Implement Alt+F1 (next window) and Alt+Esc (exit)
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9e6ef44deb
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20e55f9458
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@ -96,6 +96,29 @@ struct tinywl_pointer {
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struct wlr_input_device *device;
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};
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static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
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if (view == NULL) {
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return;
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}
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struct tinywl_server *server = view->server;
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struct wlr_seat *seat = server->seat;
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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return;
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}
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if (prev_surface) {
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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seat->keyboard_state.focused_surface);
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wlr_xdg_toplevel_set_activated(previous, false);
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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wl_list_remove(&view->link);
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wl_list_insert(&server->views, &view->link);
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
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keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
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}
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static void keyboard_handle_modifiers(
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struct wl_listener *listener, void *data) {
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struct tinywl_keyboard *keyboard =
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@ -105,16 +128,57 @@ static void keyboard_handle_modifiers(
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&keyboard->device->keyboard->modifiers);
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}
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static bool handle_keybinding(struct tinywl_server *server, xkb_keysym_t sym) {
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switch (sym) {
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case XKB_KEY_Escape:
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wl_display_terminate(server->wl_display);
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break;
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case XKB_KEY_F1:
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/* Cycle to the next view */
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if (wl_list_length(&server->views) < 2) {
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break;
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}
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struct tinywl_view *current_view = wl_container_of(
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server->views.next, current_view, link);
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struct tinywl_view *next_view = wl_container_of(
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current_view->link.next, next_view, link);
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focus_view(next_view, next_view->xdg_surface->surface);
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/* Move the previous view to the end of the list */
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wl_list_remove(¤t_view->link);
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wl_list_insert(server->views.prev, ¤t_view->link);
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break;
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default:
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return false;
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}
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return true;
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}
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static void keyboard_handle_key(
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struct wl_listener *listener, void *data) {
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struct tinywl_keyboard *keyboard =
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wl_container_of(listener, keyboard, key);
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struct tinywl_server *server = keyboard->server;
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struct wlr_event_keyboard_key *event = data;
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struct wlr_seat *seat = keyboard->server->seat;
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// TODO: keybindings for moving windows about
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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struct wlr_seat *seat = server->seat;
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uint32_t keycode = event->keycode + 8;
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(
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keyboard->device->keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
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if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_BUTTON_PRESSED) {
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for (int i = 0; i < nsyms; i++) {
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handled = handle_keybinding(server, syms[i]);
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}
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}
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if (!handled) {
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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}
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}
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static void server_new_keyboard(struct tinywl_server *server,
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@ -219,29 +283,6 @@ static struct tinywl_view *desktop_view_at(
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return NULL;
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}
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static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
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if (view == NULL) {
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return;
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}
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struct tinywl_server *server = view->server;
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struct wlr_seat *seat = server->seat;
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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return;
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}
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if (prev_surface) {
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struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
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seat->keyboard_state.focused_surface);
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wlr_xdg_toplevel_set_activated(previous, false);
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}
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
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wl_list_remove(&view->link);
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wl_list_insert(&server->views, &view->link);
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wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
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wlr_seat_keyboard_notify_enter(seat, view->xdg_surface->surface,
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keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
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}
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static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
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server->grabbed_view->x = server->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->y - server->grab_y;
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