render/gles2: make wlr_gles2_texture_from_* private

These functions are unused by compositors (see e.g. [1]) and prevent
wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an
issue for proper teardown [2] and for accessing GLES2 extensions.

[1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830
[2]: https://github.com/swaywm/wlroots/pull/1962
This commit is contained in:
Simon Ser 2020-07-28 13:45:24 +02:00 committed by Drew DeVault
parent c32d89ee3e
commit 26af316b3b
4 changed files with 23 additions and 33 deletions

View File

@ -102,9 +102,19 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
GLint gl_format, GLint gl_type, bool alpha);
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer);
struct wlr_gles2_texture *gles2_get_texture(
struct wlr_texture *wlr_texture);
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *data);
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs);
void push_gles2_marker(const char *file, const char *func);
void pop_gles2_marker(void);
#define PUSH_GLES2_DEBUG push_gles2_marker(_WLR_FILENAME, __func__)

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@ -21,14 +21,6 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
const char *ext);
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data);
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_attributes *attribs);
struct wlr_gles2_texture_attribs {
GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
GLuint tex;

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@ -25,7 +25,7 @@ struct wlr_gles2_procs gles2_procs = {0};
static const struct wlr_renderer_impl renderer_impl;
static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
return (struct wlr_gles2_renderer *)wlr_renderer;
@ -442,27 +442,6 @@ restore_context_out:
return r;
}
static struct wlr_texture *gles2_texture_from_pixels(
struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
uint32_t stride, uint32_t width, uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
height, data);
}
static struct wlr_texture *gles2_texture_from_wl_drm(
struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
}
static struct wlr_texture *gles2_texture_from_dmabuf(
struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
}
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
struct wl_display *wl_display) {
struct wlr_gles2_renderer *renderer =

View File

@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = {
.destroy = gles2_texture_destroy,
};
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
struct wlr_egl *egl = renderer->egl;
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *resource) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
struct wlr_egl *egl = renderer->egl;
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
struct wlr_egl *egl = renderer->egl;
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {