Merge pull request #800 from emersion/untie-gles2-renderer-texture

Untie wlr_gles2_renderer and wlr_gles2_texture
This commit is contained in:
Drew DeVault 2018-04-02 10:32:04 -04:00 committed by GitHub
commit 1f4a4a8641
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 60 additions and 33 deletions

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@ -10,6 +10,7 @@
#include <string.h> #include <string.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/render/egl.h> #include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h> #include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h> #include <wlr/render/wlr_texture.h>
@ -49,7 +50,7 @@ enum wlr_gles2_texture_type {
struct wlr_gles2_texture { struct wlr_gles2_texture {
struct wlr_texture wlr_texture; struct wlr_texture wlr_texture;
struct wlr_gles2_renderer *renderer; struct wlr_egl *egl;
enum wlr_gles2_texture_type type; enum wlr_gles2_texture_type type;
int width, height; int width, height;
bool has_alpha; bool has_alpha;
@ -68,20 +69,8 @@ struct wlr_gles2_texture {
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt); const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len); const enum wl_shm_format *gles2_formats(size_t *len);
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);
struct wlr_gles2_renderer *gles2_get_renderer_in_context(
struct wlr_renderer *wlr_renderer);
struct wlr_gles2_texture *gles2_get_texture_in_context( struct wlr_gles2_texture *gles2_get_texture_in_context(
struct wlr_texture *wlr_texture); struct wlr_texture *wlr_texture);
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *data);
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_buffer_attribs *attribs);
void gles2_push_marker(const char *file, const char *func); void gles2_push_marker(const char *file, const char *func);
void gles2_pop_marker(void); void gles2_pop_marker(void);

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@ -93,6 +93,8 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface, bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age); int *buffer_age);
bool wlr_egl_is_current(struct wlr_egl *egl);
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
pixman_region32_t *damage); pixman_region32_t *damage);

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@ -8,4 +8,12 @@ struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl); struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data);
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attribs);
#endif #endif

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@ -270,6 +270,10 @@ bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
return true; return true;
} }
bool wlr_egl_is_current(struct wlr_egl *egl) {
return eglGetCurrentContext() == egl->context;
}
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
pixman_region32_t *damage) { pixman_region32_t *damage) {
EGLBoolean ret; EGLBoolean ret;

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@ -16,16 +16,16 @@
static const struct wlr_renderer_impl renderer_impl; static const struct wlr_renderer_impl renderer_impl;
struct wlr_gles2_renderer *gles2_get_renderer( static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) { struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl); assert(wlr_renderer->impl == &renderer_impl);
return (struct wlr_gles2_renderer *)wlr_renderer; return (struct wlr_gles2_renderer *)wlr_renderer;
} }
struct wlr_gles2_renderer *gles2_get_renderer_in_context( static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
struct wlr_renderer *wlr_renderer) { struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
assert(eglGetCurrentContext() == renderer->egl->context); assert(wlr_egl_is_current(renderer->egl));
return renderer; return renderer;
} }
@ -252,11 +252,32 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
return true; return true;
} }
static bool gles2_format_supported(struct wlr_renderer *r, static bool gles2_format_supported(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt) { enum wl_shm_format wl_fmt) {
return gles2_format_from_wl(wl_fmt) != NULL; return gles2_format_from_wl(wl_fmt) != NULL;
} }
static struct wlr_texture *gles2_texture_from_pixels(
struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
uint32_t stride, uint32_t width, uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
height, data);
}
static struct wlr_texture *gles2_texture_from_wl_drm(
struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
}
static struct wlr_texture *gles2_texture_from_dmabuf(
struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_buffer_attribs *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
}
static void gles2_destroy(struct wlr_renderer *wlr_renderer) { static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
@ -400,6 +421,10 @@ extern const GLchar tex_fragment_src_rgbx[];
extern const GLchar tex_fragment_src_external[]; extern const GLchar tex_fragment_src_external[];
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
if (!load_glapi()) {
return NULL;
}
struct wlr_gles2_renderer *renderer = struct wlr_gles2_renderer *renderer =
calloc(1, sizeof(struct wlr_gles2_renderer)); calloc(1, sizeof(struct wlr_gles2_renderer));
if (renderer == NULL) { if (renderer == NULL) {

