Merge pull request #88 from 4e554c4c/alloc_crashing
Prevent alloc errors from crashing
This commit is contained in:
commit
27c13d621d
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@ -39,8 +39,10 @@ static struct wlr_input_device *allocate_device(
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int vendor = libinput_device_get_id_vendor(libinput_dev);
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int product = libinput_device_get_id_product(libinput_dev);
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const char *name = libinput_device_get_name(libinput_dev);
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struct wlr_libinput_input_device *wlr_libinput_dev =
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calloc(1, sizeof(struct wlr_libinput_input_device));
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struct wlr_libinput_input_device *wlr_libinput_dev;
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if (!(wlr_libinput_dev = calloc(1, sizeof(struct wlr_libinput_input_device)))) {
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return NULL;
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}
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struct wlr_input_device *wlr_dev = &wlr_libinput_dev->wlr_input_device;
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wlr_libinput_dev->handle = libinput_dev;
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libinput_device_ref(libinput_dev);
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@ -63,36 +65,74 @@ static void handle_device_added(struct wlr_libinput_backend *backend,
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int product = libinput_device_get_id_product(libinput_dev);
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const char *name = libinput_device_get_name(libinput_dev);
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list_t *wlr_devices = list_create();
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if (!wlr_devices) {
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goto fail;
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}
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wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
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struct wlr_input_device *wlr_dev = allocate_device(backend,
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libinput_dev, wlr_devices, WLR_INPUT_DEVICE_KEYBOARD);
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if (!wlr_dev) {
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goto fail;
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}
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wlr_dev->keyboard = wlr_libinput_keyboard_create(libinput_dev);
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if (!wlr_dev->keyboard) {
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free(wlr_dev);
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goto fail;
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}
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wl_signal_emit(&backend->backend.events.input_add, wlr_dev);
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}
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_POINTER)) {
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struct wlr_input_device *wlr_dev = allocate_device(backend,
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libinput_dev, wlr_devices, WLR_INPUT_DEVICE_POINTER);
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if (!wlr_dev) {
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goto fail;
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}
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wlr_dev->pointer = wlr_libinput_pointer_create(libinput_dev);
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if (!wlr_dev->pointer) {
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free(wlr_dev);
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goto fail;
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}
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wl_signal_emit(&backend->backend.events.input_add, wlr_dev);
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}
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TOUCH)) {
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struct wlr_input_device *wlr_dev = allocate_device(backend,
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libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TOUCH);
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if (!wlr_dev) {
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goto fail;
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}
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wlr_dev->touch = wlr_libinput_touch_create(libinput_dev);
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if (!wlr_dev->touch) {
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free(wlr_dev);
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goto fail;
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}
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wl_signal_emit(&backend->backend.events.input_add, wlr_dev);
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}
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
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struct wlr_input_device *wlr_dev = allocate_device(backend,
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libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TABLET_TOOL);
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if (!wlr_dev) {
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goto fail;
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}
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wlr_dev->tablet_tool = wlr_libinput_tablet_tool_create(libinput_dev);
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if (!wlr_dev->tablet_tool) {
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free(wlr_dev);
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goto fail;
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}
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wl_signal_emit(&backend->backend.events.input_add, wlr_dev);
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}
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
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struct wlr_input_device *wlr_dev = allocate_device(backend,
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libinput_dev, wlr_devices, WLR_INPUT_DEVICE_TABLET_PAD);
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if (!wlr_dev) {
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goto fail;
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}
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wlr_dev->tablet_pad = wlr_libinput_tablet_pad_create(libinput_dev);
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if (!wlr_dev->tablet_pad) {
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free(wlr_dev);
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goto fail;
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}
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wl_signal_emit(&backend->backend.events.input_add, wlr_dev);
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}
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if (libinput_device_has_capability(libinput_dev, LIBINPUT_DEVICE_CAP_GESTURE)) {
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@ -108,6 +148,12 @@ static void handle_device_added(struct wlr_libinput_backend *backend,
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} else {
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list_free(wlr_devices);
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}
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return;
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fail:
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wlr_log(L_ERROR, "Could not allocate new device");
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list_foreach(wlr_devices, free);
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list_free(wlr_devices);
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}
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static void handle_device_removed(struct wlr_libinput_backend *backend,
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@ -32,8 +32,10 @@ struct wlr_keyboard_impl impl = {
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struct wlr_keyboard *wlr_libinput_keyboard_create(
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struct libinput_device *libinput_dev) {
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assert(libinput_dev);
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struct wlr_libinput_keyboard *wlr_libinput_kb =
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calloc(1, sizeof(struct wlr_libinput_keyboard));
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struct wlr_libinput_keyboard *wlr_libinput_kb;
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if (!(wlr_libinput_kb= calloc(1, sizeof(struct wlr_libinput_keyboard)))) {
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return NULL;
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}
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wlr_libinput_kb->libinput_dev = libinput_dev;
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libinput_device_ref(libinput_dev);
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libinput_device_led_update(libinput_dev, 0);
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@ -115,7 +115,11 @@ void wlr_multi_backend_add(struct wlr_backend *_multi,
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assert(wlr_backend_is_multi(_multi));
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struct wlr_multi_backend *multi = (struct wlr_multi_backend *)_multi;
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struct subbackend_state *sub = calloc(1, sizeof(struct subbackend_state));
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struct subbackend_state *sub;
