argv[0], 1);
}
if (oc->transform != WL_OUTPUT_TRANSFORM_NORMAL
&& oc->transform != WL_OUTPUT_TRANSFORM_FLIPPED) {
fprintf(stderr, "Rotation for %s already specified\n", oc->name);
usage(argv[0], 1);
}
if (strcmp(optarg, "90") == 0) {
oc->transform += WL_OUTPUT_TRANSFORM_90;
} else if (strcmp(optarg, "180") == 0) {
oc->transform += WL_OUTPUT_TRANSFORM_180;
} else if (strcmp(optarg, "270") == 0) {
oc->transform += WL_OUTPUT_TRANSFORM_270;
} else {
fprintf(stderr, "Invalid rotation '%s'\n", optarg);
usage(argv[0], 1);
}
break;
case 'x':
if (!oc) {
fprintf(stderr, "You must specify an output first\n");
usage(argv[0], 1);
}
oc->x = strtol(optarg, NULL, 0);
break;
case 'y':
if (!oc) {
fprintf(stderr, "You must specify an output first\n");
usage(argv[0], 1);
}
oc->y = strtol(optarg, NULL, 0);
break;
case 'f':
if (!oc) {
fprintf(stderr, "You must specify an output first\n");
usage(argv[0], 1);
}
if (oc->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) {
fprintf(stderr, "Flip for %s already specified\n", oc->name);
usage(argv[0], 1);
}
oc->transform += WL_OUTPUT_TRANSFORM_FLIPPED;
break;
case 'h':
case '?':
usage(argv[0], c != 'h');
}
}
}
int main(int argc, char *argv[]) {
struct sample_state state = {0};
state.x_vel = 500;
state.y_vel = 500;
state.layout = wlr_output_layout_init();
wl_list_init(&state.config);
wl_list_init(&state.outputs);
parse_args(argc, argv, &state.config);
struct compositor_state compositor = { 0 };
compositor.data = &state;
compositor.output_add_cb = handle_output_add;
compositor.output_frame_cb = handle_output_frame;
compositor.output_resolution_cb = handle_output_resolution;
compositor.keyboard_key_cb = handle_keyboard_key;
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init(compositor.backend);
state.cat_texture = wlr_render_texture_init(state.renderer);
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
compositor_run(&compositor);
wlr_texture_destroy(state.cat_texture);
wlr_renderer_destroy(state.renderer);
wlr_output_layout_destroy(state.layout);
struct output_config *ptr, *tmp;
wl_list_for_each_safe(ptr, tmp, &state.config, link) {
free(ptr);
}
}

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@ -428,6 +428,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
compositor->last_frame = now;
}
static void output_resolution_notify(struct wl_listener *listener, void *data) {
struct output_state *output = wl_container_of(listener, output, resolution);
struct compositor_state *compositor = output->compositor;
if (compositor->output_resolution_cb) {
compositor->output_resolution_cb(compositor, output);
}
}
static void output_add_notify(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
struct compositor_state *state = wl_container_of(listener, state, output_add);
@ -442,8 +451,10 @@ static void output_add_notify(struct wl_listener *listener, void *data) {
ostate->output = output;
ostate->compositor = state;
ostate->frame.notify = output_frame_notify;
ostate->resolution.notify = output_resolution_notify;
wl_list_init(&ostate->frame.link);
wl_signal_add(&output->events.frame, &ostate->frame);
wl_signal_add(&output->events.resolution, &ostate->resolution);
wl_list_insert(&state->outputs, &ostate->link);
if (state->output_add_cb) {
state->output_add_cb(ostate);
@ -468,6 +479,7 @@ static void output_remove_notify(struct wl_listener *listener, void *data) {
}
wl_list_remove(&ostate->link);
wl_list_remove(&ostate->frame.link);
wl_list_remove(&ostate->resolution.link);
free(ostate);
}

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@ -16,6 +16,7 @@ struct output_state {
struct compositor_state *compositor;
struct wlr_output *output;
struct wl_listener frame;
struct wl_listener resolution;
struct timespec last_frame;
struct wl_list link;
void *data;
@ -78,6 +79,8 @@ struct compositor_state {
void (*keyboard_add_cb)(struct keyboard_state *s);
void (*output_frame_cb)(struct output_state *s, struct timespec *ts);
void (*output_remove_cb)(struct output_state *s);
void (*output_resolution_cb)(struct compositor_state *compositor,
struct output_state *s);
void (*keyboard_remove_cb)(struct keyboard_state *s);
void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
xkb_keysym_t sym, enum wlr_key_state key_state);

