output: refactor frame submission API
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit
This commit is contained in:
parent
56ceed38bf
commit
23e37e7b1d
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@ -89,7 +89,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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int width, height;
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wlr_output_effective_resolution(output->wlr_output, &width, &height);
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if (!wlr_output_make_current(output->wlr_output, NULL)) {
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if (!wlr_output_attach_render(output->wlr_output, NULL)) {
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return;
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}
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@ -108,7 +108,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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}
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wlr_renderer_end(renderer);
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wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
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wlr_output_commit(output->wlr_output);
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}
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static void output_set_surface(struct fullscreen_output *output,
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@ -94,14 +94,14 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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struct sample_state *sample = output->sample;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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glClearColor(sample->clear_color[0], sample->clear_color[1],
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sample->clear_color[2], sample->clear_color[3]);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_output_render_software_cursors(wlr_output, NULL);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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}
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static void handle_cursor_motion(struct wl_listener *listener, void *data) {
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@ -115,7 +115,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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@ -137,7 +137,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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}
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static void update_velocities(struct sample_state *sample,
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@ -98,11 +98,11 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(renderer, state->clear_color);
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wlr_output_render_software_cursors(wlr_output, NULL);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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wlr_renderer_end(renderer);
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}
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@ -60,7 +60,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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int32_t width, height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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@ -72,7 +72,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
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(now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;
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@ -56,12 +56,12 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
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sample->dec = inc;
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}
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wlr_output_make_current(sample_output->output, NULL);
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wlr_output_attach_render(sample_output->output, NULL);
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glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_output_swap_buffers(sample_output->output, NULL, NULL);
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wlr_output_commit(sample_output->output);
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sample->last_frame = now;
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}
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@ -86,7 +86,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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int32_t width, height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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@ -129,7 +129,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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sample->last_frame = now;
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}
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@ -73,7 +73,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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int32_t width, height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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wlr_output_make_current(wlr_output, NULL);
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wlr_output_attach_render(wlr_output, NULL);
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wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
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@ -89,7 +89,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output, NULL, NULL);
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wlr_output_commit(wlr_output);
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sample->last_frame = now;
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}
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@ -46,16 +46,31 @@ struct wlr_output_cursor {
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} events;
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};
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enum wlr_output_state_field {
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WLR_OUTPUT_STATE_BUFFER = 1 << 0,
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WLR_OUTPUT_STATE_DAMAGE = 1 << 1,
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};
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/**
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* Holds the double-buffered output state.
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*/
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struct wlr_output_state {
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uint32_t committed; // enum wlr_output_state_field
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pixman_region32_t damage;
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};
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struct wlr_output_impl;
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/**
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* A compositor output region. This typically corresponds to a monitor that
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* displays part of the compositor space.
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*
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* Compositors should listen to the `frame` event to render an output. They
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* should call `wlr_output_make_current`, render and then call
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* `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event
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* handler.
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* The `frame` event will be emitted when it is a good time for the compositor
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* to submit a new frame.
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*
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* To render a new frame, compositors should call `wlr_output_attach_render`,
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* render and call `wlr_output_commit`. No rendering should happen outside a
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* `frame` event handler or before `wlr_output_attach_render`.
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*/
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struct wlr_output {
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const struct wlr_output_impl *impl;
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@ -88,6 +103,8 @@ struct wlr_output {
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bool frame_pending;
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float transform_matrix[9];
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struct wlr_output_state pending;
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struct {
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// Request to render a frame
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struct wl_signal frame;
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void wlr_output_effective_resolution(struct wlr_output *output,
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int *width, int *height);
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/**
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* Makes the output rendering context current.
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* Attach the renderer's buffer to the output. Compositors must call this
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* function before rendering. After they are done rendering, they should call
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* `wlr_output_commit` to submit the new frame.
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*
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* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
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* unknown. This is useful for damage tracking.
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* If non-NULL, `buffer_age` is set to the drawing buffer age in number of
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* frames or -1 if unknown. This is useful for damage tracking.
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*/
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bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
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bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age);
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/**
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* Get the preferred format for reading pixels.
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* This function might change the current rendering context.
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bool wlr_output_preferred_read_format(struct wlr_output *output,
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enum wl_shm_format *fmt);
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/**
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* Swaps the output buffers. If the time of the frame isn't known, set `when` to
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* NULL. If the compositor doesn't support damage tracking, set `damage` to
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* NULL.
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* Set the damage region for the frame to be submitted.
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*
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* Damage is given in output-buffer-local coordinates (ie. scaled and
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* Compositors implementing damage tracking should call this function with the
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* damaged region in output-buffer-local coordinates (ie. scaled and
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* transformed).
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*
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* Swapping buffers schedules a `frame` event.
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*/
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bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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void wlr_output_set_damage(struct wlr_output *output,
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pixman_region32_t *damage);
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/**
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* Commit the pending output state. If `wlr_output_attach_render` has been
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* called, the pending frame will be submitted for display.
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*
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* This function schedules a `frame` event.
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*/
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bool wlr_output_commit(struct wlr_output *output);
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/**
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* Manually schedules a `frame` event. If a `frame` event is already pending,
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* it is a no-op.
