Log when WLR_BACKENDS/WLR_RENDERER is set
Makes it easier to figure out why a backend/renderer is picked.
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				|  | @ -237,6 +237,9 @@ struct wlr_backend *wlr_backend_autocreate(struct wl_display *display) { | |||
| 
 | ||||
| 	char *names = getenv("WLR_BACKENDS"); | ||||
| 	if (names) { | ||||
| 		wlr_log(WLR_INFO, "Loading user-specified backends due to WLR_BACKENDS: %s", | ||||
| 			names); | ||||
| 
 | ||||
| 		names = strdup(names); | ||||
| 		if (names == NULL) { | ||||
| 			wlr_log(WLR_ERROR, "allocation failed"); | ||||
|  |  | |||
|  | @ -234,6 +234,9 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r, | |||
| struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd) { | ||||
| 	const char *name = getenv("WLR_RENDERER"); | ||||
| 	if (name) { | ||||
| 		wlr_log(WLR_INFO, "Loading user-specified renderer due to WLR_RENDERER: %s", | ||||
| 			name); | ||||
| 
 | ||||
| #if WLR_HAS_GLES2_RENDERER | ||||
| 		if (strcmp(name, "gles2") == 0) { | ||||
| 			if (drm_fd < 0) { | ||||
|  |  | |||
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