render/egl: remove unused gbm_device member
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@ -41,7 +41,6 @@ struct wlr_egl {
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EGLConfig config; // may be EGL_NO_CONFIG
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EGLConfig config; // may be EGL_NO_CONFIG
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EGLContext context;
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EGLContext context;
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EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT
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EGLDeviceEXT device; // may be EGL_NO_DEVICE_EXT
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struct gbm_device *gbm_device;
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struct {
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struct {
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// Display extensions
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// Display extensions
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@ -5,7 +5,6 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <gbm.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include <wlr/util/region.h>
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@ -488,10 +487,6 @@ void wlr_egl_destroy(struct wlr_egl *egl) {
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eglTerminate(egl->display);
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eglTerminate(egl->display);
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eglReleaseThread();
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eglReleaseThread();
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if (egl->gbm_device) {
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gbm_device_destroy(egl->gbm_device);
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}
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free(egl);
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free(egl);
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}
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}
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@ -1,7 +1,6 @@
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#include <assert.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <gbm.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/interface.h>
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