output: don't leave dangling cursor_front_buffer
Sometimes we were calling wlr_output_impl.set_cursor with a NULL buffer, but we weren't clearing wlr_output.cursor_front_buffer. Avoid leaving a dangling buffer behind. Introduce a helper function output_set_hardware_cursor which calls wlr_output_impl.set_cursor and keeps cursor_front_buffer in sync.
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456b971099
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@ -11,6 +11,26 @@
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#include "types/wlr_output.h"
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#include "types/wlr_output.h"
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#include "util/signal.h"
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#include "util/signal.h"
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static bool output_set_hardware_cursor(struct wlr_output *output,
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struct wlr_buffer *buffer, int hotspot_x, int hotspot_y) {
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if (!output->impl->set_cursor) {
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return false;
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}
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if (!output->impl->set_cursor(output, buffer, hotspot_x, hotspot_y)) {
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return false;
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}
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wlr_buffer_unlock(output->cursor_front_buffer);
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output->cursor_front_buffer = NULL;
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if (buffer != NULL) {
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output->cursor_front_buffer = wlr_buffer_lock(buffer);
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}
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return true;
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}
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static void output_cursor_damage_whole(struct wlr_output_cursor *cursor);
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static void output_cursor_damage_whole(struct wlr_output_cursor *cursor);
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void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
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void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
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@ -25,8 +45,7 @@ void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
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output->software_cursor_locks);
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output->software_cursor_locks);
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if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
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if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
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assert(output->impl->set_cursor);
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output_set_hardware_cursor(output, NULL, 0, 0);
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output->impl->set_cursor(output, NULL, 0, 0);
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output_cursor_damage_whole(output->hardware_cursor);
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output_cursor_damage_whole(output->hardware_cursor);
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output->hardware_cursor = NULL;
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output->hardware_cursor = NULL;
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}
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}
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@ -345,14 +364,10 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
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wlr_output_transform_invert(output->transform),
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wlr_output_transform_invert(output->transform),
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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bool ok = output->impl->set_cursor(cursor->output, buffer,
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bool ok = output_set_hardware_cursor(output, buffer, hotspot.x, hotspot.y);
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hotspot.x, hotspot.y);
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if (ok) {
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wlr_buffer_unlock(output->cursor_front_buffer);
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output->cursor_front_buffer = buffer;
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output->hardware_cursor = cursor;
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} else {
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wlr_buffer_unlock(buffer);
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wlr_buffer_unlock(buffer);
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if (ok) {
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output->hardware_cursor = cursor;
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}
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}
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return ok;
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return ok;
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}
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}
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@ -465,9 +480,8 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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wlr_output_transform_invert(cursor->output->transform),
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wlr_output_transform_invert(cursor->output->transform),
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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buffer ? buffer->width : 0, buffer ? buffer->height : 0);
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assert(cursor->output->impl->set_cursor);
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output_set_hardware_cursor(cursor->output, buffer,
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cursor->output->impl->set_cursor(cursor->output,
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hotspot.x, hotspot.y);
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buffer, hotspot.x, hotspot.y);
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}
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}
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return;
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return;
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}
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}
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@ -490,8 +504,7 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
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cursor->height = 0;
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cursor->height = 0;
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if (cursor->output->hardware_cursor == cursor) {
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if (cursor->output->hardware_cursor == cursor) {
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assert(cursor->output->impl->set_cursor);
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output_set_hardware_cursor(cursor->output, NULL, 0, 0);
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cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
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}
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}
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}
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}
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}
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}
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@ -552,9 +565,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
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wlr_signal_emit_safe(&cursor->events.destroy, cursor);
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wlr_signal_emit_safe(&cursor->events.destroy, cursor);
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if (cursor->output->hardware_cursor == cursor) {
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if (cursor->output->hardware_cursor == cursor) {
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// If this cursor was the hardware cursor, disable it
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// If this cursor was the hardware cursor, disable it
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if (cursor->output->impl->set_cursor) {
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output_set_hardware_cursor(cursor->output, NULL, 0, 0);
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cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
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}
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cursor->output->hardware_cursor = NULL;
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cursor->output->hardware_cursor = NULL;
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}
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}
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wlr_texture_destroy(cursor->texture);
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wlr_texture_destroy(cursor->texture);
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