Fix example for updated gles
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67369173aa
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@ -67,7 +67,7 @@ int main() {
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};
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
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state.renderer = wlr_gles2_renderer_init();
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wl_display_init_shm(compositor.display);
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wl_compositor_init(compositor.display, &state.compositor, state.renderer);
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wl_shell_init(compositor.display, &state.shell);
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@ -204,7 +204,7 @@ int main(int argc, char *argv[]) {
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
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state.renderer = wlr_gles2_renderer_init();
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state.cat_texture = wlr_render_texture_init(state.renderer);
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -152,8 +152,7 @@ int main(int argc, char *argv[]) {
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};
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
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state.renderer = wlr_gles2_renderer_init();
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compositor_run(&compositor);
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wlr_renderer_destroy(state.renderer);
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@ -104,7 +104,7 @@ int main(int argc, char *argv[]) {
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};
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend->egl);
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state.renderer = wlr_gles2_renderer_init();
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state.cat_texture = wlr_render_texture_init(state.renderer);
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -31,7 +31,7 @@ struct shaders {
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GLuint rgba, rgbx;
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GLuint quad;
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GLuint ellipse;
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Gluint external;
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GLuint external;
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};
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extern struct shaders shaders;
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