surface: do not monkey-patch state damage
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233bfe2f4f
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@ -33,6 +33,7 @@ struct wlr_surface_state {
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int width, height; // in surface-local coordinates
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int buffer_width, buffer_height;
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int sx, sy; // in surface-local coordinates
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pixman_region32_t damage; // in buffer-local coordinates
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struct wl_listener buffer_destroy_listener;
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};
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@ -146,6 +146,9 @@ static bool surface_intersect_output(struct wlr_surface *surface,
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double ox = lx, oy = ly;
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wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
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ox += surface->current.sx;
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oy += surface->current.sy;
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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box->y = oy * wlr_output->scale;
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@ -694,8 +697,9 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current.surface_damage);
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wlr_region_scale(&damage, &damage, wlr_output->scale);
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pixman_region32_copy(&damage, &surface->current.damage);
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wlr_region_scale(&damage, &damage,
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wlr_output->scale / (float)surface->current.scale);
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if (ceil(wlr_output->scale) > surface->current.scale) {
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// When scaling up a surface, it'll become blurry so we need to
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// expand the damage region
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@ -139,49 +139,49 @@ static void surface_set_input_region(struct wl_client *client,
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}
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}
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static bool surface_update_size(struct wlr_surface *surface,
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struct wlr_surface_state *state) {
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if (!state->buffer) {
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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state->height = 0;
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state->width = 0;
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return true;
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}
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static void surface_state_update_size(struct wlr_surface_state *state) {
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int width = state->buffer_width / state->scale;
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int height = state->buffer_height / state->scale;
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int scale = state->scale;
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enum wl_output_transform transform = state->transform;
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wlr_buffer_get_resource_size(state->buffer, surface->renderer,
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&state->buffer_width, &state->buffer_height);
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int width = state->buffer_width / scale;
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int height = state->buffer_height / scale;
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if (transform == WL_OUTPUT_TRANSFORM_90 ||
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transform == WL_OUTPUT_TRANSFORM_270 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
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transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
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if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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bool update_damage = false;
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if (width != state->width || height != state->height) {
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// Damage the whole surface on resize
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// This isn't in the spec, but Weston does it and QT expects it
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_union_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, width, height);
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update_damage = true;
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}
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state->width = width;
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state->height = height;
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}
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return update_damage;
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static void surface_state_update_damage(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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pixman_region32_clear(&state->damage);
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if (next->buffer_width != state->buffer_width ||
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next->buffer_height != state->buffer_height) {
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// Damage the whole surface on resize
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pixman_region32_union_rect(&state->damage,
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&state->damage, state->sx * state->scale, state->sy * state->scale,
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state->buffer_width, state->buffer_height);
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pixman_region32_union_rect(&state->damage,
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&state->damage, next->sx * next->scale, next->sy * next->scale,
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next->buffer_width, next->buffer_height);
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} else {
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// Copy over surface damage + buffer damage
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pixman_region32_union(&state->damage, &state->damage,
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&next->buffer_damage);
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, &next->surface_damage);
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wlr_region_transform(&surface_damage, &surface_damage, next->transform,
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next->buffer_width, next->buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage, next->scale);
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pixman_region32_union(&state->damage, &state->damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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// TODO: handle sx, sy
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}
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}
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/**
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@ -189,16 +189,49 @@ static bool surface_update_size(struct wlr_surface *surface,
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*/
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static void surface_move_state(struct wlr_surface *surface,
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struct wlr_surface_state *next, struct wlr_surface_state *state) {
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bool update_damage = false;
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bool update_size = false;
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// Commit next state
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if ((next->committed & WLR_SURFACE_STATE_BUFFER)) {
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wlr_buffer_get_resource_size(next->buffer, surface->renderer,
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&next->buffer_width, &next->buffer_height);
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}
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surface_state_update_size(next);
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next->sx += next->dx;
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next->sy += next->dy;
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pixman_region32_intersect_rect(&next->surface_damage,
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&next->surface_damage, 0, 0, next->width, next->height);
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pixman_region32_intersect_rect(&next->buffer_damage,
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&next->buffer_damage, 0, 0, next->buffer_width,
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next->buffer_height);
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pixman_region32_intersect_rect(&next->opaque, &next->opaque,
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0, 0, next->width, next->height);
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pixman_region32_intersect_rect(&next->input, &next->input,
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0, 0, next->width, next->height);
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// Compute new state
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surface_state_update_damage(state, next);
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state->width = next->width;
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state->height = next->height;
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state->buffer_width = next->buffer_width;