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@ -0,0 +1,49 @@
#ifndef _WLR_TYPES_OUTPUT_LAYOUT_H
#define _WLR_TYPES_OUTPUT_LAYOUT_H
#include <wlr/types/wlr_output.h>
#include <wayland-util.h>
#include <stdbool.h>
struct wlr_output_layout {
struct wl_list outputs;
};
struct wlr_output_layout_output {
struct wlr_output *output;
int x, y;
struct wl_list link;
};
struct wlr_output_layout *wlr_output_layout_init();
void wlr_output_layout_destroy(struct wlr_output_layout *layout);
struct wlr_output_layout_output *wlr_output_layout_get(
struct wlr_output_layout *layout, struct wlr_output *reference);
struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout,
double x, double y);
void wlr_output_layout_add(struct wlr_output_layout *layout,
struct wlr_output *output, int x, int y);
void wlr_output_layout_move(struct wlr_output_layout *layout,
struct wlr_output *output, int x, int y);
void wlr_output_layout_remove(struct wlr_output_layout *layout,
struct wlr_output *output);
/**
* Given x and y as pointers to global coordinates, adjusts them to local output
* coordinates relative to the given reference output.
*/
void wlr_output_layout_output_coords(struct wlr_output_layout *layout,
struct wlr_output *reference, int *x, int *y);
bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
struct wlr_output *reference, int x, int y);
bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
struct wlr_output *reference, int x1, int y1, int x2, int y2);
#endif

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@ -2,6 +2,7 @@ lib_wlr_types = static_library('wlr_types', files(
'wlr_input_device.c',
'wlr_keyboard.c',
'wlr_output.c',
'wlr_output_layout.c',
'wlr_pointer.c',
'wlr_region.c',
'wlr_seat.c',

128
types/wlr_output_layout.c Normal file
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@ -0,0 +1,128 @@
#include <wlr/util/log.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <stdlib.h>
#include <assert.h>
struct wlr_output_layout *wlr_output_layout_init() {
struct wlr_output_layout *layout = calloc(1, sizeof(struct wlr_output_layout));
wl_list_init(&layout->outputs);
return layout;
}
void wlr_output_layout_destroy(struct wlr_output_layout *layout) {
if (!layout) {
return;
}
struct wlr_output_layout_output *_output, *temp = NULL;
wl_list_for_each_safe(_output, temp, &layout->outputs, link) {
wl_list_remove(&_output->link);
free(_output);
}
free(layout);
}
void wlr_output_layout_add(struct wlr_output_layout *layout,
struct wlr_output *output, int x, int y) {
struct wlr_output_layout_output *layout_output = calloc(1, sizeof(struct wlr_output_layout_output));
layout_output->output = output;
layout_output->x = x;
layout_output->y = y;
wl_list_insert(&layout->outputs, &layout_output->link);
}
struct wlr_output_layout_output *wlr_output_layout_get(
struct wlr_output_layout *layout, struct wlr_output *reference) {
struct wlr_output_layout_output *_output;
wl_list_for_each(_output, &layout->outputs, link) {
if (_output->output == reference) {
return _output;
}
}
return NULL;
}
static bool output_contains_point( struct wlr_output_layout_output *l_output,
int x, int y, int width, int height) {
return x >= l_output->x && x <= l_output->x + width &&
y >= l_output->y && y <= l_output->y + height;
}
bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
struct wlr_output *reference, int x, int y) {
struct wlr_output_layout_output *layout_output = wlr_output_layout_get(layout, reference);
int width, height;
wlr_output_effective_resolution(layout_output->output, &width, &height);
return output_contains_point(layout_output, x, y, width, height);
}
bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
struct wlr_output *reference, int x1, int y1, int x2, int y2) {
struct wlr_output_layout_output *l_output = wlr_output_layout_get(layout, reference);
if (!l_output) {
return false;
}
int width, height;
wlr_output_effective_resolution(l_output->output, &width, &height);
// the output must contain one of the points
return output_contains_point(l_output, x1, y1, width, height) ||
output_contains_point(l_output, x2, y2, width, height) ||
output_contains_point(l_output, x2, y1, width, height) ||
output_contains_point(l_output, y2, x1, width, height);
}
struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout,
double x, double y) {
struct wlr_output_layout_output *_output;
wl_list_for_each(_output, &layout->outputs, link) {
if (_output->output) {
int width, height;
wlr_output_effective_resolution(_output->output, &width, &height);
bool has_x = x >= _output->x && x <= _output->x + width;
bool has_y = y >= _output->y && y <= _output->y + height;
if (has_x && has_y) {
return _output->output;
}
}
}
return NULL;
}
void wlr_output_layout_move(struct wlr_output_layout *layout,
struct wlr_output *output, int x, int y) {
struct wlr_output_layout_output *layout_output =
wlr_output_layout_get(layout, output);
if (layout_output) {
layout_output->x = x;
layout_output->y = y;
}
}
void wlr_output_layout_remove(struct wlr_output_layout *layout,
struct wlr_output *output) {
struct wlr_output_layout_output *layout_output =
wlr_output_layout_get(layout, output);
if (layout_output) {
wl_list_remove(&layout_output->link);
free(layout_output);
}
}
void wlr_output_layout_output_coords(struct wlr_output_layout *layout,
struct wlr_output *reference, int *x, int *y) {
assert(layout && reference);
int src_x = *x;
int src_y = *y;
struct wlr_output_layout_output *_output;
wl_list_for_each(_output, &layout->outputs, link) {
if (_output->output == reference) {
*x = src_x - _output->x;
*y = src_y - _output->y;
return;
}
}
}