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@ -25,7 +25,7 @@ static struct wlr_gles2_texture *gles2_get_texture(
struct wlr_gles2_texture *gles2_get_texture_in_context( struct wlr_gles2_texture *gles2_get_texture_in_context(
struct wlr_texture *wlr_texture) { struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
assert(eglGetCurrentContext() == texture->renderer->egl->context); assert(wlr_egl_is_current(texture->egl));
return texture; return texture;
} }
@ -81,7 +81,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL); wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
GLES2_DEBUG_PUSH; GLES2_DEBUG_PUSH;
@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
} }
if (texture->image) { if (texture->image) {
assert(eglDestroyImageKHR); assert(eglDestroyImageKHR);
wlr_egl_destroy_image(texture->renderer->egl, texture->image); wlr_egl_destroy_image(texture->egl, texture->image);
} }
if (texture->type == WLR_GLES2_TEXTURE_GLTEX) { if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
@ -108,11 +108,10 @@ static const struct wlr_texture_impl texture_impl = {
.destroy = gles2_texture_destroy, .destroy = gles2_texture_destroy,
}; };
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) { uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = assert(wlr_egl_is_current(egl));
gles2_get_renderer_in_context(wlr_renderer);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) { if (fmt == NULL) {
@ -127,7 +126,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
return NULL; return NULL;
} }
wlr_texture_init(&texture->wlr_texture, &texture_impl); wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->renderer = renderer; texture->egl = egl;
texture->width = width; texture->width = width;
texture->height = height; texture->height = height;
texture->type = WLR_GLES2_TEXTURE_GLTEX; texture->type = WLR_GLES2_TEXTURE_GLTEX;
@ -147,9 +146,9 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
return &texture->wlr_texture; return &texture->wlr_texture;
} }
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data) { struct wl_resource *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); assert(wlr_egl_is_current(egl));
if (!glEGLImageTargetTexture2DOES) { if (!glEGLImageTargetTexture2DOES) {
return NULL; return NULL;
@ -162,11 +161,11 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
return NULL; return NULL;
} }
wlr_texture_init(&texture->wlr_texture, &texture_impl); wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->renderer = renderer; texture->egl = egl;
texture->wl_drm = data; texture->wl_drm = data;
EGLint fmt; EGLint fmt;
texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt, texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
&texture->width, &texture->height, &texture->inverted_y); &texture->width, &texture->height, &texture->inverted_y);
if (texture->image == NULL) { if (texture->image == NULL) {
free(texture); free(texture);
@ -202,15 +201,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
return &texture->wlr_texture; return &texture->wlr_texture;
} }
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attribs) { struct wlr_dmabuf_buffer_attribs *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); assert(wlr_egl_is_current(egl));
if (!glEGLImageTargetTexture2DOES) { if (!glEGLImageTargetTexture2DOES) {
return NULL; return NULL;
} }
if (!renderer->egl->egl_exts.dmabuf_import) { if (!egl->egl_exts.dmabuf_import) {
wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
"unavailable"); "unavailable");
return NULL; return NULL;
@ -223,7 +222,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
return NULL; return NULL;
} }
wlr_texture_init(&texture->wlr_texture, &texture_impl); wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->renderer = renderer; texture->egl = egl;
texture->width = attribs->width; texture->width = attribs->width;
texture->height = attribs->height; texture->height = attribs->height;
texture->type = WLR_GLES2_TEXTURE_DMABUF; texture->type = WLR_GLES2_TEXTURE_DMABUF;
@ -231,7 +230,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
texture->inverted_y = texture->inverted_y =
(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0; (attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs); texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
if (texture->image == NULL) { if (texture->image == NULL) {
free(texture); free(texture);
return NULL; return NULL;