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state->buffer_height = next->buffer_height;
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state->sx = next->sx;
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state->sy = next->sy;
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// Move state from next one, clear next state
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if ((next->committed & WLR_SURFACE_STATE_SCALE)) {
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state->scale = next->scale;
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update_size = true;
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}
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if ((next->committed & WLR_SURFACE_STATE_TRANSFORM)) {
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state->transform = next->transform;
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update_size = true;
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}
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if ((next->committed & WLR_SURFACE_STATE_BUFFER)) {
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surface_state_set_buffer(state, next->buffer);
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@ -206,64 +239,25 @@ static void surface_move_state(struct wlr_surface *surface,
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state->dx = next->dx;
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state->dy = next->dy;
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next->dx = next->dy = 0;
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state->sx += state->dx;
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state->sy += state->dy;
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update_size = true;
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} else {
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state->dx = state->dy = 0;
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}
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if (update_size) {
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update_damage = surface_update_size(surface, state);
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}
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if ((next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE)) {
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pixman_region32_intersect_rect(&next->surface_damage,
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&next->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_union(&state->surface_damage, &state->surface_damage,
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&next->surface_damage);
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pixman_region32_copy(&state->surface_damage, &next->surface_damage);
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pixman_region32_clear(&next->surface_damage);
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update_damage = true;
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} else {
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pixman_region32_clear(&state->surface_damage);
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}
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if ((next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE)) {
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pixman_region32_intersect_rect(&next->buffer_damage,
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&next->buffer_damage, 0, 0, state->buffer_width,
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state->buffer_height);
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pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
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&next->buffer_damage);
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pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
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pixman_region32_clear(&next->buffer_damage);
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update_damage = true;
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}
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if (update_damage) {
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pixman_region32_t buffer_damage, surface_damage;
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pixman_region32_init(&buffer_damage);
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pixman_region32_init(&surface_damage);
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// Surface to buffer damage
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pixman_region32_copy(&buffer_damage, &state->surface_damage);
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wlr_region_transform(&buffer_damage, &buffer_damage,
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wlr_output_transform_invert(state->transform),
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state->width, state->height);
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wlr_region_scale(&buffer_damage, &buffer_damage, state->scale);
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// Buffer to surface damage
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pixman_region32_copy(&surface_damage, &state->buffer_damage);
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wlr_region_transform(&surface_damage, &surface_damage, state->transform,
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state->buffer_width, state->buffer_height);
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wlr_region_scale(&surface_damage, &surface_damage, 1.0f/state->scale);
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pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
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&buffer_damage);
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pixman_region32_union(&state->surface_damage, &state->surface_damage,
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&surface_damage);
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pixman_region32_fini(&buffer_damage);
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pixman_region32_fini(&surface_damage);
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} else {
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pixman_region32_clear(&state->buffer_damage);
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}
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if ((next->committed & WLR_SURFACE_STATE_OPAQUE_REGION)) {
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// TODO: process buffer
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pixman_region32_clear(&next->opaque);
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pixman_region32_copy(&state->opaque, &next->opaque);
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}
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if ((next->committed & WLR_SURFACE_STATE_INPUT_REGION)) {
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// TODO: process buffer
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pixman_region32_copy(&state->input, &next->input);
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}
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if ((next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST)) {
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@ -307,7 +301,8 @@ static void surface_apply_damage(struct wlr_surface *surface) {
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if (surface->buffer != NULL && surface->buffer->released) {
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current.buffer_damage);
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pixman_region32_copy(&damage, &surface->current.damage);
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// TODO: translate sx, sy
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pixman_region32_intersect_rect(&damage, &damage, 0, 0,
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surface->current.buffer_width, surface->current.buffer_height);
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@ -361,9 +356,6 @@ static void surface_commit_pending(struct wlr_surface *surface) {
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}
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wlr_signal_emit_safe(&surface->events.commit, surface);
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pixman_region32_clear(&surface->current.surface_damage);
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pixman_region32_clear(&surface->current.buffer_damage);
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}
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static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
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@ -500,6 +492,7 @@ static void surface_state_init(struct wlr_surface_state *state) {
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pixman_region32_init(&state->opaque);
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pixman_region32_init_rect(&state->input,
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INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
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pixman_region32_init(&state->damage);
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}
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static void surface_state_finish(struct wlr_surface_state *state) {
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@ -514,6 +507,7 @@ static void surface_state_finish(struct wlr_surface_state *state) {
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pixman_region32_fini(&state->buffer_damage);
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pixman_region32_fini(&state->opaque);
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pixman_region32_fini(&state->input);
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pixman_region32_fini(&state->damage);
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}
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static void subsurface_destroy(struct wlr_subsurface *subsurface) {
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