Merge pull request #800 from emersion/untie-gles2-renderer-texture
Untie wlr_gles2_renderer and wlr_gles2_texture
This commit is contained in:
commit
1f4a4a8641
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@ -10,6 +10,7 @@
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#include <string.h>
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#include <string.h>
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#include <wlr/backend.h>
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#include <wlr/backend.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_texture.h>
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#include <wlr/render/wlr_texture.h>
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@ -49,7 +50,7 @@ enum wlr_gles2_texture_type {
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struct wlr_gles2_texture {
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struct wlr_gles2_texture {
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struct wlr_texture wlr_texture;
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struct wlr_texture wlr_texture;
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struct wlr_gles2_renderer *renderer;
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struct wlr_egl *egl;
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enum wlr_gles2_texture_type type;
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enum wlr_gles2_texture_type type;
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int width, height;
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int width, height;
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bool has_alpha;
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bool has_alpha;
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@ -68,20 +69,8 @@ struct wlr_gles2_texture {
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
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const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
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const enum wl_shm_format *gles2_formats(size_t *len);
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const enum wl_shm_format *gles2_formats(size_t *len);
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struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_renderer *gles2_get_renderer_in_context(
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struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_texture *gles2_get_texture_in_context(
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struct wlr_gles2_texture *gles2_get_texture_in_context(
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struct wlr_texture *wlr_texture);
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struct wlr_texture *wlr_texture);
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wl_resource *data);
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_dmabuf_buffer_attribs *attribs);
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void gles2_push_marker(const char *file, const char *func);
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void gles2_push_marker(const char *file, const char *func);
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void gles2_pop_marker(void);
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void gles2_pop_marker(void);
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@ -93,6 +93,8 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
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bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
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bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
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int *buffer_age);
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int *buffer_age);
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bool wlr_egl_is_current(struct wlr_egl *egl);
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bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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pixman_region32_t *damage);
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pixman_region32_t *damage);
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@ -8,4 +8,12 @@ struct wlr_egl;
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data);
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data);
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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struct wlr_dmabuf_buffer_attribs *attribs);
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#endif
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#endif
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@ -270,6 +270,10 @@ bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
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return true;
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return true;
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}
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}
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bool wlr_egl_is_current(struct wlr_egl *egl) {
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return eglGetCurrentContext() == egl->context;
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}
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bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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EGLBoolean ret;
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EGLBoolean ret;
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@ -16,16 +16,16 @@
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static const struct wlr_renderer_impl renderer_impl;
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static const struct wlr_renderer_impl renderer_impl;
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struct wlr_gles2_renderer *gles2_get_renderer(
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static struct wlr_gles2_renderer *gles2_get_renderer(
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struct wlr_renderer *wlr_renderer) {
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struct wlr_renderer *wlr_renderer) {
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assert(wlr_renderer->impl == &renderer_impl);
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assert(wlr_renderer->impl == &renderer_impl);
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return (struct wlr_gles2_renderer *)wlr_renderer;
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return (struct wlr_gles2_renderer *)wlr_renderer;
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}
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}
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struct wlr_gles2_renderer *gles2_get_renderer_in_context(
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static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
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struct wlr_renderer *wlr_renderer) {
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struct wlr_renderer *wlr_renderer) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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assert(eglGetCurrentContext() == renderer->egl->context);
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assert(wlr_egl_is_current(renderer->egl));
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return renderer;
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return renderer;
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}
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}
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@ -252,11 +252,32 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
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return true;
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return true;
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}
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}
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static bool gles2_format_supported(struct wlr_renderer *r,
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static bool gles2_format_supported(struct wlr_renderer *wlr_renderer,
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enum wl_shm_format wl_fmt) {
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enum wl_shm_format wl_fmt) {
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return gles2_format_from_wl(wl_fmt) != NULL;
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return gles2_format_from_wl(wl_fmt) != NULL;
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}
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}
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static struct wlr_texture *gles2_texture_from_pixels(
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struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
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uint32_t stride, uint32_t width, uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
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height, data);
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}
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static struct wlr_texture *gles2_texture_from_wl_drm(
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struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
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}
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static struct wlr_texture *gles2_texture_from_dmabuf(
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struct wlr_renderer *wlr_renderer,
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struct wlr_dmabuf_buffer_attribs *attribs) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
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}
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static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
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static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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@ -400,6 +421,10 @@ extern const GLchar tex_fragment_src_rgbx[];
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extern const GLchar tex_fragment_src_external[];
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extern const GLchar tex_fragment_src_external[];
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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if (!load_glapi()) {
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return NULL;
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}
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struct wlr_gles2_renderer *renderer =
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struct wlr_gles2_renderer *renderer =
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calloc(1, sizeof(struct wlr_gles2_renderer));
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calloc(1, sizeof(struct wlr_gles2_renderer));
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if (renderer == NULL) {
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if (renderer == NULL) {
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@ -25,7 +25,7 @@ static struct wlr_gles2_texture *gles2_get_texture(
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struct wlr_gles2_texture *gles2_get_texture_in_context(
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struct wlr_gles2_texture *gles2_get_texture_in_context(
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struct wlr_texture *wlr_texture) {
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struct wlr_texture *wlr_texture) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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assert(eglGetCurrentContext() == texture->renderer->egl->context);
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assert(wlr_egl_is_current(texture->egl));
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return texture;
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return texture;
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}
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}
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@ -81,7 +81,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL);
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wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
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GLES2_DEBUG_PUSH;
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GLES2_DEBUG_PUSH;
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@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
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}
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}
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if (texture->image) {
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if (texture->image) {
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assert(eglDestroyImageKHR);
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assert(eglDestroyImageKHR);
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wlr_egl_destroy_image(texture->renderer->egl, texture->image);
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wlr_egl_destroy_image(texture->egl, texture->image);
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}
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}
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
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@ -108,11 +108,10 @@ static const struct wlr_texture_impl texture_impl = {
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.destroy = gles2_texture_destroy,
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.destroy = gles2_texture_destroy,
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};
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};
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struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, const void *data) {
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uint32_t height, const void *data) {
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struct wlr_gles2_renderer *renderer =
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assert(wlr_egl_is_current(egl));
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gles2_get_renderer_in_context(wlr_renderer);
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const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
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const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
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if (fmt == NULL) {
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if (fmt == NULL) {
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@ -127,7 +126,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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return NULL;
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return NULL;
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}
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->width = width;
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texture->width = width;
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texture->height = height;
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texture->height = height;
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texture->type = WLR_GLES2_TEXTURE_GLTEX;
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texture->type = WLR_GLES2_TEXTURE_GLTEX;
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@ -147,9 +146,9 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
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return &texture->wlr_texture;
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return &texture->wlr_texture;
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}
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}
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struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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struct wl_resource *data) {
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struct wl_resource *data) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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assert(wlr_egl_is_current(egl));
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if (!glEGLImageTargetTexture2DOES) {
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if (!glEGLImageTargetTexture2DOES) {
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return NULL;
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return NULL;
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@ -162,11 +161,11 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return NULL;
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return NULL;
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}
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->wl_drm = data;
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texture->wl_drm = data;
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EGLint fmt;
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EGLint fmt;
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texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
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texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
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&texture->width, &texture->height, &texture->inverted_y);
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&texture->width, &texture->height, &texture->inverted_y);
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if (texture->image == NULL) {
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if (texture->image == NULL) {
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free(texture);
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free(texture);
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@ -202,15 +201,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
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return &texture->wlr_texture;
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return &texture->wlr_texture;
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}
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}
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struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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struct wlr_dmabuf_buffer_attribs *attribs) {
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struct wlr_dmabuf_buffer_attribs *attribs) {
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struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
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assert(wlr_egl_is_current(egl));
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if (!glEGLImageTargetTexture2DOES) {
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if (!glEGLImageTargetTexture2DOES) {
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return NULL;
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return NULL;
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}
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}
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if (!renderer->egl->egl_exts.dmabuf_import) {
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if (!egl->egl_exts.dmabuf_import) {
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wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
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wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
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"unavailable");
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"unavailable");
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return NULL;
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return NULL;
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@ -223,7 +222,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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return NULL;
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return NULL;
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}
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}
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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wlr_texture_init(&texture->wlr_texture, &texture_impl);
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texture->renderer = renderer;
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texture->egl = egl;
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texture->width = attribs->width;
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texture->width = attribs->width;
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texture->height = attribs->height;
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texture->height = attribs->height;
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texture->type = WLR_GLES2_TEXTURE_DMABUF;
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texture->type = WLR_GLES2_TEXTURE_DMABUF;
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@ -231,7 +230,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
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texture->inverted_y =
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texture->inverted_y =
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(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
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(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
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texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs);
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texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
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if (texture->image == NULL) {
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if (texture->image == NULL) {
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free(texture);
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free(texture);
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return NULL;
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return NULL;
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