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if (!(sub = calloc(1, sizeof(struct subbackend_state)))) {
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wlr_log(L_ERROR, "Could not add backend: allocation failed");
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return;
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}
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sub->backend = backend;
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sub->container = &multi->backend;
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@ -239,7 +239,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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struct wlr_input_device *wlr_device = allocate_device(backend,
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WLR_INPUT_DEVICE_KEYBOARD);
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if (!wlr_device) {
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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wlr_log(L_ERROR, "Unable to allocate wl_keyboard device");
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return;
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}
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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@ -73,6 +73,10 @@ int main() {
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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if (!state.renderer) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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wl_display_init_shm(compositor.display);
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wl_compositor_init(compositor.display, &state.compositor, state.renderer);
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wl_shell_init(compositor.display, &state.shell);
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@ -16,6 +16,7 @@
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/util/log.h>
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#include <math.h>
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#include "shared.h"
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#include "cat.h"
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@ -205,7 +206,15 @@ int main(int argc, char *argv[]) {
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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if (!state.renderer) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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state.cat_texture = wlr_render_texture_init(state.renderer);
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if (!state.cat_texture) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -17,6 +17,7 @@
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/util/log.h>
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#include <math.h>
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#include "shared.h"
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#include "cat.h"
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@ -153,6 +154,10 @@ int main(int argc, char *argv[]) {
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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if (!state.renderer) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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compositor_run(&compositor);
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wlr_renderer_destroy(state.renderer);
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@ -17,6 +17,7 @@
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/util/list.h>
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#include <wlr/util/log.h>
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#include "shared.h"
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#include "cat.h"
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@ -105,7 +106,15 @@ int main(int argc, char *argv[]) {
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_init(compositor.backend);
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if (!state.renderer) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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state.cat_texture = wlr_render_texture_init(state.renderer);
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if (!state.cat_texture) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
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cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
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@ -241,8 +241,10 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
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struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
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init_globals();
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struct wlr_gles2_renderer *renderer =
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calloc(1, sizeof(struct wlr_gles2_renderer));
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struct wlr_gles2_renderer *renderer;
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if (!(renderer = calloc(1, sizeof(struct wlr_gles2_renderer)))) {
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return NULL;
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}
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wlr_renderer_init(&renderer->wlr_renderer, &wlr_renderer_impl);
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if (backend) {
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struct wlr_egl *egl = wlr_backend_get_egl(backend);
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@ -277,8 +277,10 @@ static struct wlr_texture_impl wlr_texture_impl = {
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};
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struct wlr_texture *gles2_texture_init(struct wlr_egl *egl) {
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struct wlr_gles2_texture *texture =
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calloc(1, sizeof(struct wlr_gles2_texture));
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struct wlr_gles2_texture *texture;
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if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
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return NULL;
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}
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wlr_texture_init(&texture->wlr_texture, &wlr_texture_impl);
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texture->egl = egl;
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return &texture->wlr_texture;
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@ -337,7 +337,11 @@ static void destroy_surface(struct wl_resource *resource) {
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_renderer *renderer) {
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struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
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struct wlr_surface *surface;
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if (!(surface = calloc(1, sizeof(struct wlr_surface)))) {
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wl_resource_post_no_memory(res);
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return NULL;
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}
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surface->renderer = renderer;
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surface->texture = wlr_render_texture_init(renderer);
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surface->resource = res;
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@ -141,8 +141,10 @@ static void xdg_shell_get_xdg_surface(struct wl_client *client,
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struct wl_resource *_xdg_shell, uint32_t id,
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struct wl_resource *_surface) {
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struct wlr_xdg_shell_v6 *xdg_shell = wl_resource_get_user_data(_xdg_shell);
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struct wlr_xdg_surface_v6 *surface =
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calloc(1, sizeof(struct wlr_xdg_surface_v6));
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struct wlr_xdg_surface_v6 *surface;
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if (!(surface = calloc(1, sizeof(struct wlr_xdg_surface_v6)))) {
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return;
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}
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surface->surface = _surface;
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surface->resource = wl_resource_create(client,
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&zxdg_surface_v6_interface, wl_resource_get_version(_xdg_shell), id);
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@ -6,9 +6,16 @@
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list_t *list_create(void) {
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list_t *list = malloc(sizeof(list_t));
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if (!list) {
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return NULL;
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}
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list->capacity = 10;
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list->length = 0;
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list->items = malloc(sizeof(void*) * list->capacity);
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if (!list->items) {
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free(list);
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return NULL;
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}
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return list;
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}
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