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@ -591,8 +591,8 @@ static void output_frame(struct wl_listener *listener, void *data) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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/* wlr_output_make_current makes the OpenGL context current. */
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if (!wlr_output_make_current(output->wlr_output, NULL)) {
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/* wlr_output_attach_render makes the OpenGL context current. */
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if (!wlr_output_attach_render(output->wlr_output, NULL)) {
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return;
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}
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/* The "effective" resolution can change if you rotate your outputs. */
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/* Conclude rendering and swap the buffers, showing the final frame
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* on-screen. */
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wlr_renderer_end(renderer);
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wlr_output_swap_buffers(output->wlr_output, NULL, NULL);
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wlr_output_commit(output->wlr_output);
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}
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static void server_new_output(struct wl_listener *listener, void *data) {
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@ -282,6 +282,7 @@ void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
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wl_signal_init(&output->events.transform);
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wl_signal_init(&output->events.destroy);
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pixman_region32_init(&output->damage);
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pixman_region32_init(&output->pending.damage);
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const char *no_hardware_cursors = getenv("WLR_NO_HARDWARE_CURSORS");
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if (no_hardware_cursors != NULL && strcmp(no_hardware_cursors, "1") == 0) {
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@ -317,6 +318,7 @@ void wlr_output_destroy(struct wlr_output *output) {
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wl_event_source_remove(output->idle_frame);
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}
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pixman_region32_fini(&output->pending.damage);
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pixman_region32_fini(&output->damage);
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if (output->impl && output->impl->destroy) {
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return mode;
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}
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bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
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return output->impl->make_current(output, buffer_age);
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bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age) {
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if (!output->impl->make_current(output, buffer_age)) {
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return false;
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}
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output->pending.committed |= WLR_OUTPUT_STATE_BUFFER;
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return true;
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}
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bool wlr_output_preferred_read_format(struct wlr_output *output,
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enum wl_shm_format *fmt) {
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if (!wlr_output_make_current(output, NULL)) {
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if (!output->impl->make_current(output, NULL)) {
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return false;
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}
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return true;
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}
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bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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void wlr_output_set_damage(struct wlr_output *output,
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pixman_region32_t *damage) {
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pixman_region32_intersect_rect(&output->pending.damage, damage,
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0, 0, output->width, output->height);
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output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
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}
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static void output_state_clear(struct wlr_output_state *state) {
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state->committed = 0;
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pixman_region32_clear(&state->damage);
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}
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bool wlr_output_commit(struct wlr_output *output) {
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if (output->frame_pending) {
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wlr_log(WLR_ERROR, "Tried to swap buffers when a frame is pending");
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wlr_log(WLR_ERROR, "Tried to commit when a frame is pending");
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return false;
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}
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if (output->idle_frame != NULL) {
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output->idle_frame = NULL;
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}
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struct timespec now;
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if (when == NULL) {
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if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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when = &now;
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}
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struct wlr_output_event_swap_buffers event = {
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.output = output,
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.when = when,
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.damage = damage,
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};
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wlr_signal_emit_safe(&output->events.swap_buffers, &event);
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pixman_region32_t *damage = NULL;
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if (output->pending.committed & WLR_OUTPUT_STATE_DAMAGE) {
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damage = &output->pending.damage;
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}
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pixman_region32_t render_damage;
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pixman_region32_init(&render_damage);
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pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
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output->width, output->height);
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if (damage != NULL) {
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// Damage tracking supported
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pixman_region32_intersect(&render_damage, &render_damage, damage);
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}
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struct wlr_output_event_swap_buffers event = {
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.output = output,
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.when = &now,
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.damage = damage,
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};
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wlr_signal_emit_safe(&output->events.swap_buffers, &event);
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if (!output->impl->swap_buffers(output, damage ? &render_damage : NULL)) {
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pixman_region32_fini(&render_damage);
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if (!output->impl->swap_buffers(output, damage)) {
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return false;
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}
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &output->cursors, link) {
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if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
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continue;
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}
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wlr_surface_send_frame_done(cursor->surface, &now);
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}
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output->frame_pending = true;
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output->needs_swap = false;
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output_state_clear(&output->pending);
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return true;
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} else {
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wlr_log(WLR_ERROR, "Tried to commit without attaching a buffer");
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return false;
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}
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pixman_region32_fini(&render_damage);
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &output->cursors, link) {
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if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
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continue;
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}
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wlr_surface_send_frame_done(cursor->surface, when);
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}
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output->frame_pending = true;
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output->needs_swap = false;
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pixman_region32_clear(&output->damage);
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return true;
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}
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@ -106,7 +106,7 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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struct wlr_output *output = output_damage->output;
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int buffer_age = -1;
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if (!wlr_output_make_current(output, &buffer_age)) {
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if (!wlr_output_attach_render(output, &buffer_age)) {
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return false;
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}
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@ -142,7 +142,10 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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||||
bool wlr_output_damage_swap_buffers(struct wlr_output_damage *output_damage,
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struct timespec *when, pixman_region32_t *damage) {
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||||
if (!wlr_output_swap_buffers(output_damage->output, when, damage)) {
|
||||
if (damage != NULL) {
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wlr_output_set_damage(output_damage->output, damage);
|
||||
}
|
||||
if (!wlr_output_commit(output_damage->output)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue