output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a wlr_buffer. Use get_cursor_size and get_cursor_formats to create a wlr_buffer that can be used as a cursor. We don't want to pass a wlr_texture because we want to remove as many rendering bits from the backend as possible.
This commit is contained in:
parent
01e0f51fad
commit
2b0a1aeed5
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@ -25,7 +25,9 @@
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#include "backend/drm/iface.h"
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#include "backend/drm/util.h"
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#include "render/pixel_format.h"
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#include "render/drm_format_set.h"
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#include "render/swapchain.h"
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#include "render/wlr_renderer.h"
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#include "types/wlr_buffer.h"
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#include "util/signal.h"
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@ -329,7 +331,7 @@ static bool drm_connector_attach_render(struct wlr_output *output,
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static void drm_plane_set_committed(struct wlr_drm_plane *plane) {
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drm_fb_move(&plane->queued_fb, &plane->pending_fb);
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if (plane->queued_fb) {
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if (plane->queued_fb && plane->surf.swapchain) {
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wlr_swapchain_set_buffer_submitted(plane->surf.swapchain,
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plane->queued_fb->wlr_buf);
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}
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@ -834,9 +836,7 @@ struct wlr_output_mode *wlr_drm_connector_add_mode(struct wlr_output *output,
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}
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static bool drm_connector_set_cursor(struct wlr_output *output,
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struct wlr_texture *texture, float scale,
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enum wl_output_transform transform,
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int32_t hotspot_x, int32_t hotspot_y, bool update_texture) {
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struct wlr_buffer *buffer, int hotspot_x, int hotspot_y) {
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struct wlr_drm_connector *conn = get_drm_connector_from_output(output);
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struct wlr_drm_backend *drm = conn->backend;
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struct wlr_drm_crtc *crtc = conn->crtc;
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@ -850,90 +850,59 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
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return false;
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}
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if (!plane->surf.swapchain) {
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int ret;
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uint64_t w, h;
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ret = drmGetCap(drm->fd, DRM_CAP_CURSOR_WIDTH, &w);
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w = ret ? 64 : w;
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ret = drmGetCap(drm->fd, DRM_CAP_CURSOR_HEIGHT, &h);
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h = ret ? 64 : h;
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if (!drm_plane_init_surface(plane, drm, w, h, true)) {
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wlr_drm_conn_log(conn, WLR_ERROR, "Cannot allocate cursor resources");
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return false;
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}
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}
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struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
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wlr_box_transform(&hotspot, &hotspot,
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wlr_output_transform_invert(output->transform),
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plane->surf.width, plane->surf.height);
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if (plane->cursor_hotspot_x != hotspot.x ||
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plane->cursor_hotspot_y != hotspot.y) {
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if (plane->cursor_hotspot_x != hotspot_x ||
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plane->cursor_hotspot_y != hotspot_y) {
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// Update cursor hotspot
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conn->cursor_x -= hotspot.x - plane->cursor_hotspot_x;
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conn->cursor_y -= hotspot.y - plane->cursor_hotspot_y;
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plane->cursor_hotspot_x = hotspot.x;
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plane->cursor_hotspot_y = hotspot.y;
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conn->cursor_x -= hotspot_x - plane->cursor_hotspot_x;
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conn->cursor_y -= hotspot_y - plane->cursor_hotspot_y;
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plane->cursor_hotspot_x = hotspot_x;
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plane->cursor_hotspot_y = hotspot_y;
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wlr_output_update_needs_frame(output);
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}
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if (!update_texture) {
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// Don't update cursor image
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return true;
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}
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plane->cursor_enabled = false;
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if (texture != NULL) {
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int width = texture->width * output->scale / scale;
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int height = texture->height * output->scale / scale;
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if (width > (int)plane->surf.width || height > (int)plane->surf.height) {
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wlr_drm_conn_log(conn, WLR_ERROR, "Cursor too large (max %dx%d)",
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(int)plane->surf.width, (int)plane->surf.height);
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if (buffer != NULL) {
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if ((uint64_t)buffer->width != drm->cursor_width ||
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(uint64_t)buffer->height != drm->cursor_height) {
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wlr_drm_conn_log(conn, WLR_DEBUG, "Cursor buffer size mismatch");
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return false;
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}
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if (!drm_surface_make_current(&plane->surf, NULL)) {
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return false;
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struct wlr_buffer *local_buf;
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if (drm->parent) {
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struct wlr_drm_format *format =
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drm_plane_pick_render_format(plane, &drm->renderer);
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if (format == NULL) {
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wlr_log(WLR_ERROR, "Failed to pick cursor plane format");
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return false;
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}
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bool ok = init_drm_surface(&plane->mgpu_surf, &drm->renderer,
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buffer->width, buffer->height, format);
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free(format);
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if (!ok) {
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return false;
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}
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local_buf = drm_surface_blit(&plane->mgpu_surf, buffer);
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if (local_buf == NULL) {
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return false;
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}
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} else {
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local_buf = wlr_buffer_lock(buffer);
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}
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struct wlr_renderer *rend = plane->surf.renderer->wlr_rend;
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struct wlr_box cursor_box = { .width = width, .height = height };
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float output_matrix[9];
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wlr_matrix_identity(output_matrix);
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if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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struct wlr_box tr_size = {
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.width = plane->surf.width,
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.height = plane->surf.height,
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};
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wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0);
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wlr_matrix_translate(output_matrix, plane->surf.width / 2.0,
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plane->surf.height / 2.0);
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wlr_matrix_transform(output_matrix, output->transform);
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wlr_matrix_translate(output_matrix, - tr_size.width / 2.0,
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- tr_size.height / 2.0);
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}
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float matrix[9];
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wlr_matrix_project_box(matrix, &cursor_box, transform, 0,
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output_matrix);
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wlr_renderer_begin(rend, plane->surf.width, plane->surf.height);
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wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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wlr_render_texture_with_matrix(rend, texture, matrix, 1.0);
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wlr_renderer_end(rend);
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if (!drm_plane_lock_surface(plane, drm)) {
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bool ok = drm_fb_import(&plane->pending_fb, drm, local_buf,
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&plane->formats);
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wlr_buffer_unlock(local_buf);
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if (!ok) {
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return false;
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}
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plane->cursor_enabled = true;
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plane->cursor_width = buffer->width;
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plane->cursor_height = buffer->height;
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}
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wlr_output_update_needs_frame(output);
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@ -977,8 +946,8 @@ bool drm_connector_is_cursor_visible(struct wlr_drm_connector *conn) {
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return plane->cursor_enabled &&
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conn->cursor_x < conn->output.width &&
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conn->cursor_y < conn->output.height &&
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conn->cursor_x + (int)plane->surf.width >= 0 &&
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conn->cursor_y + (int)plane->surf.height >= 0;
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conn->cursor_x + plane->cursor_width >= 0 &&
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conn->cursor_y + plane->cursor_height >= 0;
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}
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static void dealloc_crtc(struct wlr_drm_connector *conn);
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@ -62,7 +62,7 @@ void finish_drm_renderer(struct wlr_drm_renderer *renderer) {
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gbm_device_destroy(renderer->gbm);
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}
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static bool init_drm_surface(struct wlr_drm_surface *surf,
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bool init_drm_surface(struct wlr_drm_surface *surf,
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struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
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const struct wlr_drm_format *drm_format) {
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if (surf->width == width && surf->height == height) {
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@ -126,7 +126,7 @@ void drm_surface_unset_current(struct wlr_drm_surface *surf) {
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surf->back_buffer = NULL;
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}
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static struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
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struct wlr_buffer *buffer) {
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struct wlr_renderer *renderer = surf->renderer->wlr_rend;
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@ -191,7 +191,7 @@ static struct wlr_drm_format *create_linear_format(uint32_t format) {
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return fmt;
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}
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static struct wlr_drm_format *drm_plane_pick_render_format(
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struct wlr_drm_format *drm_plane_pick_render_format(
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struct wlr_drm_plane *plane, struct wlr_drm_renderer *renderer) {
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const struct wlr_drm_format_set *render_formats =
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wlr_renderer_get_render_formats(renderer->wlr_rend);
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@ -406,28 +406,12 @@ static void output_rollback_render(struct wlr_output *wlr_output) {
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}
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static bool output_set_cursor(struct wlr_output *wlr_output,
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struct wlr_texture *texture, float scale,
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enum wl_output_transform transform,
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int32_t hotspot_x, int32_t hotspot_y, bool update_texture) {
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struct wlr_buffer *wlr_buffer, int hotspot_x, int hotspot_y) {
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struct wlr_wl_output *output = get_wl_output_from_output(wlr_output);
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struct wlr_wl_backend *backend = output->backend;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(&backend->backend);
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struct wlr_allocator *allocator = backend_get_allocator(&backend->backend);
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struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
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wlr_box_transform(&hotspot, &hotspot,
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wlr_output_transform_invert(wlr_output->transform),
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output->cursor.width, output->cursor.height);
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// TODO: use output->wlr_output.transform to transform pixels and hotpot
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output->cursor.hotspot_x = hotspot.x;
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output->cursor.hotspot_y = hotspot.y;
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if (!update_texture) {
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// Update hotspot without changing cursor image
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update_wl_output_cursor(output);
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return true;
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}
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output->cursor.hotspot_x = hotspot_x;
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output->cursor.hotspot_y = hotspot_y;
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if (output->cursor.surface == NULL) {
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output->cursor.surface =
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@ -435,58 +419,7 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
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}
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struct wl_surface *surface = output->cursor.surface;
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if (texture != NULL) {
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int width = texture->width * wlr_output->scale / scale;
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int height = texture->height * wlr_output->scale / scale;
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if (output->cursor.swapchain == NULL ||
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output->cursor.swapchain->width != width ||
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output->cursor.swapchain->height != height) {
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wlr_swapchain_destroy(output->cursor.swapchain);
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output->cursor.swapchain = wlr_swapchain_create(allocator,
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width, height, output->backend->format);
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if (output->cursor.swapchain == NULL) {
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return false;
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}
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}
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struct wlr_buffer *wlr_buffer =
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wlr_swapchain_acquire(output->cursor.swapchain, NULL);
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if (wlr_buffer == NULL) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(renderer, wlr_buffer)) {
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return false;
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}
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struct wlr_box cursor_box = {
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.width = width,
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.height = height,
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};
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float output_matrix[9];
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wlr_matrix_identity(output_matrix);
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if (wlr_output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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struct wlr_box tr_size = { .width = width, .height = height };
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wlr_box_transform(&tr_size, &tr_size, wlr_output->transform, 0, 0);
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wlr_matrix_translate(output_matrix, width / 2.0, height / 2.0);
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wlr_matrix_transform(output_matrix, wlr_output->transform);
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wlr_matrix_translate(output_matrix,
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- tr_size.width / 2.0, - tr_size.height / 2.0);
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}
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float matrix[9];
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wlr_matrix_project_box(matrix, &cursor_box, transform, 0, output_matrix);
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wlr_renderer_begin(renderer, width, height);
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wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0);
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wlr_renderer_end(renderer);
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wlr_renderer_bind_buffer(renderer, NULL);
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if (wlr_buffer != NULL) {
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struct wlr_wl_buffer *buffer =
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get_or_create_wl_buffer(output->backend, wlr_buffer);
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if (buffer == NULL) {
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@ -496,11 +429,6 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
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wl_surface_attach(surface, buffer->wl_buffer, 0, 0);
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wl_surface_damage_buffer(surface, 0, 0, INT32_MAX, INT32_MAX);
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wl_surface_commit(surface);
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wlr_buffer_unlock(wlr_buffer);
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output->cursor.width = width;
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output->cursor.height = height;
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} else {
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wl_surface_attach(surface, NULL, 0, 0);
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wl_surface_commit(surface);
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@ -530,7 +458,6 @@ static void output_destroy(struct wlr_output *wlr_output) {
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wl_list_remove(&output->link);
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wlr_swapchain_destroy(output->cursor.swapchain);
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if (output->cursor.surface) {
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wl_surface_destroy(output->cursor.surface);
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}
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@ -420,83 +420,38 @@ static void update_x11_output_cursor(struct wlr_x11_output *output,
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}
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static bool output_cursor_to_picture(struct wlr_x11_output *output,
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struct wlr_texture *texture, enum wl_output_transform transform,
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int width, int height) {
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struct wlr_buffer *buffer) {
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struct wlr_x11_backend *x11 = output->x11;
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struct wlr_allocator *allocator = backend_get_allocator(&x11->backend);
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struct wlr_renderer *renderer = wlr_backend_get_renderer(&x11->backend);
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int depth = 32;
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int stride = width * 4;
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if (output->cursor.pic != XCB_NONE) {
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xcb_render_free_picture(x11->xcb, output->cursor.pic);
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}
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output->cursor.pic = XCB_NONE;
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if (texture == NULL) {
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if (buffer == NULL) {
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return true;
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}
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if (output->cursor.swapchain == NULL ||
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output->cursor.swapchain->width != width ||
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output->cursor.swapchain->height != height) {
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wlr_swapchain_destroy(output->cursor.swapchain);
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output->cursor.swapchain = wlr_swapchain_create(allocator,
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width, height, x11->drm_format);
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if (output->cursor.swapchain == NULL) {
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return false;
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}
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}
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int depth = 32;
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int stride = buffer->width * 4;
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struct wlr_buffer *wlr_buffer =
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wlr_swapchain_acquire(output->cursor.swapchain, NULL);
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if (wlr_buffer == NULL) {
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if (!wlr_renderer_bind_buffer(renderer, buffer)) {
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return false;
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}
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if (!wlr_renderer_bind_buffer(renderer, wlr_buffer)) {
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return false;
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}
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uint8_t *data = malloc(width * height * 4);
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uint8_t *data = malloc(buffer->height * stride);
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if (data == NULL) {
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return false;
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}
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struct wlr_box cursor_box = {
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.width = width,
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.height = height,
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};
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float output_matrix[9];
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wlr_matrix_identity(output_matrix);
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if (output->wlr_output.transform != WL_OUTPUT_TRANSFORM_NORMAL) {
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struct wlr_box tr_size = { .width = width, .height = height };
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wlr_box_transform(&tr_size, &tr_size, output->wlr_output.transform, 0, 0);
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wlr_matrix_translate(output_matrix, width / 2.0, height / 2.0);
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wlr_matrix_transform(output_matrix, output->wlr_output.transform);
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wlr_matrix_translate(output_matrix,
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- tr_size.width / 2.0, - tr_size.height / 2.0);
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}
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float matrix[9];
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wlr_matrix_project_box(matrix, &cursor_box, transform, 0, output_matrix);
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wlr_renderer_begin(renderer, width, height);
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wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0);
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wlr_renderer_end(renderer);
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bool result = wlr_renderer_read_pixels(
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renderer, DRM_FORMAT_ARGB8888, NULL,
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width * 4, width, height, 0, 0, 0, 0,
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stride, buffer->width, buffer->height, 0, 0, 0, 0,
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data);
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wlr_renderer_bind_buffer(renderer, NULL);
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wlr_buffer_unlock(wlr_buffer);
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if (!result) {
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free(data);
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return false;
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@ -504,7 +459,7 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
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xcb_pixmap_t pix = xcb_generate_id(x11->xcb);
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xcb_create_pixmap(x11->xcb, depth, pix, output->win,
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width, height);
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buffer->width, buffer->height);
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output->cursor.pic = xcb_generate_id(x11->xcb);
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xcb_render_create_picture(x11->xcb, output->cursor.pic,
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@ -514,9 +469,8 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
|
|||
xcb_create_gc(x11->xcb, gc, pix, 0, NULL);
|
||||
|
||||
xcb_put_image(x11->xcb, XCB_IMAGE_FORMAT_Z_PIXMAP,
|
||||
pix, gc, width, height, 0, 0, 0, depth,
|
||||
stride * height * sizeof(uint8_t),
|
||||
data);
|
||||
pix, gc, buffer->width, buffer->height, 0, 0, 0, depth,
|
||||
stride * buffer->height * sizeof(uint8_t), data);
|
||||
free(data);
|
||||
xcb_free_gc(x11->xcb, gc);
|
||||
xcb_free_pixmap(x11->xcb, pix);
|
||||
|
@ -525,55 +479,32 @@ static bool output_cursor_to_picture(struct wlr_x11_output *output,
|
|||
}
|
||||
|
||||
static bool output_set_cursor(struct wlr_output *wlr_output,
|
||||
struct wlr_texture *texture, float scale,
|
||||
enum wl_output_transform transform,
|
||||
int32_t hotspot_x, int32_t hotspot_y, bool update_texture) {
|
||||
struct wlr_buffer *buffer, int32_t hotspot_x, int32_t hotspot_y) {
|
||||
struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
|
||||
struct wlr_x11_backend *x11 = output->x11;
|
||||
int width = 0, height = 0;
|
||||
|
||||
if (x11->argb32 == XCB_NONE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (texture != NULL) {
|
||||
width = texture->width * wlr_output->scale / scale;
|
||||
height = texture->height * wlr_output->scale / scale;
|
||||
|
||||
if (buffer != NULL) {
|
||||
if (hotspot_x < 0) {
|
||||
hotspot_x = 0;
|
||||
}
|
||||
if ((uint32_t)hotspot_x > texture->width) {
|
||||
hotspot_x = texture->width;
|
||||
if (hotspot_x > buffer->width) {
|
||||
hotspot_x = buffer->width;
|
||||
}
|
||||
if (hotspot_y < 0) {
|
||||
hotspot_y = 0;
|
||||
}
|
||||
if ((uint32_t)hotspot_y > texture->height) {
|
||||
hotspot_y = texture->height;
|
||||
if (hotspot_y > buffer->height) {
|
||||
hotspot_y = buffer->height;
|
||||
}
|
||||
}
|
||||
|
||||
struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
|
||||
wlr_box_transform(&hotspot, &hotspot,
|
||||
wlr_output_transform_invert(wlr_output->transform),
|
||||
width, height);
|
||||
bool success = output_cursor_to_picture(output, buffer);
|
||||
|
||||
if (!update_texture) {
|
||||
// This means we previously had a failure of some sort.
|
||||
if (texture != NULL && output->cursor.pic == XCB_NONE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update hotspot without changing cursor image
|
||||
update_x11_output_cursor(output, hotspot.x, hotspot.y);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool success = output_cursor_to_picture(output, texture, transform,
|
||||
width, height);
|
||||
|
||||
update_x11_output_cursor(output, hotspot.x, hotspot.y);
|
||||
update_x11_output_cursor(output, hotspot_x, hotspot_y);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
|
|
@ -34,9 +34,10 @@ struct wlr_drm_plane {
|
|||
|
||||
struct wlr_drm_format_set formats;
|
||||
|
||||
// Only used by cursor
|
||||
// Only used by cursor plane
|
||||
bool cursor_enabled;
|
||||
int32_t cursor_hotspot_x, cursor_hotspot_y;
|
||||
int cursor_width, cursor_height;
|
||||
int cursor_hotspot_x, cursor_hotspot_y;
|
||||
|
||||
union wlr_drm_plane_props props;
|
||||
};
|
||||
|
|
|
@ -43,6 +43,9 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
|
|||
struct wlr_drm_renderer *renderer);
|
||||
void finish_drm_renderer(struct wlr_drm_renderer *renderer);
|
||||
|
||||
bool init_drm_surface(struct wlr_drm_surface *surf,
|
||||
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
|
||||
const struct wlr_drm_format *drm_format);
|
||||
bool drm_surface_make_current(struct wlr_drm_surface *surf, int *buffer_age);
|
||||
void drm_surface_unset_current(struct wlr_drm_surface *surf);
|
||||
|
||||
|
@ -53,8 +56,12 @@ void drm_fb_destroy(struct wlr_drm_fb *fb);
|
|||
void drm_fb_clear(struct wlr_drm_fb **fb);
|
||||
void drm_fb_move(struct wlr_drm_fb **new, struct wlr_drm_fb **old);
|
||||
|
||||
struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
|
||||
struct wlr_buffer *buffer);
|
||||
bool drm_surface_render_black_frame(struct wlr_drm_surface *surf);
|
||||
|
||||
struct wlr_drm_format *drm_plane_pick_render_format(
|
||||
struct wlr_drm_plane *plane, struct wlr_drm_renderer *renderer);
|
||||
bool drm_plane_init_surface(struct wlr_drm_plane *plane,
|
||||
struct wlr_drm_backend *drm, int32_t width, uint32_t height,
|
||||
bool with_modifiers);
|
||||
|
|
|
@ -83,9 +83,7 @@ struct wlr_wl_output {
|
|||
struct {
|
||||
struct wlr_wl_pointer *pointer;
|
||||
struct wl_surface *surface;
|
||||
struct wlr_swapchain *swapchain;
|
||||
int32_t hotspot_x, hotspot_y;
|
||||
int32_t width, height;
|
||||
} cursor;
|
||||
};
|
||||
|
||||
|
|
|
@ -24,22 +24,15 @@ struct wlr_output_impl {
|
|||
/**
|
||||
* Set the output cursor plane image.
|
||||
*
|
||||
* The parameters describe the image texture, its scale and its transform.
|
||||
* If the scale and transform doesn't match the output's, the backend is
|
||||
* responsible for scaling and transforming the texture appropriately.
|
||||
* If texture is NULL, the cursor should be hidden.
|
||||
* If buffer is NULL, the cursor should be hidden.
|
||||
*
|
||||
* The hotspot indicates the offset that needs to be applied to the
|
||||
* top-left corner of the image to match the cursor position. In other
|
||||
* words, the image should be displayed at (x - hotspot_x, y - hotspot_y).
|
||||
* The hotspot is given in the texture's coordinate space.
|
||||
*
|
||||
* If update_texture is true, all parameters need to be taken into account.
|
||||
* If update_texture is false, only the hotspot is to be updated.
|
||||
*/
|
||||
bool (*set_cursor)(struct wlr_output *output, struct wlr_texture *texture,
|
||||
float scale, enum wl_output_transform transform,
|
||||
int32_t hotspot_x, int32_t hotspot_y, bool update_texture);
|
||||
bool (*set_cursor)(struct wlr_output *output, struct wlr_buffer *buffer,
|
||||
int hotspot_x, int hotspot_y);
|
||||
/**
|
||||
* Set the output cursor plane position.
|
||||
*
|
||||
|
|
|
@ -181,6 +181,8 @@ struct wlr_output {
|
|||
|
||||
struct wl_list cursors; // wlr_output_cursor::link
|
||||
struct wlr_output_cursor *hardware_cursor;
|
||||
struct wlr_swapchain *cursor_swapchain;
|
||||
struct wlr_buffer *cursor_front_buffer;
|
||||
int software_cursor_locks; // number of locks forcing software cursors
|
||||
|
||||
struct wl_listener display_destroy;
|
||||
|
|
|
@ -16,6 +16,11 @@
|
|||
#include <wlr/types/wlr_surface.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/util/region.h>
|
||||
#include "backend/backend.h"
|
||||
#include "render/allocator.h"
|
||||
#include "render/drm_format_set.h"
|
||||
#include "render/swapchain.h"
|
||||
#include "render/wlr_renderer.h"
|
||||
#include "util/global.h"
|
||||
#include "util/signal.h"
|
||||
|
||||
|
@ -385,6 +390,9 @@ void wlr_output_destroy(struct wlr_output *output) {
|
|||
wlr_output_cursor_destroy(cursor);
|
||||
}
|
||||
|
||||
wlr_swapchain_destroy(output->cursor_swapchain);
|
||||
wlr_buffer_unlock(output->cursor_front_buffer);
|
||||
|
||||
if (output->idle_frame != NULL) {
|
||||
wl_event_source_remove(output->idle_frame);
|
||||
}
|
||||
|
@ -829,8 +837,7 @@ void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
|
|||
|
||||
if (output->software_cursor_locks > 0 && output->hardware_cursor != NULL) {
|
||||
assert(output->impl->set_cursor);
|
||||
output->impl->set_cursor(output, NULL, 1,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
|
||||
output->impl->set_cursor(output, NULL, 0, 0);
|
||||
output_cursor_damage_whole(output->hardware_cursor);
|
||||
output->hardware_cursor = NULL;
|
||||
}
|
||||
|
@ -1001,8 +1008,62 @@ static void output_cursor_update_visible(struct wlr_output_cursor *cursor) {
|
|||
cursor->visible = visible;
|
||||
}
|
||||
|
||||
static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
|
||||
float scale = cursor->output->scale;
|
||||
static struct wlr_drm_format *output_pick_cursor_format(struct wlr_output *output) {
|
||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
||||
struct wlr_allocator *allocator = backend_get_allocator(output->backend);
|
||||
assert(renderer != NULL && allocator != NULL);
|
||||
|
||||
const struct wlr_drm_format_set *render_formats =
|
||||
wlr_renderer_get_render_formats(renderer);
|
||||
if (render_formats == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to get render formats");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const struct wlr_drm_format_set *display_formats;
|
||||
if (output->impl->get_cursor_formats) {
|
||||
display_formats =
|
||||
output->impl->get_cursor_formats(output, allocator->buffer_caps);
|
||||
if (display_formats == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to get display formats");
|
||||
return NULL;
|
||||
}
|
||||
} else {
|
||||
// The backend can display any format
|
||||
display_formats = render_formats;
|
||||
}
|
||||
|
||||
uint32_t fmt = DRM_FORMAT_ARGB8888;
|
||||
|
||||
const struct wlr_drm_format *render_format =
|
||||
wlr_drm_format_set_get(render_formats, fmt);
|
||||
if (render_format == NULL) {
|
||||
wlr_log(WLR_DEBUG, "Renderer doesn't support format 0x%"PRIX32, fmt);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const struct wlr_drm_format *display_format =
|
||||
wlr_drm_format_set_get(display_formats, fmt);
|
||||
if (display_format == NULL) {
|
||||
wlr_log(WLR_DEBUG, "Output doesn't support format 0x%"PRIX32, fmt);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_drm_format *format =
|
||||
wlr_drm_format_intersect(display_format, render_format);
|
||||
if (format == NULL) {
|
||||
wlr_log(WLR_DEBUG, "Failed to intersect display and render "
|
||||
"modifiers for format 0x%"PRIX32, fmt);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor) {
|
||||
struct wlr_output *output = cursor->output;
|
||||
|
||||
float scale = output->scale;
|
||||
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
||||
struct wlr_texture *texture = cursor->texture;
|
||||
if (cursor->surface != NULL) {
|
||||
|
@ -1010,25 +1071,150 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
|
|||
scale = cursor->surface->current.scale;
|
||||
transform = cursor->surface->current.transform;
|
||||
}
|
||||
if (texture == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (cursor->output->software_cursor_locks > 0) {
|
||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
||||
if (renderer == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to get backend renderer");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_allocator *allocator = backend_get_allocator(output->backend);
|
||||
if (allocator == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to get backend allocator");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int width = texture->width;
|
||||
int height = texture->height;
|
||||
if (output->impl->get_cursor_size) {
|
||||
// Apply hardware limitations on buffer size
|
||||
output->impl->get_cursor_size(cursor->output, &width, &height);
|
||||
if ((int)texture->width > width || (int)texture->height > height) {
|
||||
wlr_log(WLR_DEBUG, "Cursor texture too large (%dx%d), "
|
||||
"exceeds hardware limitations (%dx%d)", texture->width,
|
||||
texture->height, width, height);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (output->cursor_swapchain == NULL ||
|
||||
output->cursor_swapchain->width != width ||
|
||||
output->cursor_swapchain->height != height) {
|
||||
struct wlr_drm_format *format =
|
||||
output_pick_cursor_format(output);
|
||||
if (format == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to pick cursor format");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
wlr_swapchain_destroy(output->cursor_swapchain);
|
||||
output->cursor_swapchain = wlr_swapchain_create(allocator,
|
||||
width, height, format);
|
||||
if (output->cursor_swapchain == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to create cursor swapchain");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
struct wlr_buffer *buffer =
|
||||
wlr_swapchain_acquire(output->cursor_swapchain, NULL);
|
||||
if (buffer == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!wlr_renderer_bind_buffer(renderer, buffer)) {
|
||||
wlr_buffer_unlock(buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct wlr_box cursor_box = {
|
||||
.width = texture->width * output->scale / scale,
|
||||
.height = texture->height * output->scale / scale,
|
||||
};
|
||||
|
||||
float output_matrix[9];
|
||||
wlr_matrix_identity(output_matrix);
|
||||
if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
||||
struct wlr_box tr_size = {
|
||||
.width = buffer->width,
|
||||
.height = buffer->height,
|
||||
};
|
||||
wlr_box_transform(&tr_size, &tr_size, output->transform, 0, 0);
|
||||
|
||||
wlr_matrix_translate(output_matrix, buffer->width / 2.0,
|
||||
buffer->height / 2.0);
|
||||
wlr_matrix_transform(output_matrix, output->transform);
|
||||
wlr_matrix_translate(output_matrix, - tr_size.width / 2.0,
|
||||
- tr_size.height / 2.0);
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &cursor_box, transform, 0, output_matrix);
|
||||
|
||||
wlr_renderer_begin(renderer, width, height);
|
||||
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
