surface: drop surface_state_copy
This function was weird because it copied some fields but not all.
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3f9e4f7a44
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20404ed8bb
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@ -259,7 +259,10 @@ static void surface_update_damage(pixman_region32_t *buffer_damage,
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}
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}
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static void surface_state_copy(struct wlr_surface_state *state,
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/**
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* Append pending state to current state and clear pending state.
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*/
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static void surface_state_move(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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state->width = next->width;
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state->height = next->height;
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@ -275,16 +278,29 @@ static void surface_state_copy(struct wlr_surface_state *state,
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if (next->committed & WLR_SURFACE_STATE_BUFFER) {
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state->dx = next->dx;
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state->dy = next->dy;
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next->dx = next->dy = 0;
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surface_state_set_buffer(state, next->buffer_resource);
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surface_state_reset_buffer(next);
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if (next->buffer) {
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wlr_buffer_unlock(state->buffer);
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state->buffer = wlr_buffer_lock(next->buffer);
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}
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wlr_buffer_unlock(next->buffer);
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next->buffer = NULL;
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} else {
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state->dx = state->dy = 0;
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}
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if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
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pixman_region32_copy(&state->surface_damage, &next->surface_damage);
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pixman_region32_clear(&next->surface_damage);
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} else {
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pixman_region32_clear(&state->surface_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
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pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
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pixman_region32_clear(&next->buffer_damage);
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} else {
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pixman_region32_clear(&state->buffer_damage);
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}
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@ -299,36 +315,11 @@ static void surface_state_copy(struct wlr_surface_state *state,
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}
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state->committed |= next->committed;
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state->seq = next->seq;
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state->cached_state_locks = next->cached_state_locks;
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}
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/**
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* Append pending state to current state and clear pending state.
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*/
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static void surface_state_move(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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surface_state_copy(state, next);
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if (next->committed & WLR_SURFACE_STATE_BUFFER) {
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if (next->buffer) {
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wlr_buffer_unlock(state->buffer);
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state->buffer = wlr_buffer_lock(next->buffer);
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}
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surface_state_set_buffer(state, next->buffer_resource);
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surface_state_reset_buffer(next);
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next->dx = next->dy = 0;
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wlr_buffer_unlock(next->buffer);
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next->buffer = NULL;
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}
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if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
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pixman_region32_clear(&next->surface_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
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pixman_region32_clear(&next->buffer_damage);
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}
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next->committed = 0;
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state->seq = next->seq;
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state->cached_state_locks = next->cached_state_locks;
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next->cached_state_locks = 0;
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}
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