|
||||
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0);
|
||||
wlr_renderer_end(renderer);
|
||||
|
||||
wlr_renderer_bind_buffer(renderer, NULL);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
|
||||
struct wlr_output *output = cursor->output;
|
||||
|
||||
if (!output->impl->set_cursor ||
|
||||
output->software_cursor_locks > 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
|
||||
if (cursor->output->impl->set_cursor && (hwcur == NULL || hwcur == cursor)) {
|
||||
// If the cursor was hidden or was a software cursor, the hardware
|
||||
// cursor position is outdated
|
||||
assert(cursor->output->impl->move_cursor);
|
||||
cursor->output->impl->move_cursor(cursor->output,
|
||||
(int)cursor->x, (int)cursor->y);
|
||||
if (cursor->output->impl->set_cursor(cursor->output, texture,
|
||||
scale, transform, cursor->hotspot_x, cursor->hotspot_y, true)) {
|
||||
cursor->output->hardware_cursor = cursor;
|
||||
return true;
|
||||
struct wlr_output_cursor *hwcur = output->hardware_cursor;
|
||||
if (hwcur != NULL && hwcur != cursor) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct wlr_texture *texture = cursor->texture;
|
||||
if (cursor->surface != NULL) {
|
||||
// TODO: try using the surface buffer directly
|
||||
texture = wlr_surface_get_texture(cursor->surface);
|
||||
}
|
||||
|
||||
// If the cursor was hidden or was a software cursor, the hardware
|
||||
// cursor position is outdated
|
||||
output->impl->move_cursor(cursor->output,
|
||||
(int)cursor->x, (int)cursor->y);
|
||||
|
||||
struct wlr_buffer *buffer = NULL;
|
||||
if (texture != NULL) {
|
||||
buffer = render_cursor_buffer(cursor);
|
||||
if (buffer == NULL) {
|
||||
wlr_log(WLR_ERROR, "Failed to render cursor buffer");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
struct wlr_box hotspot = {
|
||||
.x = cursor->hotspot_x,
|
||||
.y = cursor->hotspot_y,
|
||||
};
|
||||
wlr_box_transform(&hotspot, &hotspot,
|
||||
wlr_output_transform_invert(output->transform),
|
||||
buffer ? buffer->width : 0, buffer ? buffer->height : 0);
|
||||
|
||||
bool ok = output->impl->set_cursor(cursor->output, buffer,
|
||||
hotspot.x, hotspot.y);
|
||||
if (ok) {
|
||||
wlr_buffer_unlock(output->cursor_front_buffer);
|
||||
output->cursor_front_buffer = buffer;
|
||||
output->hardware_cursor = cursor;
|
||||
} else {
|
||||
wlr_buffer_unlock(buffer);
|
||||
}
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
|
||||
|
@ -1130,9 +1316,19 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
|
|||
if (cursor->output->hardware_cursor != cursor) {
|
||||
output_cursor_damage_whole(cursor);
|
||||
} else {
|
||||
struct wlr_buffer *buffer = cursor->output->cursor_front_buffer;
|
||||
|
||||
struct wlr_box hotspot = {
|
||||
.x = cursor->hotspot_x,
|
||||
.y = cursor->hotspot_y,
|
||||
};
|
||||
wlr_box_transform(&hotspot, &hotspot,
|
||||
wlr_output_transform_invert(cursor->output->transform),
|
||||
buffer ? buffer->width : 0, buffer ? buffer->height : 0);
|
||||
|
||||
assert(cursor->output->impl->set_cursor);
|
||||
cursor->output->impl->set_cursor(cursor->output, NULL,
|
||||
1, WL_OUTPUT_TRANSFORM_NORMAL, hotspot_x, hotspot_y, false);
|
||||
cursor->output->impl->set_cursor(cursor->output,
|
||||
buffer, hotspot.x, hotspot.y);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1156,8 +1352,7 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
|
|||
|
||||
if (cursor->output->hardware_cursor == cursor) {
|
||||
assert(cursor->output->impl->set_cursor);
|
||||
cursor->output->impl->set_cursor(cursor->output, NULL, 1,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
|
||||
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1219,8 +1414,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
|
|||
if (cursor->output->hardware_cursor == cursor) {
|
||||
// If this cursor was the hardware cursor, disable it
|
||||
if (cursor->output->impl->set_cursor) {
|
||||
cursor->output->impl->set_cursor(cursor->output, NULL, 1,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, true);
|
||||
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0);
|
||||
}
|
||||
cursor->output->hardware_cursor = NULL;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue