Merge branch 'master' into xdg-positioner

This commit is contained in:
Tony Crisci 2018-03-22 20:06:53 -04:00
commit 30b8fb5572
75 changed files with 3011 additions and 1897 deletions

View File

@ -173,7 +173,7 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
}
if (!wlr_egl_bind_display(&drm->renderer.egl, display)) {
wlr_log(L_INFO, "Failed to bind egl/wl display: %s", egl_error());
wlr_log(L_INFO, "Failed to bind egl/wl display");
}
drm->display_destroy.notify = handle_display_destroy;

View File

@ -15,9 +15,9 @@
#include <wayland-util.h>
#include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render.h>
#include <wlr/render/gles2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
@ -582,13 +582,10 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
return false;
}
// OpenGL will read the pixels out upside down,
// so we need to flip the image vertically
enum wl_output_transform transform = wlr_output_transform_compose(
wlr_output_transform_invert(output->transform),
WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_matrix_texture(plane->matrix, plane->surf.width, plane->surf.height,
transform);
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
wlr_matrix_projection(plane->matrix, plane->surf.width,
plane->surf.height, transform);
plane->wlr_tex =
wlr_render_texture_create(plane->surf.renderer->wlr_rend);
@ -643,20 +640,14 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888,
stride, width, height, buf);
glViewport(0, 0, plane->surf.width, plane->surf.height);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
struct wlr_renderer *rend = plane->surf.renderer->wlr_rend;
wlr_renderer_begin(rend, plane->surf.width, plane->surf.height);
wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 });
wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f);
wlr_renderer_end(rend);
float matrix[16];
wlr_texture_get_matrix(plane->wlr_tex, &matrix, &plane->matrix, 0, 0);
wlr_render_with_matrix(plane->surf.renderer->wlr_rend, plane->wlr_tex,
&matrix, 1.0f);
glFinish();
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, bo_stride);
glReadPixels(0, 0, plane->surf.width, plane->surf.height, GL_BGRA_EXT,
GL_UNSIGNED_BYTE, bo_data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride,
plane->surf.width, plane->surf.height, 0, 0, 0, 0, bo_data);
wlr_drm_surface_swap_buffers(&plane->surf, NULL);

View File

@ -1,15 +1,15 @@
#include <assert.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <gbm.h>
#include <GLES2/gl2.h>
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-util.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "backend/drm/drm.h"
#include "glapi.h"
@ -106,9 +106,6 @@ void wlr_drm_surface_finish(struct wlr_drm_surface *surf) {
return;
}
eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
}
@ -150,9 +147,10 @@ struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
}
wlr_drm_surface_make_current(surf, NULL);
glViewport(0, 0, surf->width, surf->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
struct wlr_renderer *renderer = surf->renderer->wlr_rend;
wlr_renderer_begin(renderer, surf->width, surf->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_renderer_end(renderer);
return wlr_drm_surface_swap_buffers(surf, NULL);
}
@ -177,12 +175,15 @@ static void free_eglimage(struct gbm_bo *bo, void *data) {
free(tex);
}
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) {
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
if (tex) {
return tex->tex;
}
// TODO: use wlr_texture_upload_dmabuf instead
tex = malloc(sizeof(*tex));
if (!tex) {
wlr_log_errno(L_ERROR, "Allocation failed");
@ -209,7 +210,7 @@ static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, str
tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
if (!tex->img) {
wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error());
wlr_log(L_ERROR, "Failed to create EGL image");
abort();
}
@ -226,26 +227,23 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
wlr_drm_surface_make_current(dest, NULL);
struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
assert(tex);
static const float matrix[16] = {
[0] = 2.0f,
[3] = -1.0f,
[5] = 2.0f,
[7] = -1.0f,
[10] = 1.0f,
[15] = 1.0f,
};
float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
glViewport(0, 0, dest->width, dest->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix, 1.0f);
struct wlr_renderer *renderer = dest->renderer->wlr_rend;
wlr_renderer_begin(renderer, dest->width, dest->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);
wlr_renderer_end(renderer);
return wlr_drm_surface_swap_buffers(dest, NULL);
}
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
int32_t width, uint32_t height, uint32_t format) {
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane,
struct wlr_drm_backend *drm, int32_t width, uint32_t height,
uint32_t format) {
if (!drm->parent) {
return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
format, GBM_BO_USE_SCANOUT);

View File

@ -1,8 +1,8 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/headless.h"
#include "util/signal.h"
@ -13,7 +13,7 @@ static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
}
return surf;
@ -120,16 +120,14 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%d",
wl_list_length(&backend->outputs) + 1);
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
NULL)) {
goto error;
}
glViewport(0, 0, wlr_output->width, wlr_output->height);
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
wlr_renderer_end(backend->renderer);
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);

View File

@ -1,5 +1,4 @@
#include <assert.h>
#include <GLES2/gl2.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
@ -9,6 +8,7 @@
#include <unistd.h>
#include <wayland-client.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
#include "util/signal.h"
@ -313,27 +313,26 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
output->egl_window = wl_egl_window_create(output->surface,
wlr_output->width, wlr_output->height);
output->egl_surface = wlr_egl_create_surface(&backend->egl, output->egl_window);
output->egl_surface = wlr_egl_create_surface(&backend->egl,
output->egl_window);
wl_display_roundtrip(output->backend->remote_display);
// start rendering loop per callbacks by rendering first frame
if (!eglMakeCurrent(output->backend->egl.display,
output->egl_surface, output->egl_surface,
output->backend->egl.context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
NULL)) {
goto error;
}
glViewport(0, 0, wlr_output->width, wlr_output->height);
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
wlr_renderer_end(backend->renderer);
output->frame_callback = wl_surface_frame(output->surface);
wl_callback_add_listener(output->frame_callback, &frame_listener, output);
if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
if (!wlr_egl_swap_buffers(&output->backend->egl, output->egl_surface,
NULL)) {
goto error;
}

View File

@ -26,6 +26,11 @@ static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
// GNOME sends a pointer enter when the surface is being destroyed
return;
}
if (wlr_wl_pointer->current_output) {
wl_list_remove(&wlr_wl_pointer->output_destroy_listener.link);
}
wl_signal_add(&output->wlr_output.events.destroy,
&wlr_wl_pointer->output_destroy_listener);
wlr_wl_pointer->current_output = output;
output->enter_serial = serial;
wlr_wl_output_update_cursor(output);
@ -49,7 +54,7 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
struct wlr_wl_pointer *wlr_wl_pointer =
(struct wlr_wl_pointer *)dev->pointer;
if (!wlr_wl_pointer->current_output) {
wlr_log(L_ERROR, "pointer motion event without current output");
wlr_log(L_DEBUG, "pointer motion event without current output");
return;
}
@ -231,6 +236,14 @@ static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
return wlr_device;
}
static void wlr_wl_pointer_handle_output_destroy(struct wl_listener *listener,
void *data) {
struct wlr_wl_pointer *wlr_wl_pointer =
wl_container_of(listener, wlr_wl_pointer, output_destroy_listener);
wlr_wl_pointer->current_output = NULL;
wl_list_remove(&wlr_wl_pointer->output_destroy_listener.link);
}
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) {
struct wlr_wl_backend *backend = data;
@ -243,6 +256,8 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer");
return;
}
wlr_wl_pointer->output_destroy_listener.notify =
wlr_wl_pointer_handle_output_destroy;
struct wlr_input_device *wlr_device;
if (!(wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_POINTER))) {

View File

@ -143,6 +143,7 @@ static bool handle_x11_event(struct wlr_x11_backend *x11, xcb_generic_event_t *e
};
wlr_signal_emit_safe(&x11->pointer.events.motion_absolute, &abs);
free(pointer);
break;
}
case XCB_CLIENT_MESSAGE: {
@ -317,12 +318,20 @@ static void wlr_x11_backend_destroy(struct wlr_backend *backend) {
wlr_signal_emit_safe(&backend->events.destroy, backend);
if (x11->event_source) {
wl_event_source_remove(x11->event_source);
}
wl_list_remove(&x11->display_destroy.link);
wl_event_source_remove(x11->frame_timer);
wlr_egl_finish(&x11->egl);
if (x11->xcb_conn) {
xcb_disconnect(x11->xcb_conn);
}
if (x11->xlib_conn) {
XCloseDisplay(x11->xlib_conn);
}
free(x11);
}

View File

@ -5,8 +5,8 @@
#include <wayland-client.h>
#include <wayland-egl.h>
#include <wlr/render/egl.h>
#include "xdg-shell-client-protocol.h"
#include "idle-inhibit-unstable-v1-client-protocol.h"
#include "xdg-shell-client-protocol.h"
#include <linux/input-event-codes.h>

View File

@ -1,11 +1,11 @@
#include <getopt.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <getopt.h>
#include <pthread.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <wayland-client.h>
#include <wlr/util/log.h>
#include "idle-client-protocol.h"

View File

@ -1,30 +1,30 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <assert.h>
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/xcursor.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/util/log.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_list.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/util/log.h>
#include <wlr/xcursor.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state;

View File

@ -1,29 +1,29 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 700
#include <GLES2/gl2.h>
#include <limits.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <unistd.h>
#include <limits.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wlr/util/log.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_keyboard.h>
#include <math.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state {
struct example_config *config;
@ -101,8 +101,8 @@ static void handle_output_frame(struct output_state *output,
struct wlr_output *wlr_output = output->output;
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
animate_cat(sample, output->output);
@ -111,18 +111,14 @@ static void handle_output_frame(struct output_state *output,
.width = 128, .height = 128,
};
if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
float matrix[16];
// transform global coordinates to local coordinates
double local_x = sample->x_offs;
double local_y = sample->y_offs;
wlr_output_layout_output_coords(sample->layout, output->output,
&local_x, &local_y);
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix, local_x, local_y);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix, 1.0f);
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, local_x, local_y, 1.0f);
}
wlr_renderer_end(sample->renderer);

View File

@ -1,30 +1,30 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <assert.h>
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <math.h>
#include <assert.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/xcursor.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/util/log.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_list.h>
#include "support/shared.h"
#include "support/config.h"
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/util/log.h>
#include <wlr/xcursor.h>
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/config.h"
#include "support/shared.h"
struct sample_state {
struct compositor_state *compositor;

View File

@ -1,23 +1,23 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/gles2.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include <math.h>
#include <xkbcommon/xkbcommon.h>
#include "support/shared.h"
#include "support/config.h"
#include "support/cat.h"
@ -43,16 +43,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
for (int y = -128 + (int)odata->y_offs; y < height; y += 128) {
for (int x = -128 + (int)odata->x_offs; x < width; x += 128) {
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix, x, y);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix, 1.0f);
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, x, y, 1.0f);
}
}

View File

@ -26,6 +26,7 @@
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -36,33 +37,22 @@
#include <wayland-client.h>
#include <wlr/util/log.h>
#include "screenshooter-client-protocol.h"
#include "util/os-compatibility.h"
static struct wl_shm *shm = NULL;
static struct orbital_screenshooter *screenshooter = NULL;
static struct wl_list output_list;
int min_x, min_y, max_x, max_y;
int buffer_copy_done;
static bool buffer_copy_done;
struct screenshooter_output {
struct wl_output *output;
struct wl_buffer *buffer;
int width, height, offset_x, offset_y;
enum wl_output_transform transform;
void *data;
int width, height;
struct wl_list link;
};
static void output_handle_geometry(void *data, struct wl_output *wl_output,
int x, int y, int physical_width, int physical_height, int subpixel,
const char *make, const char *model, int transform) {
struct screenshooter_output *output = wl_output_get_user_data(wl_output);
if (wl_output == output->output) {
output->offset_x = x;
output->offset_y = y;
output->transform = transform;
}
// No-op
}
static void output_handle_mode(void *data, struct wl_output *wl_output,
@ -86,7 +76,7 @@ static const struct wl_output_listener output_listener = {
};
static void screenshot_done(void *data, struct orbital_screenshot *screenshot) {
buffer_copy_done = 1;
buffer_copy_done = true;
}
static const struct orbital_screenshot_listener screenshot_listener = {
@ -113,7 +103,7 @@ static void handle_global(void *data, struct wl_registry *registry,
static void handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name) {
// Unimplemented
// Who cares?
}
static const struct wl_registry_listener registry_listener = {
@ -123,14 +113,15 @@ static const struct wl_registry_listener registry_listener = {
static int backingfile(off_t size) {
char template[] = "/tmp/wlroots-shared-XXXXXX";
int fd, ret;
fd = mkstemp(template);
int fd = mkstemp(template);
if (fd < 0) {
return -1;
}
while ((ret = ftruncate(fd, size)) == EINTR) {}
int ret;
while ((ret = ftruncate(fd, size)) == EINTR) {
// No-op
}
if (ret < 0) {
close(fd);
return -1;
@ -140,7 +131,6 @@ static int backingfile(off_t size) {
return fd;
}
static struct wl_buffer *create_shm_buffer(int width, int height,
void **data_out) {
int stride = width * 4;
@ -170,91 +160,8 @@ static struct wl_buffer *create_shm_buffer(int width, int height,
return buffer;
}
static void write_image(const char *filename, int width, int height) {
int buffer_stride = width * 4;
void *data = calloc(1, buffer_stride * height);
if (!data) {
return;
}
struct screenshooter_output *output, *next;
wl_list_for_each_safe(output, next, &output_list, link) {
int output_stride = output->width * 4;
uint32_t *src = (uint32_t *)output->data;
uint32_t *dst = (uint32_t *)(data +
(output->offset_y - min_y) * buffer_stride +
(output->offset_x - min_x) * 4);
switch (output->transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
for (int i = 0; i < output->height; i++) {
memcpy(dst, src, output_stride);
dst += width;
src += output->width;
}
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
for (int i = 0; i < output->height; ++i) {
for (int j = 0; j < output->width; ++j) {
dst[i * width + j] =
src[i * output->width + output->width - 1 - j];
}
}
break;
case WL_OUTPUT_TRANSFORM_90:
for (int i = 0; i < output->width; ++i) {
for (int j = 0; j < output->height; ++j) {
dst[i * width + j] =
src[j * output->width + output->width - 1 - i];
}
}
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
for (int i = 0; i < output->width; ++i) {
for (int j = 0; j < output->height; ++j) {
dst[i * width + j] =
src[(output->height - 1 - j) * output->width + output->width - 1 - i];
}
}
break;
case WL_OUTPUT_TRANSFORM_180:
for (int i = 0; i < output->height; ++i) {
for (int j = 0; j < output->width; ++j) {
dst[i * width + j] =
src[(output->height - 1 - i) * output->width + output->width - 1 - j];
}
}
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
for (int i = 0; i < output->height; ++i) {
for (int j = 0; j < output->width; ++j) {
dst[i * width + j] =
src[(output->height - 1 - i) * output->width + j];
}
}
break;
case WL_OUTPUT_TRANSFORM_270:
for (int i = 0; i < output->width; ++i) {
for (int j = 0; j < output->height; ++j) {
dst[i * width + j] =
src[(output->height - 1 - j) * output->width + i];
}
}
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
for (int i = 0; i < output->width; ++i) {
for (int j = 0; j < output->height; ++j) {
dst[i * width + j] =
src[j * output->width + i];
}
}
break;
}
free(output);
}
static void write_image(const char *filename, int width, int height,
void *data) {
char size[10 + 1 + 10 + 2 + 1]; // int32_t are max 10 digits
sprintf(size, "%dx%d+0", width, height);
@ -270,12 +177,11 @@ static void write_image(const char *filename, int width, int height) {
exit(EXIT_FAILURE);
} else if (child != 0) {
close(fd[0]);
if (write(fd[1], data, buffer_stride * height) < 0) {
if (write(fd[1], data, 4 * width * height) < 0) {
fprintf(stderr, "write() failed: %s\n", strerror(errno));
exit(EXIT_FAILURE);
}
close(fd[1]);
free(data);
waitpid(child, NULL, 0);
} else {
close(fd[1]);
@ -293,38 +199,9 @@ static void write_image(const char *filename, int width, int height) {
}
}
static int set_buffer_size(int *width, int *height) {
int owidth, oheight;
min_x = min_y = INT_MAX;
max_x = max_y = INT_MIN;
struct screenshooter_output *output;
wl_list_for_each(output, &output_list, link) {
if (output->transform & 0x1) {
owidth = output->height;
oheight = output->width;
} else {
owidth = output->width;
oheight = output->height;
}
min_x = MIN(min_x, output->offset_x);
min_y = MIN(min_y, output->offset_y);
max_x = MAX(max_x, output->offset_x + owidth);
max_y = MAX(max_y, output->offset_y + oheight);
}
if (max_x <= min_x || max_y <= min_y) {
return -1;
}
*width = max_x - min_x;
*height = max_y - min_y;
return 0;
}
int main(int argc, char *argv[]) {
wlr_log_init(L_DEBUG, NULL);
struct wl_display * display = wl_display_connect(NULL);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
@ -342,27 +219,31 @@ int main(int argc, char *argv[]) {
return -1;
}
int width, height;
if (set_buffer_size(&width, &height)) {
fprintf(stderr, "cannot set buffer size\n");
return -1;
}
int i = 0;
struct screenshooter_output *output;
wl_list_for_each(output, &output_list, link) {
output->buffer = create_shm_buffer(output->width, output->height, &output->data);
if (output->buffer == NULL) {
void *data = NULL;
struct wl_buffer *buffer =
create_shm_buffer(output->width, output->height, &data);
if (buffer == NULL) {
return -1;
}
struct orbital_screenshot *screenshot = orbital_screenshooter_shoot(
screenshooter, output->output, output->buffer);
orbital_screenshot_add_listener(screenshot, &screenshot_listener, screenshot);
buffer_copy_done = 0;
screenshooter, output->output, buffer);
orbital_screenshot_add_listener(screenshot, &screenshot_listener,
screenshot);
buffer_copy_done = false;
while (!buffer_copy_done) {
wl_display_roundtrip(display);
}
char filename[24 + 10]; // int32_t are max 10 digits
snprintf(filename, sizeof(filename), "wayland-screenshot-%d.png", i);
write_image(filename, output->width, output->height, data);
wl_buffer_destroy(buffer);
++i;
}
write_image("wayland-screenshot.png", width, height);
return EXIT_SUCCESS;
}

View File

@ -1,11 +1,11 @@
#define _POSIX_C_SOURCE 199309L
#include <string.h>
#include <GLES2/gl2.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <inttypes.h>
#include <wayland-server.h>
#include <GLES2/gl2.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output.h>

View File

@ -1,27 +1,27 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/util/log.h>
#include <math.h>
#include "support/shared.h"
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/shared.h"
struct sample_state {
struct wlr_renderer *renderer;
@ -46,10 +46,10 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
float matrix[9];
float distance = 0.8f * (1 - sample->distance);
float tool_color[4] = { distance, distance, distance, 1 };
for (size_t i = 0; sample->button && i < 4; ++i) {
@ -65,9 +65,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.x = left, .y = top,
.width = pad_width, .height = pad_height,
};
wlr_matrix_project_box(&matrix, &box, 0, 0,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &sample->pad_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, 0, wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, sample->pad_color, matrix);
if (sample->proximity) {
struct wlr_box box = {
@ -76,16 +75,16 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.width = 16 * (sample->pressure + 1),
.height = 16 * (sample->pressure + 1),
};
wlr_matrix_project_box(&matrix, &box, 0, sample->ring,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, sample->ring,
wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, tool_color, matrix);
box.x += sample->x_tilt;
box.y += sample->y_tilt;
box.width /= 2;
box.height /= 2;
wlr_matrix_project_box(&matrix, &box, 0, 0,
&wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
wlr_matrix_project_box(matrix, &box, 0, 0,
wlr_output->transform_matrix);
wlr_render_colored_quad(sample->renderer, tool_color, matrix);
}
wlr_renderer_end(sample->renderer);

View File

@ -1,25 +1,25 @@
#define _POSIX_C_SOURCE 199309L
#define _XOPEN_SOURCE 500
#include <GLES2/gl2.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <stdint.h>
#include <math.h>
#include <wayland-server.h>
#include <wayland-server-protocol.h>
#include <xkbcommon/xkbcommon.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "support/shared.h"
#include <xkbcommon/xkbcommon.h>
#include "support/cat.h"
#include "support/shared.h"
struct sample_state {
struct wlr_renderer *renderer;
@ -42,18 +42,15 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
wlr_texture_get_matrix(sample->cat_texture, &matrix,
&wlr_output->transform_matrix,
(int)(p->x * width) - sample->cat_texture->width / 2,
(int)(p->y * height) - sample->cat_texture->height / 2);
wlr_render_with_matrix(sample->renderer,
sample->cat_texture, &matrix, 1.0f);
int x = (int)(p->x * width) - sample->cat_texture->width / 2;
int y = (int)(p->y * height) - sample->cat_texture->height / 2;
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, x, y, 1.0f);
}
wlr_renderer_end(sample->renderer);

View File

@ -26,7 +26,7 @@ struct wlr_drm_plane {
struct wlr_drm_surface mgpu_surf;
// Only used by cursor
float matrix[16];
float matrix[9];
struct wlr_texture *wlr_tex;
struct gbm_bo *cursor_bo;
bool cursor_enabled;

View File

@ -5,7 +5,7 @@
#include <gbm.h>
#include <stdbool.h>
#include <stdint.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_drm_backend;
struct wlr_drm_plane;

View File

@ -7,8 +7,8 @@
#include <wayland-server.h>
#include <wayland-util.h>
#include <wlr/backend/wayland.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
struct wlr_wl_backend {
@ -71,6 +71,7 @@ struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_backend_output *current_output;
struct wl_listener output_destroy_listener;
};
void wlr_wl_registry_poll(struct wlr_wl_backend *backend);

View File

@ -9,24 +9,33 @@
#include <stdint.h>
#include <string.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
struct pixel_format {
struct gles2_pixel_format {
uint32_t wl_format;
GLint gl_format, gl_type;
int depth, bpp;
GLuint *shader;
bool has_alpha;
};
struct wlr_gles2_renderer {
struct wlr_renderer wlr_renderer;
struct wlr_egl *egl;
struct {
GLuint quad;
GLuint ellipse;
GLuint tex_rgba;
GLuint tex_rgbx;
GLuint tex_ext;
} shaders;
};
struct wlr_gles2_texture {
@ -34,36 +43,20 @@ struct wlr_gles2_texture {
struct wlr_egl *egl;
GLuint tex_id;
const struct pixel_format *pixel_format;
const struct gles2_pixel_format *pixel_format;
EGLImageKHR image;
GLenum target;
};
struct shaders {
bool initialized;
GLuint rgba, rgbx;
GLuint quad;
GLuint ellipse;
GLuint external;
};
extern struct shaders shaders;
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len);
struct wlr_texture *gles2_texture_create();
struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];
extern const GLchar ellipse_fragment_src[];
extern const GLchar vertex_src[];
extern const GLchar fragment_src_rgba[];
extern const GLchar fragment_src_rgbx[];
extern const GLchar fragment_src_external[];
bool _gles2_flush_errors(const char *file, int line);
#define gles2_flush_errors(...) \
_gles2_flush_errors(wlr_strip_path(__FILE__), __LINE__)
#define GL_CALL(func) func; gles2_flush_errors()
void gles2_push_marker(const char *file, const char *func);
void gles2_pop_marker(void);
#define GLES2_DEBUG_PUSH gles2_push_marker(wlr_strip_path(__FILE__), __func__)
#define GLES2_DEBUG_POP gles2_pop_marker()
#endif

View File

@ -7,6 +7,7 @@
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_gamma_control.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_list.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
@ -46,6 +47,7 @@ struct roots_desktop {
struct wlr_primary_selection_device_manager *primary_selection_device_manager;
struct wlr_idle *idle;
struct wlr_idle_inhibit_manager_v1 *idle_inhibit;
struct wlr_linux_dmabuf *linux_dmabuf;
struct wl_listener new_output;
struct wl_listener layout_change;
@ -71,14 +73,16 @@ struct roots_output *desktop_output_from_wlr_output(
struct roots_view *desktop_view_at(struct roots_desktop *desktop, double lx,
double ly, struct wlr_surface **surface, double *sx, double *sy);
void view_init(struct roots_view *view, struct roots_desktop *desktop);
void view_finish(struct roots_view *view);
struct roots_view *view_create(struct roots_desktop *desktop);
void view_destroy(struct roots_view *view);
void view_activate(struct roots_view *view, bool activate);
void view_apply_damage(struct roots_view *view);
void view_damage_whole(struct roots_view *view);
void view_update_position(struct roots_view *view, double x, double y);
void view_update_size(struct roots_view *view, uint32_t width, uint32_t height);
void view_initial_focus(struct roots_view *view);
void view_map(struct roots_view *view, struct wlr_surface *surface);
void view_unmap(struct roots_view *view);
void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data);
void handle_xdg_shell_surface(struct wl_listener *listener, void *data);

View File

@ -39,6 +39,7 @@ struct roots_seat_view {
struct wl_list link; // roots_seat::views
struct wl_listener view_unmap;
struct wl_listener view_destroy;
};

View File

@ -5,7 +5,7 @@
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/config.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_data_device.h>
#ifdef WLR_HAS_XWAYLAND
#include <wlr/xwayland.h>

View File

@ -27,6 +27,8 @@ struct roots_xdg_surface_v6 {
struct wl_listener destroy;
struct wl_listener new_popup;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_maximize;
@ -42,6 +44,8 @@ struct roots_xdg_surface {
struct wl_listener destroy;
struct wl_listener new_popup;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_maximize;
@ -128,6 +132,7 @@ struct roots_view {
struct wl_listener new_subsurface;
struct {
struct wl_signal unmap;
struct wl_signal destroy;
} events;
@ -140,6 +145,7 @@ struct roots_view {
void (*maximize)(struct roots_view *view, bool maximized);
void (*set_fullscreen)(struct roots_view *view, bool fullscreen);
void (*close)(struct roots_view *view);
void (*destroy)(struct roots_view *view);
};
struct roots_view_child {
@ -181,7 +187,6 @@ struct roots_xdg_popup {
struct wl_listener new_popup;
};
struct roots_view *view_create();
void view_get_box(const struct roots_view *view, struct wlr_box *box);
void view_activate(struct roots_view *view, bool active);
void view_move(struct roots_view *view, double x, double y);

View File

@ -11,16 +11,39 @@ struct wlr_backend {
const struct wlr_backend_impl *impl;
struct {
/** Raised when destroyed, passed the wlr_backend reference */
struct wl_signal destroy;
/** Raised when new inputs are added, passed the wlr_input_device */
struct wl_signal new_input;
/** Raised when new outputs are added, passed the wlr_output */
struct wl_signal new_output;
} events;
};
/**
* Automatically initializes the most suitable backend given the environment.
* Will always return a multibackend. The backend is created but not started.
* Returns NULL on failure.
*/
struct wlr_backend *wlr_backend_autocreate(struct wl_display *display);
/**
* Start the backend. This may signal new_input or new_output immediately, but
* may also wait until the display's event loop begins. Returns false on
* failure.
*/
bool wlr_backend_start(struct wlr_backend *backend);
/**
* Destroy the backend and clean up all of its resources. Normally called
* automatically when the wl_display is destroyed.
*/
void wlr_backend_destroy(struct wlr_backend *backend);
/**
* Obtains the wlr_egl reference this backend is using.
*/
struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend);
/**
* Obtains the wlr_renderer reference this backend is using.
*/
struct wlr_renderer *wlr_backend_get_renderer(struct wlr_backend *backend);
uint32_t usec_to_msec(uint64_t usec);

View File

@ -6,6 +6,13 @@
#include <wlr/backend/session.h>
#include <wlr/types/wlr_output.h>
/**
* Creates a DRM backend using the specified GPU file descriptor (typically from
* a device node in /dev/dri).
*
* To slave this to another DRM backend, pass it as the parent (which _must_ be
* a DRM backend, other kinds of backends raise SIGABRT).
*/
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, int gpu_fd, struct wlr_backend *parent);

View File

@ -5,9 +5,23 @@
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output.h>
/**
* Creates a headless backend. A headless backend has no outputs or inputs by
* default.
*/
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
/**
* Create a new headless output backed by an in-memory EGL framebuffer. You can
* read pixels from this framebuffer via wlr_renderer_read_pixels but it is
* otherwise not displayed.
*/
struct wlr_output *wlr_headless_add_output(struct wlr_backend *backend,
unsigned int width, unsigned int height);
/**
* Creates a new input device. The caller is responsible for manually raising
* any event signals on the new input device if it wants to simulate input
* events.
*/
struct wlr_input_device *wlr_headless_add_input_device(
struct wlr_backend *backend, enum wlr_input_device_type type);
bool wlr_backend_is_headless(struct wlr_backend *backend);

View File

@ -12,6 +12,10 @@ struct wlr_backend_impl {
struct wlr_renderer *(*get_renderer)(struct wlr_backend *backend);
};
/**
* Initializes common state on a wlr_backend and sets the implementation to the
* provided wlr_backend_impl reference.
*/
void wlr_backend_init(struct wlr_backend *backend,
const struct wlr_backend_impl *impl);

View File

@ -9,7 +9,9 @@
struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
struct wlr_session *session);
struct libinput_device *wlr_libinput_get_device_handle(struct wlr_input_device *dev);
/** Gets the underlying libinput_device handle for the given wlr_input_device */
struct libinput_device *wlr_libinput_get_device_handle(
struct wlr_input_device *dev);
bool wlr_backend_is_libinput(struct wlr_backend *backend);
bool wlr_input_device_is_libinput(struct wlr_input_device *device);

View File

@ -4,11 +4,21 @@
#include <wlr/backend.h>
#include <wlr/backend/session.h>
/**
* Creates a multi-backend. Multi-backends wrap an arbitrary number of backends
* and aggregate their new_output/new_input signals.
*/
struct wlr_backend *wlr_multi_backend_create(struct wl_display *display);
/**
* Adds the given backend to the multi backend. This should be done before the
* new backend is started.
*/
void wlr_multi_backend_add(struct wlr_backend *multi,
struct wlr_backend *backend);
void wlr_multi_backend_remove(struct wlr_backend *multi,
struct wlr_backend *backend);
bool wlr_backend_is_multi(struct wlr_backend *backend);
struct wlr_session *wlr_multi_get_session(struct wlr_backend *base);
bool wlr_multi_is_empty(struct wlr_backend *backend);

View File

@ -1,149 +0,0 @@
#ifndef WLR_RENDER_H
#define WLR_RENDER_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
struct wlr_texture;
struct wlr_renderer;
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *output);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
* Requests a texture handle from this renderer.
*/
struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture using the provided matrix. A typical texture
* rendering goes like so:
*
* struct wlr_renderer *renderer;
* struct wlr_texture *texture;
* float projection[16];
* float matrix[16];
* wlr_texture_get_matrix(texture, &matrix, &projection, 123, 321);
* wlr_render_with_matrix(renderer, texture, &matrix, 0.5f);
*
* This will render the texture at <123, 321> with an alpha channel of 0.5.
*/
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float (*matrix)[16], float alpha);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*/
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
/**
* Checks if a format is supported.
*/
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);
struct wlr_texture_impl;
struct wlr_texture {
struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
int width, height;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns.
*/
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns. Under some circumstances, this function may re-upload the entire
* buffer - therefore, the entire buffer must be valid.
*/
bool wlr_texture_update_pixels(struct wlr_texture *surf,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels);
/**
* Copies pixels from a wl_shm_buffer into this texture. The buffer is not
* accessed after this function returns.
*/
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
struct wl_shm_buffer *shm);
/**
* Attaches the contents from the given wl_drm wl_buffer resource onto the
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
* buffer is not accessed after this function returns. Under some circumstances,
* this function may re-upload the entire buffer - therefore, the entire buffer
* must be valid.
*/
bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
/**
* Prepares a matrix with the appropriate scale for the given texture and
* multiplies it with the projection, producing a matrix that the shader can
* muptlipy vertex coordinates with to get final screen coordinates.
*
* The projection matrix is assumed to be an orthographic projection of [0,
* width) and [0, height], and the x and y coordinates provided are used as
* such.
*/
void wlr_texture_get_matrix(struct wlr_texture *texture,
float (*matrix)[16], const float (*projection)[16], int x, int y);
/**
* Destroys this wlr_texture.
*/
void wlr_texture_destroy(struct wlr_texture *texture);
#endif

View File

@ -6,6 +6,7 @@
#include <pixman.h>
#include <stdbool.h>
#include <wayland-server.h>
#include <wlr/types/wlr_linux_dmabuf.h>
struct wlr_egl {
EGLDisplay display;
@ -18,6 +19,8 @@ struct wlr_egl {
struct {
bool buffer_age;
bool swap_buffers_with_damage;
bool dmabuf_import;
bool dmabuf_import_modifiers;
} egl_exts;
struct wl_display *wl_display;
@ -61,16 +64,36 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl,
EGLenum target, EGLClientBuffer buffer, const EGLint *attribs);
/**
* Creates an egl image from the given dmabuf attributes. Check usability
* of the dmabuf with wlr_egl_check_import_dmabuf once first.
*/
EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attributes);
/**
* Try to import the given dmabuf. On success return true false otherwise.
* If this succeeds the dmabuf can be used for rendering on a texture
*/
bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer *dmabuf);
/**
* Get the available dmabuf formats
*/
int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int **formats);
/**
* Get the available dmabuf modifiers for a given format
*/
int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, int format,
uint64_t **modifiers);
/**
* Destroys an egl image created with the given wlr_egl.
*/
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
/**
* Returns a string for the last error ocurred with egl.
*/
const char *egl_error(void);
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age);

View File

@ -2,7 +2,7 @@
#define WLR_RENDER_GLES2_H
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend);

View File

@ -5,28 +5,32 @@
#include <EGL/eglext.h>
#include <stdbool.h>
#include <wayland-server-protocol.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_output.h>
struct wlr_renderer_impl;
struct wlr_renderer {
struct wlr_renderer_impl *impl;
const struct wlr_renderer_impl *impl;
};
struct wlr_renderer_impl {
void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output);
void (*begin)(struct wlr_renderer *renderer, uint32_t width,
uint32_t height);
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float (*color)[4]);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
bool (*render_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const float (*matrix)[16], float alpha);
bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const float matrix[static 9],
float alpha);
void (*render_quad)(struct wlr_renderer *renderer,
const float (*color)[4], const float (*matrix)[16]);
const float color[static 4], const float matrix[static 9]);
void (*render_ellipse)(struct wlr_renderer *renderer,
const float (*color)[4], const float (*matrix)[16]);
const float color[static 4], const float matrix[static 9]);
const enum wl_shm_format *(*formats)(
struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer,
@ -41,7 +45,7 @@ struct wlr_renderer_impl {
};
void wlr_renderer_init(struct wlr_renderer *renderer,
struct wlr_renderer_impl *impl);
const struct wlr_renderer_impl *impl);
struct wlr_texture_impl {
bool (*upload_pixels)(struct wlr_texture *texture,
@ -58,17 +62,15 @@ struct wlr_texture_impl {
struct wl_resource *drm_buf);
bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
uint32_t width, uint32_t height);
void (*get_matrix)(struct wlr_texture *state,
float (*matrix)[16], const float (*projection)[16], int x, int y);
bool (*upload_dmabuf)(struct wlr_texture *texture,
struct wl_resource *dmabuf_resource);
void (*get_buffer_size)(struct wlr_texture *texture,
struct wl_resource *resource, int *width, int *height);
void (*bind)(struct wlr_texture *texture);
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
struct wlr_texture_impl *impl);
void wlr_texture_bind(struct wlr_texture *texture);
const struct wlr_texture_impl *impl);
void wlr_texture_get_buffer_size(struct wlr_texture *texture,
struct wl_resource *resource, int *width, int *height);

View File

@ -1,22 +0,0 @@
#ifndef WLR_RENDER_MATRIX_H
#define WLR_RENDER_MATRIX_H
#include <stdint.h>
#include <wlr/types/wlr_box.h>
void wlr_matrix_identity(float (*output)[16]);
void wlr_matrix_translate(float (*output)[16], float x, float y, float z);
void wlr_matrix_scale(float (*output)[16], float x, float y, float z);
void wlr_matrix_rotate(float (*output)[16], float radians);
void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]);
enum wl_output_transform;
void wlr_matrix_transform(float mat[static 16],
enum wl_output_transform transform);
void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform);
void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box,
enum wl_output_transform transform, float rotation, float
(*projection)[16]);
#endif

View File

@ -0,0 +1,75 @@
#ifndef WLR_RENDER_WLR_RENDERER_H
#define WLR_RENDER_WLR_RENDERER_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
struct wlr_output;
struct wlr_renderer;
void wlr_renderer_begin(struct wlr_renderer *r, int width, int height);
void wlr_renderer_end(struct wlr_renderer *r);
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
/**
* Defines a scissor box. Only pixels that lie within the scissor box can be
* modified by drawing functions. Providing a NULL `box` disables the scissor
* box.
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
* Requests a texture handle from this renderer.
*/
struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture.
*/
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha);
/**
* Renders the requested texture using the provided matrix.
*/
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float matrix[static 9], float alpha);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float color[static 4], const float matrix[static 9]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r,
size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*/
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
/**
* Checks if a format is supported.
*/
bool wlr_renderer_format_supported(struct wlr_renderer *r,
enum wl_shm_format fmt);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);
#endif

View File

@ -0,0 +1,69 @@
#ifndef WLR_RENDER_WLR_TEXTURE_H
#define WLR_RENDER_WLR_TEXTURE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
struct wlr_texture_impl;
struct wlr_texture {
const struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
int width, height;
bool inverted_y;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns.
*/
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns. Under some circumstances, this function may re-upload the entire
* buffer - therefore, the entire buffer must be valid.
*/
bool wlr_texture_update_pixels(struct wlr_texture *surf,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels);
/**
* Copies pixels from a wl_shm_buffer into this texture. The buffer is not
* accessed after this function returns.
*/
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
struct wl_shm_buffer *shm);
/**
* Attaches the contents from the given wl_drm wl_buffer resource onto the
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
bool wlr_texture_upload_dmabuf(struct wlr_texture *tex,
struct wl_resource *dmabuf_resource);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
* buffer is not accessed after this function returns. Under some circumstances,
* this function may re-upload the entire buffer - therefore, the entire buffer
* must be valid.
*/
bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
/**
* Destroys this wlr_texture.
*/
void wlr_texture_destroy(struct wlr_texture *texture);
#endif

View File

@ -2,7 +2,7 @@
#define WLR_TYPES_WLR_COMPOSITOR_H
#include <wayland-server.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_compositor {
struct wl_global *wl_global;

View File

@ -0,0 +1,84 @@
#ifndef WLR_TYPES_WLR_LINUX_DMABUF_H
#define WLR_TYPES_WLR_LINUX_DMABUF_H
#define WLR_LINUX_DMABUF_MAX_PLANES 4
#include <stdint.h>
#include <wayland-server-protocol.h>
/* So we don't have to pull in linux specific drm headers */
#ifndef DRM_FORMAT_MOD_INVALID
#define DRM_FORMAT_MOD_INVALID ((1ULL<<56) - 1)
#endif
struct wlr_dmabuf_buffer_attribs {
/* set via params_add */
int n_planes;
uint32_t offset[WLR_LINUX_DMABUF_MAX_PLANES];
uint32_t stride[WLR_LINUX_DMABUF_MAX_PLANES];
uint64_t modifier[WLR_LINUX_DMABUF_MAX_PLANES];
int fd[WLR_LINUX_DMABUF_MAX_PLANES];
/* set via params_create */
int32_t width;
int32_t height;
uint32_t format;
uint32_t flags; /* enum zlinux_buffer_params_flags */
};
struct wlr_dmabuf_buffer {
struct wlr_egl *egl;
struct wl_resource *buffer_resource;
struct wl_resource *params_resource;
struct wlr_dmabuf_buffer_attribs attributes;
};
/**
* Returns true if the given resource was created via the linux-dmabuf
* buffer protocol, false otherwise
*/
bool wlr_dmabuf_resource_is_buffer(struct wl_resource *buffer_resource);
/**
* Returns the wlr_dmabuf_buffer if the given resource was created
* via the linux-dmabuf buffer protocol
*/
struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_buffer_resource(
struct wl_resource *buffer_resource);
/**
* Returns the wlr_dmabuf_buffer if the given resource was created
* via the linux-dmabuf params protocol
*/
struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_params_resource(
struct wl_resource *params_resource);
/**
* Returns true if the given dmabuf has y-axis inverted, false otherwise
*/
bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf);
/* the protocol interface */
struct wlr_linux_dmabuf {
struct wl_global *wl_global;
struct wl_listener display_destroy;
struct wlr_egl *egl;
};
/**
* Create linux-dmabuf interface
*/
struct wlr_linux_dmabuf *wlr_linux_dmabuf_create(struct wl_display *display,
struct wlr_egl *egl);
/**
* Destroy the linux-dmabuf interface
*/
void wlr_linux_dmabuf_destroy(struct wlr_linux_dmabuf *linux_dmabuf);
/**
* Returns the wlr_linux_dmabuf if the given resource was created
* via the linux_dmabuf protocol
*/
struct wlr_linux_dmabuf *wlr_linux_dmabuf_from_resource(
struct wl_resource *resource);
#endif

View File

@ -0,0 +1,22 @@
#ifndef WLR_TYPES_WLR_MATRIX_H
#define WLR_TYPES_WLR_MATRIX_H
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
void wlr_matrix_identity(float mat[static 9]);
void wlr_matrix_multiply(float mat[static 9], const float a[static 9],
const float b[static 9]);
void wlr_matrix_transpose(float mat[static 9], const float a[static 9]);
void wlr_matrix_translate(float mat[static 9], float x, float y);
void wlr_matrix_scale(float mat[static 9], float x, float y);
void wlr_matrix_rotate(float mat[static 9], float rad);
void wlr_matrix_transform(float mat[static 9],
enum wl_output_transform transform);
void wlr_matrix_projection(float mat[static 9], int width, int height,
enum wl_output_transform transform);
void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box,
enum wl_output_transform transform, float rotation,
const float projection[static 9]);
#endif

View File

@ -76,7 +76,7 @@ struct wlr_output {
// damage for cursors and fullscreen surface, in output-local coordinates
pixman_region32_t damage;
bool frame_pending;
float transform_matrix[16];
float transform_matrix[9];
struct {
struct wl_signal frame;

View File

@ -70,8 +70,8 @@ struct wlr_surface {
struct wlr_surface_state *current, *pending;
const char *role; // the lifetime-bound role or null
float buffer_to_surface_matrix[16];
float surface_to_buffer_matrix[16];
float buffer_to_surface_matrix[9];
float surface_to_buffer_matrix[9];
struct {
struct wl_signal commit;
@ -99,19 +99,6 @@ struct wlr_surface {
struct wlr_renderer;
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
struct wlr_renderer *renderer);
/**
* Gets a matrix you can pass into wlr_render_with_matrix to display this
* surface. `matrix` is the output matrix, `projection` is the wlr_output
* projection matrix, and `transform` is any additional transformations you want
* to perform on the surface (or NULL/the identity matrix if you don't).
* `transform` is used before the surface is scaled, so its geometry extends
* from 0 to 1 in both dimensions.
*/
void wlr_surface_get_matrix(struct wlr_surface *surface,
float (*matrix)[16],
const float (*projection)[16],
const float (*transform)[16]);
/**
* Set the lifetime role for this surface. Returns 0 on success or -1 if the

View File

@ -53,6 +53,7 @@ struct wlr_xdg_popup_grab {
struct wlr_seat *seat;
struct wl_list popups;
struct wl_list link; // wlr_xdg_shell::popup_grabs
struct wl_listener seat_destroy;
};
enum wlr_xdg_surface_role {
@ -62,19 +63,10 @@ enum wlr_xdg_surface_role {
};
struct wlr_xdg_toplevel_state {
bool maximized;
bool fullscreen;
bool resizing;
bool activated;
uint32_t width;
uint32_t height;
uint32_t max_width;
uint32_t max_height;
uint32_t min_width;
uint32_t min_height;
bool maximized, fullscreen, resizing, activated;
uint32_t width, height;
uint32_t max_width, max_height;
uint32_t min_width, min_height;
};
struct wlr_xdg_toplevel {
@ -90,7 +82,8 @@ struct wlr_xdg_toplevel {
struct wlr_xdg_surface_configure {
struct wl_list link; // wlr_xdg_surface::configure_list
uint32_t serial;
struct wlr_xdg_toplevel_state state;
struct wlr_xdg_toplevel_state *toplevel_state;
};
struct wlr_xdg_surface {
@ -101,14 +94,13 @@ struct wlr_xdg_surface {
enum wlr_xdg_surface_role role;
union {
struct wlr_xdg_toplevel *toplevel_state;
struct wlr_xdg_popup *popup_state;
struct wlr_xdg_toplevel *toplevel;
struct wlr_xdg_popup *popup;
};
struct wl_list popups; // wlr_xdg_popup::link
bool configured;
bool added;
bool added, configured, mapped;
uint32_t configure_serial;
struct wl_event_source *configure_idle;
uint32_t configure_next_serial;
@ -118,8 +110,8 @@ struct wlr_xdg_surface {
char *app_id;
bool has_next_geometry;
struct wlr_box *next_geometry;
struct wlr_box *geometry;
struct wlr_box next_geometry;
struct wlr_box geometry;
struct wl_listener surface_destroy_listener;
@ -127,6 +119,8 @@ struct wlr_xdg_surface {
struct wl_signal destroy;
struct wl_signal ping_timeout;
struct wl_signal new_popup;
struct wl_signal map;
struct wl_signal unmap;
struct wl_signal request_maximize;
struct wl_signal request_fullscreen;

View File

@ -113,6 +113,7 @@ struct wlr_xdg_popup_grab_v6 {
struct wlr_seat *seat;
struct wl_list popups;
struct wl_list link; // wlr_xdg_shell_v6::popup_grabs
struct wl_listener seat_destroy;
};
enum wlr_xdg_surface_v6_role {
@ -122,19 +123,10 @@ enum wlr_xdg_surface_v6_role {
};
struct wlr_xdg_toplevel_v6_state {
bool maximized;
bool fullscreen;
bool resizing;
bool activated;
uint32_t width;
uint32_t height;
uint32_t max_width;
uint32_t max_height;
uint32_t min_width;
uint32_t min_height;
bool maximized, fullscreen, resizing, activated;
uint32_t width, height;
uint32_t max_width, max_height;
uint32_t min_width, min_height;
};
struct wlr_xdg_toplevel_v6 {
@ -150,7 +142,8 @@ struct wlr_xdg_toplevel_v6 {
struct wlr_xdg_surface_v6_configure {
struct wl_list link; // wlr_xdg_surface_v6::configure_list
uint32_t serial;
struct wlr_xdg_toplevel_v6_state state;
struct wlr_xdg_toplevel_v6_state *toplevel_state;
};
struct wlr_xdg_surface_v6 {
@ -161,14 +154,13 @@ struct wlr_xdg_surface_v6 {
enum wlr_xdg_surface_v6_role role;
union {
struct wlr_xdg_toplevel_v6 *toplevel_state;
struct wlr_xdg_popup_v6 *popup_state;
struct wlr_xdg_toplevel_v6 *toplevel;
struct wlr_xdg_popup_v6 *popup;
};
struct wl_list popups; // wlr_xdg_popup_v6::link
bool configured;
bool added;
bool added, configured, mapped;
uint32_t configure_serial;
struct wl_event_source *configure_idle;
uint32_t configure_next_serial;
@ -178,8 +170,8 @@ struct wlr_xdg_surface_v6 {
char *app_id;
bool has_next_geometry;
struct wlr_box *next_geometry;
struct wlr_box *geometry;
struct wlr_box next_geometry;
struct wlr_box geometry;
struct wl_listener surface_destroy_listener;
@ -187,6 +179,8 @@ struct wlr_xdg_surface_v6 {
struct wl_signal destroy;
struct wl_signal ping_timeout;
struct wl_signal new_popup;
struct wl_signal map;
struct wl_signal unmap;
struct wl_signal request_maximize;
struct wl_signal request_fullscreen;

View File

@ -21,9 +21,10 @@ wayland_scanner_client = generator(
)
protocols = [
[wl_protocol_dir, 'unstable/xdg-shell/xdg-shell-unstable-v6.xml'],
[wl_protocol_dir, 'stable/xdg-shell/xdg-shell.xml'],
[wl_protocol_dir, 'unstable/idle-inhibit/idle-inhibit-unstable-v1.xml'],
[wl_protocol_dir, 'unstable/linux-dmabuf/linux-dmabuf-unstable-v1.xml'],
[wl_protocol_dir, 'unstable/xdg-shell/xdg-shell-unstable-v6.xml'],
'gamma-control.xml',
'gtk-primary-selection.xml',
'idle.xml',

View File

@ -1,4 +1,5 @@
#include <assert.h>
#include <stdio.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
@ -11,43 +12,6 @@
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
const char *egl_error(void) {
switch (eglGetError()) {
case EGL_SUCCESS:
return "Success";
case EGL_NOT_INITIALIZED:
return "Not initialized";
case EGL_BAD_ACCESS:
return "Bad access";
case EGL_BAD_ALLOC:
return "Bad alloc";
case EGL_BAD_ATTRIBUTE:
return "Bad attribute";
case EGL_BAD_CONTEXT:
return "Bad Context";
case EGL_BAD_CONFIG:
return "Bad Config";
case EGL_BAD_CURRENT_SURFACE:
return "Bad current surface";
case EGL_BAD_DISPLAY:
return "Bad display";
case EGL_BAD_SURFACE:
return "Bad surface";
case EGL_BAD_MATCH:
return "Bad match";
case EGL_BAD_PARAMETER:
return "Bad parameter";
case EGL_BAD_NATIVE_PIXMAP:
return "Bad native pixmap";
case EGL_BAD_NATIVE_WINDOW:
return "Bad native window";
case EGL_CONTEXT_LOST:
return "Context lost";
default:
return "Unknown";
}
}
static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
EGLint visual_id) {
EGLint count = 0, matched = 0, ret;
@ -83,6 +47,21 @@ static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
return false;
}
static log_importance_t egl_log_importance_to_wlr(EGLint type) {
switch (type) {
case EGL_DEBUG_MSG_CRITICAL_KHR: return L_ERROR;
case EGL_DEBUG_MSG_ERROR_KHR: return L_ERROR;
case EGL_DEBUG_MSG_WARN_KHR: return L_ERROR;
case EGL_DEBUG_MSG_INFO_KHR: return L_INFO;
default: return L_INFO;
}
}
static void egl_log(EGLenum error, const char *command, EGLint msg_type,
EGLLabelKHR thread, EGLLabelKHR obj, const char *msg) {
_wlr_log(egl_log_importance_to_wlr(msg_type), "[EGL] %s: %s", command, msg);
}
static bool check_egl_ext(const char *egl_exts, const char *ext) {
size_t extlen = strlen(ext);
const char *end = egl_exts + strlen(egl_exts);
@ -101,14 +80,45 @@ static bool check_egl_ext(const char *egl_exts, const char *ext) {
return false;
}
static void print_dmabuf_formats(struct wlr_egl *egl) {
/* Avoid log msg if extension is not present */
if (!egl->egl_exts.dmabuf_import_modifiers) {
return;
}
int *formats;
int num = wlr_egl_get_dmabuf_formats(egl, &formats);
if (num < 0) {
return;
}
char str_formats[num * 5 + 1];
for (int i = 0; i < num; i++) {
snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ", (char*)&formats[i]);
}
wlr_log(L_INFO, "Supported dmabuf buffer formats: %s", str_formats);
free(formats);
}
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
EGLint *config_attribs, EGLint visual_id) {
if (!load_glapi()) {
return false;
}
if (eglDebugMessageControlKHR) {
static const EGLAttrib debug_attribs[] = {
EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE,
EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE,
EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE,
EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE,
EGL_NONE,
};
eglDebugMessageControlKHR(egl_log, debug_attribs);
}
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API");
goto error;
}
@ -119,13 +129,13 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
egl->display = eglGetPlatformDisplayEXT(platform, remote_display, NULL);
}
if (egl->display == EGL_NO_DISPLAY) {
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
wlr_log(L_ERROR, "Failed to create EGL display");
goto error;
}
EGLint major, minor;
if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
wlr_log(L_ERROR, "Failed to initialize EGL");
goto error;
}
@ -140,7 +150,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
EGL_NO_CONTEXT, attribs);
if (egl->context == EGL_NO_CONTEXT) {
wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
wlr_log(L_ERROR, "Failed to create EGL context");
goto error;
}
@ -167,16 +177,29 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
check_egl_ext(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") ||
check_egl_ext(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage");
egl->egl_exts.dmabuf_import =
check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import");
egl->egl_exts.dmabuf_import_modifiers =
check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
&& eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT;
print_dmabuf_formats(egl);
return true;
error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->display) {
eglTerminate(egl->display);
}
eglReleaseThread();
return false;
}
void wlr_egl_finish(struct wlr_egl *egl) {
if (egl == NULL) {
return;
}
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->wl_display && eglUnbindWaylandDisplayWL) {
eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
@ -231,7 +254,7 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display, egl->config,
window, NULL);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());
wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
}
return surf;
@ -246,7 +269,7 @@ int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) {
EGLBoolean ok = eglQuerySurface(egl->display, surface,
EGL_BUFFER_AGE_EXT, &buffer_age);
if (!ok) {
wlr_log(L_ERROR, "Failed to get EGL surface buffer age: %s", egl_error());
wlr_log(L_ERROR, "Failed to get EGL surface buffer age");
return -1;
}
@ -256,7 +279,7 @@ int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) {
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age) {
if (!eglMakeCurrent(egl->display, surface, surface, egl->context)) {
wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
wlr_log(L_ERROR, "eglMakeCurrent failed");
return false;
}
@ -294,8 +317,137 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
}
if (!ret) {
wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
wlr_log(L_ERROR, "eglSwapBuffers failed");
return false;
}
return true;
}
EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attributes) {
int atti = 0;
EGLint attribs[20];
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = attributes->width;
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = attributes->height;
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = attributes->format;
bool has_modifier = false;
if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {
if (!egl->egl_exts.dmabuf_import_modifiers) {
return NULL;
}
has_modifier = true;
}
/* TODO: YUV planes have up four planes but we only support a
single EGLImage for now */
if (attributes->n_planes > 1) {
return NULL;
}
attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[atti++] = attributes->fd[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[atti++] = attributes->offset[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[atti++] = attributes->stride[0];
if (has_modifier) {
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
attribs[atti++] = attributes->modifier[0] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
attribs[atti++] = attributes->modifier[0] >> 32;
}
attribs[atti++] = EGL_NONE;
return eglCreateImageKHR(egl->display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
}
#ifndef DRM_FORMAT_BIG_ENDIAN
# define DRM_FORMAT_BIG_ENDIAN 0x80000000
#endif
bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer *dmabuf) {
switch (dmabuf->attributes.format & ~DRM_FORMAT_BIG_ENDIAN) {
/* YUV based formats not yet supported */
case WL_SHM_FORMAT_YUYV:
case WL_SHM_FORMAT_YVYU:
case WL_SHM_FORMAT_UYVY:
case WL_SHM_FORMAT_VYUY:
case WL_SHM_FORMAT_AYUV:
return false;
default:
break;
}
EGLImage egl_image = wlr_egl_create_image_from_dmabuf(egl,
&dmabuf->attributes);
if (egl_image) {
/* We can import the image, good. No need to keep it
since wlr_texture_upload_dmabuf will import it again */
wlr_egl_destroy_image(egl, egl_image);
return true;
}
/* TODO: import yuv dmabufs */
return false;
}
int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl,
int **formats) {
if (!egl->egl_exts.dmabuf_import ||
!egl->egl_exts.dmabuf_import_modifiers) {
wlr_log(L_ERROR, "dmabuf extension not present");
return -1;
}
EGLint num;
if (!eglQueryDmaBufFormatsEXT(egl->display, 0, NULL, &num)) {
wlr_log(L_ERROR, "failed to query number of dmabuf formats");
return -1;
}
*formats = calloc(num, sizeof(int));
if (*formats == NULL) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return -1;
}
if (!eglQueryDmaBufFormatsEXT(egl->display, num, *formats, &num)) {
wlr_log(L_ERROR, "failed to query dmabuf format");
free(*formats);
return -1;
}
return num;
}
int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl,
int format, uint64_t **modifiers) {
if (!egl->egl_exts.dmabuf_import ||
!egl->egl_exts.dmabuf_import_modifiers) {
wlr_log(L_ERROR, "dmabuf extension not present");
return -1;
}
EGLint num;
if (!eglQueryDmaBufModifiersEXT(egl->display, format, 0,
NULL, NULL, &num)) {
wlr_log(L_ERROR, "failed to query dmabuf number of modifiers");
return -1;
}
*modifiers = calloc(num, sizeof(uint64_t));
if (*modifiers == NULL) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return -1;
}
if (!eglQueryDmaBufModifiersEXT(egl->display, format, num,
*modifiers, NULL, &num)) {
wlr_log(L_ERROR, "failed to query dmabuf modifiers");
free(*modifiers);
return -1;
}
return num;
}

View File

@ -8,3 +8,10 @@ eglCreatePlatformWindowSurfaceEXT
-glEGLImageTargetTexture2DOES
-eglSwapBuffersWithDamageEXT
-eglSwapBuffersWithDamageKHR
-eglQueryDmaBufFormatsEXT
-eglQueryDmaBufModifiersEXT
-eglDebugMessageControlKHR
-glDebugMessageCallbackKHR
-glDebugMessageControlKHR
-glPopDebugGroupKHR
-glPushDebugGroupKHR

View File

@ -6,14 +6,14 @@
* The wayland formats are little endian while the GL formats are big endian,
* so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
*/
struct pixel_format formats[] = {
static const struct gles2_pixel_format formats[] = {
{
.wl_format = WL_SHM_FORMAT_ARGB8888,
.depth = 32,
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgba
.has_alpha = true,
},
{
.wl_format = WL_SHM_FORMAT_XRGB8888,
@ -21,7 +21,7 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgbx
.has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_XBGR8888,
@ -29,7 +29,7 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgbx
.has_alpha = false,
},
{
.wl_format = WL_SHM_FORMAT_ABGR8888,
@ -37,12 +37,20 @@ struct pixel_format formats[] = {
.bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgba
.has_alpha = true,
},
};
static const enum wl_shm_format wl_formats[] = {
WL_SHM_FORMAT_ARGB8888,
WL_SHM_FORMAT_XRGB8888,
WL_SHM_FORMAT_ABGR8888,
WL_SHM_FORMAT_XBGR8888,
};
// TODO: more pixel formats
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt) {
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt) {
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
if (formats[i].wl_format == fmt) {
return &formats[i];
@ -50,3 +58,8 @@ const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt) {
}
return NULL;
}
const enum wl_shm_format *gles2_formats(size_t *len) {
*len = sizeof(wl_formats) / sizeof(wl_formats[0]);
return wl_formats;
}

View File

@ -2,143 +2,80 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "glapi.h"
struct shaders shaders;
static const struct wlr_renderer_impl renderer_impl;
static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
*shader = GL_CALL(glCreateShader(type));
int len = strlen(src);
GL_CALL(glShaderSource(*shader, 1, &src, &len));
GL_CALL(glCompileShader(*shader));
GLint success;
GL_CALL(glGetShaderiv(*shader, GL_COMPILE_STATUS, &success));
if (success == GL_FALSE) {
GLint loglen;
GL_CALL(glGetShaderiv(*shader, GL_INFO_LOG_LENGTH, &loglen));
GLchar msg[loglen];
GL_CALL(glGetShaderInfoLog(*shader, loglen, &loglen, msg));
wlr_log(L_ERROR, "Shader compilation failed");
wlr_log(L_ERROR, "%s", msg);
glDeleteShader(*shader);
return false;
}
return true;
static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
struct wlr_gles2_renderer *renderer =
(struct wlr_gles2_renderer *)wlr_renderer;
assert(eglGetCurrentContext() == renderer->egl->context);
return renderer;
}
static bool compile_program(const GLchar *vert_src,
const GLchar *frag_src, GLuint *program) {
GLuint vertex, fragment;
if (!compile_shader(GL_VERTEX_SHADER, vert_src, &vertex)) {
return false;
}
if (!compile_shader(GL_FRAGMENT_SHADER, frag_src, &fragment)) {
glDeleteShader(vertex);
return false;
}
*program = GL_CALL(glCreateProgram());
GL_CALL(glAttachShader(*program, vertex));
GL_CALL(glAttachShader(*program, fragment));
GL_CALL(glLinkProgram(*program));
GLint success;
GL_CALL(glGetProgramiv(*program, GL_LINK_STATUS, &success));
if (success == GL_FALSE) {
GLint loglen;
GL_CALL(glGetProgramiv(*program, GL_INFO_LOG_LENGTH, &loglen));
GLchar msg[loglen];
GL_CALL(glGetProgramInfoLog(*program, loglen, &loglen, msg));
wlr_log(L_ERROR, "Program link failed");
wlr_log(L_ERROR, "%s", msg);
glDeleteProgram(*program);
glDeleteShader(vertex);
glDeleteShader(fragment);
return false;
}
glDetachShader(*program, vertex);
glDetachShader(*program, fragment);
glDeleteShader(vertex);
glDeleteShader(fragment);
static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
uint32_t height) {
gles2_get_renderer(wlr_renderer);
return true;
}
GLES2_DEBUG_PUSH;
static void init_default_shaders() {
if (shaders.initialized) {
return;
}
if (!compile_program(vertex_src, fragment_src_rgba, &shaders.rgba)) {
goto error;
}
if (!compile_program(vertex_src, fragment_src_rgbx, &shaders.rgbx)) {
goto error;
}
if (!compile_program(quad_vertex_src, quad_fragment_src, &shaders.quad)) {
goto error;
}
if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) {
goto error;
}
if (glEGLImageTargetTexture2DOES) {
if (!compile_program(quad_vertex_src, fragment_src_external, &shaders.external)) {
goto error;
}
}
wlr_log(L_DEBUG, "Compiled default shaders");
shaders.initialized = true;
return;
error:
wlr_log(L_ERROR, "Failed to set up default shaders!");
}
static void init_globals() {
init_default_shaders();
}
static void wlr_gles2_begin(struct wlr_renderer *wlr_renderer,
struct wlr_output *output) {
GL_CALL(glViewport(0, 0, output->width, output->height));
glViewport(0, 0, width, height);
// enable transparency
GL_CALL(glEnable(GL_BLEND));
GL_CALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// Note: maybe we should save output projection and remove some of the need
// XXX: maybe we should save output projection and remove some of the need
// for users to sling matricies themselves
GLES2_DEBUG_POP;
}
static void wlr_gles2_end(struct wlr_renderer *wlr_renderer) {
static void gles2_end(struct wlr_renderer *wlr_renderer) {
gles2_get_renderer(wlr_renderer);
// no-op
}
static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer,
const float (*color)[4]) {
glClearColor((*color)[0], (*color)[1], (*color)[2], (*color)[3]);
static void gles2_clear(struct wlr_renderer *wlr_renderer,
const float color[static 4]) {
gles2_get_renderer(wlr_renderer);
GLES2_DEBUG_PUSH;
glClearColor(color[0], color[1], color[2], color[3]);
glClear(GL_COLOR_BUFFER_BIT);
GLES2_DEBUG_POP;
}
static void wlr_gles2_scissor(struct wlr_renderer *wlr_renderer,
static void gles2_scissor(struct wlr_renderer *wlr_renderer,
struct wlr_box *box) {
gles2_get_renderer(wlr_renderer);
GLES2_DEBUG_PUSH;
if (box != NULL) {
glScissor(box->x, box->y, box->width, box->height);
glEnable(GL_SCISSOR_TEST);
} else {
glDisable(GL_SCISSOR_TEST);
}
GLES2_DEBUG_POP;
}
static struct wlr_texture *wlr_gles2_texture_create(
static struct wlr_texture *gles2_renderer_texture_create(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
struct wlr_gles2_renderer *renderer =
(struct wlr_gles2_renderer *)wlr_renderer;
return gles2_texture_create(renderer->egl);
@ -158,80 +95,117 @@ static void draw_quad() {
0, 1, // bottom left
};
GL_CALL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, verts));
GL_CALL(glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, texcoord));
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, verts);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, texcoord);
GL_CALL(glEnableVertexAttribArray(0));
GL_CALL(glEnableVertexAttribArray(1));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
GL_CALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
GL_CALL(glDisableVertexAttribArray(0));
GL_CALL(glDisableVertexAttribArray(1));
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
}
static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer,
struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
if (!texture || !texture->valid) {
static bool gles2_render_texture_with_matrix(
struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
const float matrix[static 9], float alpha) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
if (!wlr_texture->valid) {
wlr_log(L_ERROR, "attempt to render invalid texture");
return false;
}
wlr_texture_bind(texture);
GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
GL_CALL(glUniform1f(2, alpha));
GLuint prog = renderer->shaders.tex_rgba;
if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
prog = renderer->shaders.tex_ext;
} else if (!texture->pixel_format->has_alpha) {
prog = renderer->shaders.tex_rgbx;
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
GLES2_DEBUG_PUSH;
glBindTexture(texture->target, texture->tex_id);
glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glUseProgram(prog);
glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
glUniform1i(1, wlr_texture->inverted_y);
glUniform1f(3, alpha);
draw_quad();
GLES2_DEBUG_POP;
return true;
}
static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float (*color)[4], const float (*matrix)[16]) {
GL_CALL(glUseProgram(shaders.quad));
GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
GL_CALL(glUniform4f(1, (*color)[0], (*color)[1], (*color)[2], (*color)[3]));
static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
GLES2_DEBUG_PUSH;
glUseProgram(renderer->shaders.quad);
glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
glUniform4f(1, color[0], color[1], color[2], color[3]);
draw_quad();
GLES2_DEBUG_POP;
}
static void wlr_gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
const float (*color)[4], const float (*matrix)[16]) {
GL_CALL(glUseProgram(shaders.ellipse));
GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix));
GL_CALL(glUniform4f(1, (*color)[0], (*color)[1], (*color)[2], (*color)[3]));
static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
float transposition[9];
wlr_matrix_transpose(transposition, matrix);
GLES2_DEBUG_PUSH;
glUseProgram(renderer->shaders.ellipse);
glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
glUniform4f(1, color[0], color[1], color[2], color[3]);
draw_quad();
GLES2_DEBUG_POP;
}
static const enum wl_shm_format *wlr_gles2_formats(
struct wlr_renderer *renderer, size_t *len) {
static enum wl_shm_format formats[] = {
WL_SHM_FORMAT_ARGB8888,
WL_SHM_FORMAT_XRGB8888,
WL_SHM_FORMAT_ABGR8888,
WL_SHM_FORMAT_XBGR8888,
};
*len = sizeof(formats) / sizeof(formats[0]);
return formats;
static const enum wl_shm_format *gles2_renderer_formats(
struct wlr_renderer *wlr_renderer, size_t *len) {
return gles2_formats(len);
}
static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
struct wl_resource *buffer) {
struct wlr_gles2_renderer *renderer =
(struct wlr_gles2_renderer *)wlr_renderer;
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
EGLint format;
return wlr_egl_query_buffer(renderer->egl, buffer,
EGL_TEXTURE_FORMAT, &format);
return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT,
&format);
}
static bool wlr_gles2_read_pixels(struct wlr_renderer *renderer,
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
uint32_t dst_y, void *data) {
const struct pixel_format *fmt = gl_format_for_wl_format(wl_fmt);
gles2_get_renderer(wlr_renderer);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
wlr_log(L_ERROR, "Cannot read pixels: unsupported pixel format");
return false;
}
GLES2_DEBUG_PUSH;
// Make sure any pending drawing is finished before we try to read it
glFinish();
@ -243,38 +217,225 @@ static bool wlr_gles2_read_pixels(struct wlr_renderer *renderer,
fmt->gl_type, p + i * stride + dst_x * fmt->bpp / 8);
}
GLES2_DEBUG_POP;
return true;
}
static bool wlr_gles2_format_supported(struct wlr_renderer *r,
static bool gles2_format_supported(struct wlr_renderer *r,
enum wl_shm_format wl_fmt) {
return gl_format_for_wl_format(wl_fmt);
return gles2_format_from_wl(wl_fmt) != NULL;
}
static struct wlr_renderer_impl wlr_renderer_impl = {
.begin = wlr_gles2_begin,
.end = wlr_gles2_end,
.clear = wlr_gles2_clear,
.scissor = wlr_gles2_scissor,
.texture_create = wlr_gles2_texture_create,
.render_with_matrix = wlr_gles2_render_texture,
.render_quad = wlr_gles2_render_quad,
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm,
.read_pixels = wlr_gles2_read_pixels,
.format_supported = wlr_gles2_format_supported,
static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
GLES2_DEBUG_PUSH;
glDeleteProgram(renderer->shaders.quad);
glDeleteProgram(renderer->shaders.ellipse);
glDeleteProgram(renderer->shaders.tex_rgba);
glDeleteProgram(renderer->shaders.tex_rgbx);
glDeleteProgram(renderer->shaders.tex_ext);
GLES2_DEBUG_POP;
if (glDebugMessageCallbackKHR) {
glDisable(GL_DEBUG_OUTPUT_KHR);
glDebugMessageCallbackKHR(NULL, NULL);
}
free(renderer);
}
static const struct wlr_renderer_impl renderer_impl = {
.destroy = gles2_destroy,
.begin = gles2_begin,
.end = gles2_end,
.clear = gles2_clear,
.scissor = gles2_scissor,
.texture_create = gles2_renderer_texture_create,
.render_texture_with_matrix = gles2_render_texture_with_matrix,
.render_quad = gles2_render_quad,
.render_ellipse = gles2_render_ellipse,
.formats = gles2_renderer_formats,
.buffer_is_drm = gles2_buffer_is_drm,
.read_pixels = gles2_read_pixels,
.format_supported = gles2_format_supported,
};
void gles2_push_marker(const char *file, const char *func) {
if (!glPushDebugGroupKHR) {
return;
}
int len = snprintf(NULL, 0, "%s:%s", file, func) + 1;
char str[len];
snprintf(str, len, "%s:%s", file, func);
glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
}
void gles2_pop_marker(void) {
if (glPopDebugGroupKHR) {
glPopDebugGroupKHR();
}
}
static log_importance_t gles2_log_importance_to_wlr(GLenum type) {
switch (type) {
case GL_DEBUG_TYPE_ERROR_KHR: return L_ERROR;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR: return L_ERROR;
case GL_DEBUG_TYPE_PORTABILITY_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_PERFORMANCE_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_OTHER_KHR: return L_INFO;
case GL_DEBUG_TYPE_MARKER_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_PUSH_GROUP_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_POP_GROUP_KHR: return L_DEBUG;
default: return L_INFO;
}
}
static void gles2_log(GLenum src, GLenum type, GLuint id, GLenum severity,
GLsizei len, const GLchar *msg, const void *user) {
_wlr_log(gles2_log_importance_to_wlr(type), "[GLES2] %s", msg);
}
static GLuint compile_shader(GLuint type, const GLchar *src) {
GLES2_DEBUG_PUSH;
GLuint shader = glCreateShader(type);
glShaderSource(shader, 1, &src, NULL);
glCompileShader(shader);
GLint ok;
glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
if (ok == GL_FALSE) {
glDeleteShader(shader);
shader = 0;
}
GLES2_DEBUG_POP;
return shader;
}
static GLuint link_program(const GLchar *vert_src, const GLchar *frag_src) {
GLES2_DEBUG_PUSH;
GLuint vert = compile_shader(GL_VERTEX_SHADER, vert_src);
if (!vert) {
goto error;
}
GLuint frag = compile_shader(GL_FRAGMENT_SHADER, frag_src);
if (!frag) {
glDeleteShader(vert);
goto error;
}
GLuint prog = glCreateProgram();
glAttachShader(prog, vert);
glAttachShader(prog, frag);
glLinkProgram(prog);
glDetachShader(prog, vert);
glDetachShader(prog, frag);
glDeleteShader(vert);
glDeleteShader(frag);
GLint ok;
glGetProgramiv(prog, GL_LINK_STATUS, &ok);
if (ok == GL_FALSE) {
glDeleteProgram(prog);
goto error;
}
GLES2_DEBUG_POP;
return prog;
error:
GLES2_DEBUG_POP;
return 0;
}
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];
extern const GLchar ellipse_fragment_src[];
extern const GLchar tex_vertex_src[];
extern const GLchar tex_fragment_src_rgba[];
extern const GLchar tex_fragment_src_rgbx[];
extern const GLchar tex_fragment_src_external[];
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
init_globals();
struct wlr_gles2_renderer *renderer;
if (!(renderer = calloc(1, sizeof(struct wlr_gles2_renderer)))) {
struct wlr_gles2_renderer *renderer =
calloc(1, sizeof(struct wlr_gles2_renderer));
if (renderer == NULL) {
return NULL;
}
wlr_renderer_init(&renderer->wlr_renderer, &wlr_renderer_impl);
wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
renderer->egl = wlr_backend_get_egl(backend);
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) {
glEnable(GL_DEBUG_OUTPUT_KHR);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
glDebugMessageCallbackKHR(gles2_log, NULL);
// Silence unwanted message types
glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_POP_GROUP_KHR,
GL_DONT_CARE, 0, NULL, GL_FALSE);
glDebugMessageControlKHR(GL_DONT_CARE, GL_DEBUG_TYPE_PUSH_GROUP_KHR,
GL_DONT_CARE, 0, NULL, GL_FALSE);
}
GLES2_DEBUG_PUSH;
renderer->shaders.quad = link_program(quad_vertex_src, quad_fragment_src);
if (!renderer->shaders.quad) {
goto error;
}
renderer->shaders.ellipse =
link_program(quad_vertex_src, ellipse_fragment_src);
if (!renderer->shaders.ellipse) {
goto error;
}
renderer->shaders.tex_rgba =
link_program(tex_vertex_src, tex_fragment_src_rgba);
if (!renderer->shaders.tex_rgba) {
goto error;
}
renderer->shaders.tex_rgbx =
link_program(tex_vertex_src, tex_fragment_src_rgbx);
if (!renderer->shaders.tex_rgbx) {
goto error;
}
if (glEGLImageTargetTexture2DOES) {
renderer->shaders.tex_ext =
link_program(tex_vertex_src, tex_fragment_src_external);
if (!renderer->shaders.tex_ext) {
goto error;
}
}
GLES2_DEBUG_POP;
return &renderer->wlr_renderer;
error:
glDeleteProgram(renderer->shaders.quad);
glDeleteProgram(renderer->shaders.ellipse);
glDeleteProgram(renderer->shaders.tex_rgba);
glDeleteProgram(renderer->shaders.tex_rgbx);
glDeleteProgram(renderer->shaders.tex_ext);
GLES2_DEBUG_POP;
if (glDebugMessageCallbackKHR) {
glDisable(GL_DEBUG_OUTPUT_KHR);
glDebugMessageCallbackKHR(NULL, NULL);
}
free(renderer);
return NULL;
}

View File

@ -3,100 +3,88 @@
// Colored quads
const GLchar quad_vertex_src[] =
"uniform mat4 proj;"
"uniform vec4 color;"
"attribute vec2 pos;"
"attribute vec2 texcoord;"
"varying vec4 v_color;"
"varying vec2 v_texcoord;"
"mat4 transpose(in mat4 inMatrix) {"
" vec4 i0 = inMatrix[0];"
" vec4 i1 = inMatrix[1];"
" vec4 i2 = inMatrix[2];"
" vec4 i3 = inMatrix[3];"
" mat4 outMatrix = mat4("
" vec4(i0.x, i1.x, i2.x, i3.x),"
" vec4(i0.y, i1.y, i2.y, i3.y),"
" vec4(i0.z, i1.z, i2.z, i3.z),"
" vec4(i0.w, i1.w, i2.w, i3.w)"
" );"
" return outMatrix;"
"}"
"void main() {"
" gl_Position = transpose(proj) * vec4(pos, 0.0, 1.0);"
" v_color = color;"
" v_texcoord = texcoord;"
"}";
"uniform mat3 proj;\n"
"uniform vec4 color;\n"
"attribute vec2 pos;\n"
"attribute vec2 texcoord;\n"
"varying vec4 v_color;\n"
"varying vec2 v_texcoord;\n"
"\n"
"void main() {\n"
" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
" v_color = color;\n"
" v_texcoord = texcoord;\n"
"}\n";
const GLchar quad_fragment_src[] =
"precision mediump float;"
"varying vec4 v_color;"
"varying vec2 v_texcoord;"
"void main() {"
" gl_FragColor = v_color;"
"}";
"precision mediump float;\n"
"varying vec4 v_color;\n"
"varying vec2 v_texcoord;\n"
"\n"
"void main() {\n"
" gl_FragColor = v_color;\n"
"}\n";
// Colored ellipses
const GLchar ellipse_fragment_src[] =
"precision mediump float;"
"varying vec4 v_color;"
"varying vec2 v_texcoord;"
"void main() {"
" float l = length(v_texcoord - vec2(0.5, 0.5));"
" if (l > 0.5) discard;"
" gl_FragColor = v_color;"
"}";
"precision mediump float;\n"
"varying vec4 v_color;\n"
"varying vec2 v_texcoord;\n"
"\n"
"void main() {\n"
" float l = length(v_texcoord - vec2(0.5, 0.5));\n"
" if (l > 0.5) {\n"
" discard;\n"
" }\n"
" gl_FragColor = v_color;\n"
"}\n";
// Textured quads
const GLchar vertex_src[] =
"uniform mat4 proj;"
"attribute vec2 pos;"
"attribute vec2 texcoord;"
"varying vec2 v_texcoord;"
"mat4 transpose(in mat4 inMatrix) {"
" vec4 i0 = inMatrix[0];"
" vec4 i1 = inMatrix[1];"
" vec4 i2 = inMatrix[2];"
" vec4 i3 = inMatrix[3];"
" mat4 outMatrix = mat4("
" vec4(i0.x, i1.x, i2.x, i3.x),"
" vec4(i0.y, i1.y, i2.y, i3.y),"
" vec4(i0.z, i1.z, i2.z, i3.z),"
" vec4(i0.w, i1.w, i2.w, i3.w)"
" );"
""
" return outMatrix;"
"}"
"void main() {"
" gl_Position = transpose(proj) * vec4(pos, 0.0, 1.0);"
" v_texcoord = texcoord;"
"}";
const GLchar tex_vertex_src[] =
"uniform mat3 proj;\n"
"uniform bool invert_y;\n"
"attribute vec2 pos;\n"
"attribute vec2 texcoord;\n"
"varying vec2 v_texcoord;\n"
"\n"
"void main() {\n"
" gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);\n"
" if (invert_y) {\n"
" v_texcoord = vec2(texcoord.s, 1.0 - texcoord.t);\n"
" } else {\n"
" v_texcoord = texcoord;\n"
" }\n"
"}\n";
const GLchar fragment_src_rgba[] =
"precision mediump float;"
"varying vec2 v_texcoord;"
"uniform sampler2D tex;"
"uniform float alpha;"
"void main() {"
" gl_FragColor = alpha * texture2D(tex, v_texcoord);"
"}";
const GLchar tex_fragment_src_rgba[] =
"precision mediump float;\n"
"varying vec2 v_texcoord;\n"
"uniform sampler2D tex;\n"
"uniform float alpha;\n"
"\n"
"void main() {\n"
" gl_FragColor = alpha * texture2D(tex, v_texcoord);\n"
"}\n";
const GLchar fragment_src_rgbx[] =
"precision mediump float;"
"varying vec2 v_texcoord;"
"uniform sampler2D tex;"
"uniform float alpha;"
"void main() {"
" gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;"
" gl_FragColor.a = alpha;"
"}";
const GLchar tex_fragment_src_rgbx[] =
"precision mediump float;\n"
"varying vec2 v_texcoord;\n"
"uniform sampler2D tex;\n"
"uniform float alpha;\n"
"\n"
"void main() {\n"
" gl_FragColor.rgb = alpha * texture2D(tex, v_texcoord).rgb;\n"
" gl_FragColor.a = alpha;\n"
"}\n";
const GLchar fragment_src_external[] =
"#extension GL_OES_EGL_image_external : require\n"
"precision mediump float;"
"varying vec2 v_texcoord;"
"uniform samplerExternalOES texture0;"
"void main() {"
" vec4 col = texture2D(texture0, v_texcoord);"
" gl_FragColor = vec4(col.rgb, col.a);"
"}";
const GLchar tex_fragment_src_external[] =
"#extension GL_OES_EGL_image_external : require\n\n"
"precision mediump float;\n"
"varying vec2 v_texcoord;\n"
"uniform samplerExternalOES texture0;\n"
"uniform float alpha;\n"
"\n"
"void main() {\n"
" vec4 col = texture2D(texture0, v_texcoord);\n"
" gl_FragColor = vec4(col.rgb, col.a * alpha);\n"
"}\n";

View File

@ -5,39 +5,47 @@
#include <stdlib.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/render.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "util/signal.h"
static struct pixel_format external_pixel_format = {
static struct gles2_pixel_format external_pixel_format = {
.wl_format = 0,
.depth = 0,
.bpp = 0,
.gl_format = 0,
.gl_type = 0,
.shader = &shaders.external
};
static void gles2_texture_ensure_texture(struct wlr_gles2_texture *texture) {
static void gles2_texture_ensure(struct wlr_gles2_texture *texture,
GLenum target) {
if (texture->tex_id) {
return;
}
GL_CALL(glGenTextures(1, &texture->tex_id));
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
texture->target = target;
glGenTextures(1, &texture->tex_id);
glBindTexture(target, texture->tex_id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
static bool gles2_texture_upload_pixels(struct wlr_texture *_texture,
static const struct wlr_texture_impl texture_impl;
struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) {
assert(wlr_texture->impl == &texture_impl);
return (struct wlr_gles2_texture *)wlr_texture;
}
static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
assert(texture);
const struct pixel_format *fmt = gl_format_for_wl_format(format);
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
if (!fmt || !fmt->gl_format) {
wlr_log(L_ERROR, "No supported pixel format for this texture");
return false;
@ -47,44 +55,50 @@ static bool gles2_texture_upload_pixels(struct wlr_texture *_texture,
texture->wlr_texture.format = format;
texture->pixel_format = fmt;
gles2_texture_ensure_texture(texture);
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
fmt->gl_format, fmt->gl_type, pixels));
GLES2_DEBUG_PUSH;
gles2_texture_ensure(texture, GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture->tex_id);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
fmt->gl_format, fmt->gl_type, pixels);
GLES2_DEBUG_POP;
texture->wlr_texture.valid = true;
return true;
}
static bool gles2_texture_update_pixels(struct wlr_texture *_texture,
static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
assert(texture);
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
// TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not
if (!texture->wlr_texture.valid
|| texture->wlr_texture.format != format
/* || unpack not supported */) {
return gles2_texture_upload_pixels(&texture->wlr_texture,
format, stride, width, height, pixels);
return gles2_texture_upload_pixels(&texture->wlr_texture, format,
stride, width, height, pixels);
}
const struct pixel_format *fmt = texture->pixel_format;
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
fmt->gl_format, fmt->gl_type, pixels));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
const struct gles2_pixel_format *fmt = texture->pixel_format;
GLES2_DEBUG_PUSH;
glBindTexture(GL_TEXTURE_2D, texture->tex_id);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format,
fmt->gl_type, pixels);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
GLES2_DEBUG_POP;
return true;
}
static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture,
uint32_t format, struct wl_shm_buffer *buffer) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
const struct pixel_format *fmt = gl_format_for_wl_format(format);
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
if (!fmt || !fmt->gl_format) {
wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
format);
@ -100,23 +114,26 @@ static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
texture->wlr_texture.format = format;
texture->pixel_format = fmt;
gles2_texture_ensure_texture(texture);
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
fmt->gl_format, fmt->gl_type, pixels));
GLES2_DEBUG_PUSH;
gles2_texture_ensure(texture, GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, texture->tex_id);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
fmt->gl_format, fmt->gl_type, pixels);
GLES2_DEBUG_POP;
texture->wlr_texture.valid = true;
wl_shm_buffer_end_access(buffer);
return true;
}
static bool gles2_texture_update_shm(struct wlr_texture *_texture,
static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture,
uint32_t format, int x, int y, int width, int height,
struct wl_shm_buffer *buffer) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
// TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not
assert(texture);
@ -125,28 +142,30 @@ static bool gles2_texture_update_shm(struct wlr_texture *_texture,
/* || unpack not supported */) {
return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer);
}
const struct pixel_format *fmt = texture->pixel_format;
const struct gles2_pixel_format *fmt = texture->pixel_format;
wl_shm_buffer_begin_access(buffer);
uint8_t *pixels = wl_shm_buffer_get_data(buffer);
int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
fmt->gl_format, fmt->gl_type, pixels));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
GLES2_DEBUG_PUSH;
glBindTexture(GL_TEXTURE_2D, texture->tex_id);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
fmt->gl_format, fmt->gl_type, pixels);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
GLES2_DEBUG_POP;
wl_shm_buffer_end_access(buffer);
return true;
}
static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture,
struct wl_resource *buf) {
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
if (!glEGLImageTargetTexture2DOES) {
return false;
}
@ -163,15 +182,18 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
(EGLint*)&tex->wlr_texture.height);
EGLint inverted_y;
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL,
&inverted_y)) {
tex->wlr_texture.inverted_y = !!inverted_y;
}
GLenum target;
const struct pixel_format *pf;
const struct gles2_pixel_format *pf;
switch (format) {
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
target = GL_TEXTURE_2D;
pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
break;
case EGL_TEXTURE_EXTERNAL_WL:
target = GL_TEXTURE_EXTERNAL_OES;
@ -182,8 +204,10 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
return false;
}
gles2_texture_ensure_texture(tex);
GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
GLES2_DEBUG_PUSH;
gles2_texture_ensure(tex, target);
glBindTexture(GL_TEXTURE_2D, tex->tex_id);
GLES2_DEBUG_POP;
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
@ -194,22 +218,24 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
(EGLClientBuffer*) buf, attribs);
if (!tex->image) {
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
wlr_log(L_ERROR, "failed to create EGL image");
return false;
}
GL_CALL(glActiveTexture(GL_TEXTURE0));
GL_CALL(glBindTexture(target, tex->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
GLES2_DEBUG_PUSH;
glActiveTexture(GL_TEXTURE0);
glBindTexture(target, tex->tex_id);
glEGLImageTargetTexture2DOES(target, tex->image);
GLES2_DEBUG_POP;
tex->wlr_texture.valid = true;
tex->pixel_format = pf;
return true;
}
static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture,
EGLImageKHR image, uint32_t width, uint32_t height) {
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)wlr_tex;
struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
tex->image = image;
tex->pixel_format = &external_pixel_format;
@ -217,30 +243,68 @@ static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
tex->wlr_texture.width = width;
tex->wlr_texture.height = height;
gles2_texture_ensure_texture(tex);
GL_CALL(glActiveTexture(GL_TEXTURE0));
GL_CALL(glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image));
GLES2_DEBUG_PUSH;
gles2_texture_ensure(tex, GL_TEXTURE_2D);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id);
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image);
GLES2_DEBUG_POP;
return true;
}
static void gles2_texture_get_matrix(struct wlr_texture *_texture,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
float world[16];
wlr_matrix_identity(matrix);
wlr_matrix_translate(&world, x, y, 0);
wlr_matrix_mul(matrix, &world, matrix);
wlr_matrix_scale(&world,
texture->wlr_texture.width, texture->wlr_texture.height, 1);
wlr_matrix_mul(matrix, &world, matrix);
wlr_matrix_mul(projection, matrix, matrix);
static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture,
struct wl_resource *dmabuf_resource) {
struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
struct wlr_dmabuf_buffer *dmabuf =
wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource);
if (!tex->egl->egl_exts.dmabuf_import) {
wlr_log(L_ERROR, "Want dmabuf but extension not present");
return false;
}
static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
tex->wlr_texture.width = dmabuf->attributes.width;
tex->wlr_texture.height = dmabuf->attributes.height;
if (tex->image) {
wlr_egl_destroy_image(tex->egl, tex->image);
}
if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) {
wlr_texture->inverted_y = true;
}
GLenum target = GL_TEXTURE_2D;
const struct gles2_pixel_format *pf =
gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
GLES2_DEBUG_PUSH;
gles2_texture_ensure(tex, target);
glBindTexture(target, tex->tex_id);
tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes);
glActiveTexture(GL_TEXTURE0);
glEGLImageTargetTexture2DOES(target, tex->image);
GLES2_DEBUG_POP;
tex->pixel_format = pf;
tex->wlr_texture.valid = true;
return true;
}
static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
wl_resource *resource, int *width, int *height) {
if (!wlr_dmabuf_resource_is_buffer(resource)) {
return false;
}
struct wlr_dmabuf_buffer *dmabuf =
wlr_dmabuf_buffer_from_buffer_resource(resource);
*width = dmabuf->attributes.width;
*height = dmabuf->attributes.height;
return true;
}
static void gles2_texture_get_buffer_size(struct wlr_texture *texture,
struct wl_resource *resource, int *width, int *height) {
struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
if (!buffer) {
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
@ -249,12 +313,13 @@ static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
}
if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
(EGLint*)width)) {
wlr_log(L_ERROR, "could not get size of the buffer "
"(no buffer found)");
if (!gles2_texture_get_dmabuf_size(texture, resource, width,
height)) {
wlr_log(L_ERROR, "could not get size of the buffer");
return;
};
wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT,
(EGLint*)height);
}
}
wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height);
return;
}
@ -263,19 +328,15 @@ static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
*height = wl_shm_buffer_get_height(buffer);
}
static void gles2_texture_bind(struct wlr_texture *_texture) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
GL_CALL(glUseProgram(*texture->pixel_format->shader));
}
static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
static void gles2_texture_destroy(struct wlr_texture *_texture) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, &texture->wlr_texture);
wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal,
&texture->wlr_texture);
if (texture->tex_id) {
GL_CALL(glDeleteTextures(1, &texture->tex_id));
GLES2_DEBUG_PUSH;
glDeleteTextures(1, &texture->tex_id);
GLES2_DEBUG_POP;
}
if (texture->image) {
@ -285,16 +346,15 @@ static void gles2_texture_destroy(struct wlr_texture *_texture) {
free(texture);
}
static struct wlr_texture_impl wlr_texture_impl = {
static const struct wlr_texture_impl texture_impl = {
.upload_pixels = gles2_texture_upload_pixels,
.update_pixels = gles2_texture_update_pixels,
.upload_shm = gles2_texture_upload_shm,
.update_shm = gles2_texture_update_shm,
.upload_drm = gles2_texture_upload_drm,
.upload_dmabuf = gles2_texture_upload_dmabuf,
.upload_eglimage = gles2_texture_upload_eglimage,
.get_matrix = gles2_texture_get_matrix,
.get_buffer_size = gles2_texture_get_buffer_size,
.bind = gles2_texture_bind,
.destroy = gles2_texture_destroy,
};
@ -303,7 +363,7 @@ struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) {
if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &wlr_texture_impl);
wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->egl = egl;
return &texture->wlr_texture;
}

View File

@ -1,210 +0,0 @@
#include <math.h>
#include <string.h>
#include <wayland-server-protocol.h>
#include <wlr/render/matrix.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
/* Obtains the index for the given row/column */
static inline int mind(int row, int col) {
return (row - 1) * 4 + col - 1;
}
void wlr_matrix_identity(float (*output)[16]) {
static const float identity[16] = {
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f
};
memcpy(*output, identity, sizeof(identity));
}
void wlr_matrix_translate(float (*output)[16], float x, float y, float z) {
wlr_matrix_identity(output);
(*output)[mind(1, 4)] = x;
(*output)[mind(2, 4)] = y;
(*output)[mind(3, 4)] = z;
}
void wlr_matrix_scale(float (*output)[16], float x, float y, float z) {
wlr_matrix_identity(output);
(*output)[mind(1, 1)] = x;
(*output)[mind(2, 2)] = y;
(*output)[mind(3, 3)] = z;
}
void wlr_matrix_rotate(float (*output)[16], float radians) {
wlr_matrix_identity(output);
float _cos = cosf(radians);
float _sin = sinf(radians);
(*output)[mind(1, 1)] = _cos;
(*output)[mind(1, 2)] = _sin;
(*output)[mind(2, 1)] = -_sin;
(*output)[mind(2, 2)] = _cos;
}
void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]) {
float _product[16] = {
(*x)[mind(1, 1)] * (*y)[mind(1, 1)] + (*x)[mind(1, 2)] * (*y)[mind(2, 1)] +
(*x)[mind(1, 3)] * (*y)[mind(3, 1)] + (*x)[mind(1, 4)] * (*y)[mind(4, 1)],
(*x)[mind(1, 1)] * (*y)[mind(1, 2)] + (*x)[mind(1, 2)] * (*y)[mind(2, 2)] +
(*x)[mind(1, 3)] * (*y)[mind(3, 2)] + (*x)[mind(1, 4)] * (*y)[mind(4, 2)],
(*x)[mind(1, 1)] * (*y)[mind(1, 3)] + (*x)[mind(1, 2)] * (*y)[mind(2, 3)] +
(*x)[mind(1, 3)] * (*y)[mind(3, 3)] + (*x)[mind(1, 4)] * (*y)[mind(4, 3)],
(*x)[mind(1, 1)] * (*y)[mind(1, 4)] + (*x)[mind(1, 2)] * (*y)[mind(2, 4)] +
(*x)[mind(1, 4)] * (*y)[mind(3, 4)] + (*x)[mind(1, 4)] * (*y)[mind(4, 4)],
(*x)[mind(2, 1)] * (*y)[mind(1, 1)] + (*x)[mind(2, 2)] * (*y)[mind(2, 1)] +
(*x)[mind(2, 3)] * (*y)[mind(3, 1)] + (*x)[mind(2, 4)] * (*y)[mind(4, 1)],
(*x)[mind(2, 1)] * (*y)[mind(1, 2)] + (*x)[mind(2, 2)] * (*y)[mind(2, 2)] +
(*x)[mind(2, 3)] * (*y)[mind(3, 2)] + (*x)[mind(2, 4)] * (*y)[mind(4, 2)],
(*x)[mind(2, 1)] * (*y)[mind(1, 3)] + (*x)[mind(2, 2)] * (*y)[mind(2, 3)] +
(*x)[mind(2, 3)] * (*y)[mind(3, 3)] + (*x)[mind(2, 4)] * (*y)[mind(4, 3)],
(*x)[mind(2, 1)] * (*y)[mind(1, 4)] + (*x)[mind(2, 2)] * (*y)[mind(2, 4)] +
(*x)[mind(2, 4)] * (*y)[mind(3, 4)] + (*x)[mind(2, 4)] * (*y)[mind(4, 4)],
(*x)[mind(3, 1)] * (*y)[mind(1, 1)] + (*x)[mind(3, 2)] * (*y)[mind(2, 1)] +
(*x)[mind(3, 3)] * (*y)[mind(3, 1)] + (*x)[mind(3, 4)] * (*y)[mind(4, 1)],
(*x)[mind(3, 1)] * (*y)[mind(1, 2)] + (*x)[mind(3, 2)] * (*y)[mind(2, 2)] +
(*x)[mind(3, 3)] * (*y)[mind(3, 2)] + (*x)[mind(3, 4)] * (*y)[mind(4, 2)],
(*x)[mind(3, 1)] * (*y)[mind(1, 3)] + (*x)[mind(3, 2)] * (*y)[mind(2, 3)] +
(*x)[mind(3, 3)] * (*y)[mind(3, 3)] + (*x)[mind(3, 4)] * (*y)[mind(4, 3)],
(*x)[mind(3, 1)] * (*y)[mind(1, 4)] + (*x)[mind(3, 2)] * (*y)[mind(2, 4)] +
(*x)[mind(3, 4)] * (*y)[mind(3, 4)] + (*x)[mind(3, 4)] * (*y)[mind(4, 4)],
(*x)[mind(4, 1)] * (*y)[mind(1, 1)] + (*x)[mind(4, 2)] * (*y)[mind(2, 1)] +
(*x)[mind(4, 3)] * (*y)[mind(3, 1)] + (*x)[mind(4, 4)] * (*y)[mind(4, 1)],
(*x)[mind(4, 1)] * (*y)[mind(1, 2)] + (*x)[mind(4, 2)] * (*y)[mind(2, 2)] +
(*x)[mind(4, 3)] * (*y)[mind(3, 2)] + (*x)[mind(4, 4)] * (*y)[mind(4, 2)],
(*x)[mind(4, 1)] * (*y)[mind(1, 3)] + (*x)[mind(4, 2)] * (*y)[mind(2, 3)] +
(*x)[mind(4, 3)] * (*y)[mind(3, 3)] + (*x)[mind(4, 4)] * (*y)[mind(4, 3)],
(*x)[mind(4, 1)] * (*y)[mind(1, 4)] + (*x)[mind(4, 2)] * (*y)[mind(2, 4)] +
(*x)[mind(4, 4)] * (*y)[mind(3, 4)] + (*x)[mind(4, 4)] * (*y)[mind(4, 4)],
};
memcpy(*product, _product, sizeof(_product));
}
static const float transforms[][4] = {
[WL_OUTPUT_TRANSFORM_NORMAL] = {
1.0f, 0.0f,
0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_90] = {
0.0f, -1.0f,
1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_180] = {
-1.0f, 0.0f,
0.0f, -1.0f,
},
[WL_OUTPUT_TRANSFORM_270] = {
0.0f, 1.0f,
-1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED] = {
-1.0f, 0.0f,
0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_90] = {
0.0f, -1.0f,
-1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_180] = {
1.0f, 0.0f,
0.0f, -1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_270] = {
0.0f, 1.0f,
1.0f, 0.0f,
},
};
void wlr_matrix_transform(float mat[static 16],
enum wl_output_transform transform) {
memset(mat, 0, sizeof(*mat) * 16);
const float *t = transforms[transform];
// Rotation + reflection
mat[0] = t[0];
mat[1] = t[1];
mat[4] = t[2];
mat[5] = t[3];
// Identity
mat[10] = 1.0f;
mat[15] = 1.0f;
}
// Equivilent to glOrtho(0, width, 0, height, 1, -1) with the transform applied
void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform) {
memset(mat, 0, sizeof(*mat) * 16);
const float *t = transforms[transform];
float x = 2.0f / width;
float y = 2.0f / height;
// Rotation + reflection
mat[0] = x * t[0];
mat[1] = x * t[1];
mat[4] = y * -t[2];
mat[5] = y * -t[3];
// Translation
mat[3] = -copysign(1.0f, mat[0] + mat[1]);
mat[7] = -copysign(1.0f, mat[4] + mat[5]);
// Identity
mat[10] = 1.0f;
mat[15] = 1.0f;
}
void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box,
enum wl_output_transform transform, float rotation,
float (*projection)[16]) {
int x = box->x;
int y = box->y;
int width = box->width;
int height = box->height;
wlr_matrix_translate(mat, x, y, 0);
if (rotation != 0) {
float translate_center[16];
wlr_matrix_translate(&translate_center, width/2, height/2, 0);
float rotate[16];
wlr_matrix_rotate(&rotate, rotation);
float translate_origin[16];
wlr_matrix_translate(&translate_origin, -width/2, -height/2, 0);
wlr_matrix_mul(mat, &translate_center, mat);
wlr_matrix_mul(mat, &rotate, mat);
wlr_matrix_mul(mat, &translate_origin, mat);
}
float scale[16];
wlr_matrix_scale(&scale, width, height, 1);
wlr_matrix_mul(mat, &scale, mat);
if (transform != WL_OUTPUT_TRANSFORM_NORMAL) {
float surface_translate_center[16];
wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
float surface_transform[16];
wlr_matrix_transform(surface_transform, transform);
float surface_translate_origin[16];
wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
wlr_matrix_mul(mat, &surface_translate_center, mat);
wlr_matrix_mul(mat, &surface_transform, mat);
wlr_matrix_mul(mat, &surface_translate_origin, mat);
}
wlr_matrix_mul(projection, mat, mat);
}

View File

@ -15,7 +15,6 @@ lib_wlr_render = static_library(
'gles2/shaders.c',
'gles2/texture.c',
'gles2/util.c',
'matrix.c',
'wlr_renderer.c',
'wlr_texture.c',
),

View File

@ -1,9 +1,11 @@
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
void wlr_renderer_init(struct wlr_renderer *renderer,
struct wlr_renderer_impl *impl) {
const struct wlr_renderer_impl *impl) {
renderer->impl = impl;
}
@ -15,15 +17,15 @@ void wlr_renderer_destroy(struct wlr_renderer *r) {
}
}
void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *o) {
r->impl->begin(r, o);
void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
r->impl->begin(r, width, height);
}
void wlr_renderer_end(struct wlr_renderer *r) {
r->impl->end(r);
}
void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]) {
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) {
r->impl->clear(r, color);
}
@ -35,18 +37,30 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
return r->impl->texture_create(r);
}
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
return r->impl->render_with_matrix(r, texture, matrix, alpha);
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha) {
float mat[9];
wlr_matrix_identity(mat);
wlr_matrix_translate(mat, x, y);
wlr_matrix_scale(mat, texture->width, texture->height);
wlr_matrix_multiply(mat, projection, mat);
return wlr_render_texture_with_matrix(r, texture, mat, alpha);
}
bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const float matrix[static 9],
float alpha) {
return r->impl->render_texture_with_matrix(r, texture, matrix, alpha);
}
void wlr_render_colored_quad(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]) {
const float color[static 4], const float matrix[static 9]) {
r->impl->render_quad(r, color, matrix);
}
void wlr_render_colored_ellipse(struct wlr_renderer *r,
const float (*color)[4], const float (*matrix)[16]) {
const float color[static 4], const float matrix[static 9]) {
r->impl->render_ellipse(r, color, matrix);
}

View File

@ -1,9 +1,10 @@
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_texture.h>
void wlr_texture_init(struct wlr_texture *texture,
struct wlr_texture_impl *impl) {
const struct wlr_texture_impl *impl) {
texture->impl = impl;
wl_signal_init(&texture->destroy_signal);
}
@ -16,10 +17,6 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
}
void wlr_texture_bind(struct wlr_texture *texture) {
texture->impl->bind(texture);
}
bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format,
int stride, int width, int height, const unsigned char *pixels) {
return texture->impl->upload_pixels(texture, format, stride,
@ -53,9 +50,9 @@ bool wlr_texture_upload_eglimage(struct wlr_texture *texture,
return texture->impl->upload_eglimage(texture, image, width, height);
}
void wlr_texture_get_matrix(struct wlr_texture *texture,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
texture->impl->get_matrix(texture, matrix, projection, x, y);
bool wlr_texture_upload_dmabuf(struct wlr_texture *texture,
struct wl_resource *dmabuf_resource) {
return texture->impl->upload_dmabuf(texture, dmabuf_resource);
}
void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource

View File

@ -200,7 +200,7 @@ static void roots_cursor_update_position(struct roots_cursor *cursor,
uy = cursor->offs_y - oy;
int vx = cursor->cursor->x - ox,
vy = cursor->cursor->y - oy;
float angle = atan2(vx*uy - vy*ux, vx*ux + vy*uy);
float angle = atan2(ux*vy - uy*vx, vx*ux + vy*uy);
int steps = 12;
angle = round(angle/M_PI*steps) / (steps/M_PI);
view_rotate(view, cursor->view_rotation + angle);

View File

@ -9,6 +9,7 @@
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_gamma_control.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_idle_inhibit_v1.h>
#include <wlr/types/wlr_primary_selection.h>
@ -23,13 +24,16 @@
#include "rootston/view.h"
#include "rootston/xcursor.h"
struct roots_view *view_create() {
struct roots_view *view_create(struct roots_desktop *desktop) {
struct roots_view *view = calloc(1, sizeof(struct roots_view));
if (!view) {
return NULL;
}
view->desktop = desktop;
view->alpha = 1.0f;
wl_signal_init(&view->events.unmap);
wl_signal_init(&view->events.destroy);
wl_list_init(&view->children);
return view;
}
@ -52,7 +56,8 @@ void view_get_deco_box(const struct roots_view *view, struct wlr_box *box) {
box->height += (view->border_width * 2 + view->titlebar_height);
}
enum roots_deco_part view_get_deco_part(struct roots_view *view, double sx, double sy) {
enum roots_deco_part view_get_deco_part(struct roots_view *view, double sx,
double sy) {
if (!view->decorated) {
return ROOTS_DECO_PART_NONE;
}
@ -92,9 +97,15 @@ enum roots_deco_part view_get_deco_part(struct roots_view *view, double sx, doub
static void view_update_output(const struct roots_view *view,
const struct wlr_box *before) {
struct roots_desktop *desktop = view->desktop;
struct roots_output *output;
if (view->wlr_surface == NULL) {
return;
}
struct wlr_box box;
view_get_box(view, &box);
struct roots_output *output;
wl_list_for_each(output, &desktop->outputs, link) {
bool intersected = before != NULL && wlr_output_layout_intersects(
desktop->layout, output->wlr_output, before);
@ -402,20 +413,22 @@ struct roots_subsurface *subsurface_create(struct roots_view *view,
return subsurface;
}
void view_finish(struct roots_view *view) {
view_damage_whole(view);
void view_destroy(struct roots_view *view) {
if (view == NULL) {
return;
}
wl_signal_emit(&view->events.destroy, view);
wl_list_remove(&view->new_subsurface.link);
struct roots_view_child *child, *tmp;
wl_list_for_each_safe(child, tmp, &view->children, link) {
child->destroy(child);
if (view->wlr_surface != NULL) {
view_unmap(view);
}
if (view->fullscreen_output) {
view->fullscreen_output->fullscreen_view = NULL;
if (view->destroy) {
view->destroy(view);
}
free(view);
}
static void view_handle_new_subsurface(struct wl_listener *listener,
@ -425,12 +438,10 @@ static void view_handle_new_subsurface(struct wl_listener *listener,
subsurface_create(view, wlr_subsurface);
}
void view_init(struct roots_view *view, struct roots_desktop *desktop) {
assert(view->wlr_surface);
void view_map(struct roots_view *view, struct wlr_surface *surface) {
assert(view->wlr_surface == NULL);
view->desktop = desktop;
wl_signal_init(&view->events.destroy);
wl_list_init(&view->children);
view->wlr_surface = surface;
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &view->wlr_surface->subsurface_list,
@ -442,9 +453,35 @@ void view_init(struct roots_view *view, struct roots_desktop *desktop) {
wl_signal_add(&view->wlr_surface->events.new_subsurface,
&view->new_subsurface);
wl_list_insert(&view->desktop->views, &view->link);
view_damage_whole(view);
}
void view_unmap(struct roots_view *view) {
assert(view->wlr_surface != NULL);
wl_signal_emit(&view->events.unmap, view);
view_damage_whole(view);
wl_list_remove(&view->link);
wl_list_remove(&view->new_subsurface.link);
struct roots_view_child *child, *tmp;
wl_list_for_each_safe(child, tmp, &view->children, link) {
child->destroy(child);
}
if (view->fullscreen_output != NULL) {
output_damage_whole(view->fullscreen_output);
view->fullscreen_output->fullscreen_view = NULL;
view->fullscreen_output = NULL;
}
view->wlr_surface = NULL;
view->width = view->height = 0;
}
void view_initial_focus(struct roots_view *view) {
struct roots_input *input = view->desktop->server->input;
// TODO what seat gets focus? the one with the last input event?
@ -457,7 +494,10 @@ void view_initial_focus(struct roots_view *view) {
void view_setup(struct roots_view *view) {
view_initial_focus(view);
if (view->fullscreen_output == NULL && !view->maximized) {
view_center(view);
}
view_update_output(view, NULL);
}
@ -517,8 +557,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,
double ox = view_sx - (double)box.width/2,
oy = view_sy - (double)box.height/2;
// Rotated coordinates
double rx = cos(view->rotation)*ox - sin(view->rotation)*oy,
ry = cos(view->rotation)*oy + sin(view->rotation)*ox;
double rx = cos(view->rotation)*ox + sin(view->rotation)*oy,
ry = cos(view->rotation)*oy - sin(view->rotation)*ox;
view_sx = rx + (double)box.width/2;
view_sy = ry + (double)box.height/2;
}
@ -729,6 +769,8 @@ struct roots_desktop *desktop_create(struct roots_server *server,
desktop->idle = wlr_idle_create(server->wl_display);
desktop->idle_inhibit = wlr_idle_inhibit_v1_create(server->wl_display);
struct wlr_egl *egl = wlr_backend_get_egl(server->backend);
desktop->linux_dmabuf = wlr_linux_dmabuf_create(server->wl_display, egl);
return desktop;
}

View File

@ -7,7 +7,7 @@
#include <wlr/backend/headless.h>
#include <wlr/backend/multi.h>
#include <wlr/config.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/util/log.h>
#include "rootston/config.h"
#include "rootston/server.h"

View File

@ -3,7 +3,7 @@
#include <stdbool.h>
#include <stdlib.h>
#include <time.h>
#include <wlr/render/matrix.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_wl_shell.h>
@ -29,8 +29,8 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
double ox = *sx - pw/2 + sw/2,
oy = *sy - ph/2 + sh/2;
// Rotated coordinates
double rx = cos(-rotation)*ox - sin(-rotation)*oy,
ry = cos(-rotation)*oy + sin(-rotation)*ox;
double rx = cos(rotation)*ox - sin(rotation)*oy,
ry = cos(rotation)*oy + sin(rotation)*ox;
*sx = rx + pw/2 - sw/2;
*sy = ry + ph/2 - sh/2;
}
@ -227,7 +227,7 @@ static bool surface_intersect_output(struct wlr_surface *surface,
.x = lx, .y = ly,
.width = surface->current->width, .height = surface->current->height,
};
wlr_box_rotated_bounds(&layout_box, -rotation, &layout_box);
wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
}
@ -275,7 +275,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
}
struct wlr_box rotated;
wlr_box_rotated_bounds(&box, -rotation, &rotated);
wlr_box_rotated_bounds(&box, rotation, &rotated);
pixman_region32_t damage;
pixman_region32_init(&damage);
@ -287,17 +287,17 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
goto damage_finish;
}
float matrix[16];
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current->transform);
wlr_matrix_project_box(&matrix, &box, transform, rotation,
&output->wlr_output->transform_matrix);
wlr_matrix_project_box(matrix, &box, transform, rotation,
output->wlr_output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
wlr_render_with_matrix(renderer, surface->texture, &matrix, data->alpha);
wlr_render_texture_with_matrix(renderer, surface->texture, matrix, data->alpha);
}
damage_finish:
@ -341,7 +341,7 @@ static void render_decorations(struct roots_view *view,
get_decoration_box(view, output, &box);
struct wlr_box rotated;
wlr_box_rotated_bounds(&box, -view->rotation, &rotated);
wlr_box_rotated_bounds(&box, view->rotation, &rotated);
pixman_region32_t damage;
pixman_region32_init(&damage);
@ -353,9 +353,9 @@ static void render_decorations(struct roots_view *view,
goto damage_finish;
}
float matrix[16];
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
view->rotation, &output->wlr_output->transform_matrix);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
view->rotation, output->wlr_output->transform_matrix);
float color[] = { 0.2, 0.2, 0.2, view->alpha };
int nrects;
@ -363,7 +363,7 @@ static void render_decorations(struct roots_view *view,
pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
wlr_render_colored_quad(renderer, &color, &matrix);
wlr_render_colored_quad(renderer, color, matrix);
}
damage_finish:
@ -433,7 +433,8 @@ static void render_output(struct roots_output *output) {
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
// Check if we can delegate the fullscreen surface to the output
if (output->fullscreen_view != NULL) {
if (output->fullscreen_view != NULL &&
output->fullscreen_view->wlr_surface != NULL) {
struct roots_view *view = output->fullscreen_view;
// Make sure the view is centered on screen
@ -478,7 +479,7 @@ static void render_output(struct roots_output *output) {
goto damage_finish;
}
wlr_renderer_begin(renderer, wlr_output);
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
if (!pixman_region32_not_empty(&damage)) {
// Output isn't damaged but needs buffer swap
@ -489,7 +490,7 @@ static void render_output(struct roots_output *output) {
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
wlr_renderer_clear(renderer, &clear_color);
wlr_renderer_clear(renderer, clear_color);
}
// If a view is fullscreen on this output, render it
@ -501,7 +502,9 @@ static void render_output(struct roots_output *output) {
goto renderer_end;
}
if (view->wlr_surface != NULL) {
view_for_each_surface(view, render_surface, &data);
}
// During normal rendering the xwayland window tree isn't traversed
// because all windows are rendered. Here we only want to render
@ -570,6 +573,9 @@ void output_damage_whole(struct roots_output *output) {
static bool view_accept_damage(struct roots_output *output,
struct roots_view *view) {
if (view->wlr_surface == NULL) {
return false;
}
if (output->fullscreen_view == NULL) {
return true;
}
@ -610,7 +616,7 @@ static void damage_whole_surface(struct wlr_surface *surface,
return;
}
wlr_box_rotated_bounds(&box, -rotation, &box);
wlr_box_rotated_bounds(&box, rotation, &box);
wlr_output_damage_add_box(output->damage, &box);
}
@ -624,7 +630,7 @@ static void damage_whole_decoration(struct roots_view *view,
struct wlr_box box;
get_decoration_box(view, output, &box);
wlr_box_rotated_bounds(&box, -view->rotation, &box);
wlr_box_rotated_bounds(&box, view->rotation, &box);
wlr_output_damage_add_box(output->damage, &box);
}
@ -674,6 +680,7 @@ static void damage_from_surface(struct wlr_surface *surface,
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
pixman_region32_fini(&damage);
} else {
pixman_box32_t *extents =
pixman_region32_extents(&surface->current->surface_damage);
@ -683,7 +690,7 @@ static void damage_from_surface(struct wlr_surface *surface,
.width = (extents->x2 - extents->x1) * wlr_output->scale,
.height = (extents->y2 - extents->y1) * wlr_output->scale,
};
wlr_box_rotated_bounds(&damage_box, -rotation, &damage_box);
wlr_box_rotated_bounds(&damage_box, rotation, &damage_box);
wlr_output_damage_add_box(output->damage, &damage_box);
}
}

View File

@ -645,6 +645,7 @@ static void seat_view_destroy(struct roots_seat_view *seat_view) {
seat->cursor->pointer_view = NULL;
}
wl_list_remove(&seat_view->view_unmap.link);
wl_list_remove(&seat_view->view_destroy.link);
wl_list_remove(&seat_view->link);
free(seat_view);
@ -657,6 +658,12 @@ static void seat_view_destroy(struct roots_seat_view *seat_view) {
}
}
static void seat_view_handle_unmap(struct wl_listener *listener, void *data) {
struct roots_seat_view *seat_view =
wl_container_of(listener, seat_view, view_unmap);
seat_view_destroy(seat_view);
}
static void seat_view_handle_destroy(struct wl_listener *listener, void *data) {
struct roots_seat_view *seat_view =
wl_container_of(listener, seat_view, view_destroy);
@ -675,6 +682,8 @@ static struct roots_seat_view *seat_add_view(struct roots_seat *seat,
wl_list_insert(seat->views.prev, &seat_view->link);
seat_view->view_unmap.notify = seat_view_handle_unmap;
wl_signal_add(&view->events.unmap, &seat_view->view_unmap);
seat_view->view_destroy.notify = seat_view_handle_destroy;
wl_signal_add(&view->events.destroy, &seat_view->view_destroy);

View File

@ -78,6 +78,19 @@ static void close(struct roots_view *view) {
wl_client_destroy(surf->client);
}
static void destroy(struct roots_view *view) {
assert(view->type == ROOTS_WL_SHELL_VIEW);
struct roots_wl_shell_surface *roots_surface = view->roots_wl_shell_surface;
wl_list_remove(&roots_surface->destroy.link);
wl_list_remove(&roots_surface->request_move.link);
wl_list_remove(&roots_surface->request_resize.link);
wl_list_remove(&roots_surface->request_maximize.link);
wl_list_remove(&roots_surface->request_fullscreen.link);
wl_list_remove(&roots_surface->set_state.link);
wl_list_remove(&roots_surface->surface_commit.link);
free(roots_surface);
}
static void handle_request_move(struct wl_listener *listener, void *data) {
struct roots_wl_shell_surface *roots_surface =
wl_container_of(listener, roots_surface, request_move);
@ -174,17 +187,7 @@ static void handle_new_popup(struct wl_listener *listener, void *data) {
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_wl_shell_surface *roots_surface =
wl_container_of(listener, roots_surface, destroy);
wl_list_remove(&roots_surface->destroy.link);
wl_list_remove(&roots_surface->request_move.link);
wl_list_remove(&roots_surface->request_resize.link);
wl_list_remove(&roots_surface->request_maximize.link);
wl_list_remove(&roots_surface->request_fullscreen.link);
wl_list_remove(&roots_surface->set_state.link);
wl_list_remove(&roots_surface->surface_commit.link);
wl_list_remove(&roots_surface->view->link);
view_finish(roots_surface->view);
free(roots_surface->view);
free(roots_surface);
view_destroy(roots_surface->view);
}
void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
@ -227,7 +230,7 @@ void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&surface->surface->events.commit, &roots_surface->surface_commit);
struct roots_view *view = view_create();
struct roots_view *view = view_create(desktop);
if (!view) {
free(roots_surface);
return;
@ -238,13 +241,12 @@ void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
view->wl_shell_surface = surface;
view->roots_wl_shell_surface = roots_surface;
view->wlr_surface = surface->surface;
view->resize = resize;
view->close = close;
view->destroy = destroy;
roots_surface->view = view;
view_init(view, desktop);
wl_list_insert(&desktop->views, &view->link);
view_map(view, surface->surface);
view_setup(view);
if (surface->state == WLR_WL_SHELL_SURFACE_STATE_TRANSIENT) {

View File

@ -60,12 +60,14 @@ static void get_size(const struct roots_view *view, struct wlr_box *box) {
assert(view->type == ROOTS_XDG_SHELL_VIEW);
struct wlr_xdg_surface *surface = view->xdg_surface;
if (surface->geometry->width > 0 && surface->geometry->height > 0) {
box->width = surface->geometry->width;
box->height = surface->geometry->height;
} else {
if (surface->geometry.width > 0 && surface->geometry.height > 0) {
box->width = surface->geometry.width;
box->height = surface->geometry.height;
} else if (view->wlr_surface != NULL) {
box->width = view->wlr_surface->current->width;
box->height = view->wlr_surface->current->height;
} else {
box->width = box->height = 0;
}
}
@ -83,7 +85,7 @@ static void apply_size_constraints(struct wlr_xdg_surface *surface,
*dest_width = width;
*dest_height = height;
struct wlr_xdg_toplevel_state *state = &surface->toplevel_state->current;
struct wlr_xdg_toplevel_state *state = &surface->toplevel->current;
if (width < state->min_width) {
*dest_width = state->min_width;
} else if (state->max_width > 0 &&
@ -180,6 +182,21 @@ static void close(struct roots_view *view) {
}
}
static void destroy(struct roots_view *view) {
assert(view->type == ROOTS_XDG_SHELL_VIEW);
struct roots_xdg_surface *roots_xdg_surface = view->roots_xdg_surface;
wl_list_remove(&roots_xdg_surface->surface_commit.link);
wl_list_remove(&roots_xdg_surface->destroy.link);
wl_list_remove(&roots_xdg_surface->new_popup.link);
wl_list_remove(&roots_xdg_surface->map.link);
wl_list_remove(&roots_xdg_surface->unmap.link);
wl_list_remove(&roots_xdg_surface->request_move.link);
wl_list_remove(&roots_xdg_surface->request_resize.link);
wl_list_remove(&roots_xdg_surface->request_maximize.link);
wl_list_remove(&roots_xdg_surface->request_fullscreen.link);
free(roots_xdg_surface);
}
static void handle_request_move(struct wl_listener *listener, void *data) {
struct roots_xdg_surface *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, request_move);
@ -219,7 +236,7 @@ static void handle_request_maximize(struct wl_listener *listener, void *data) {
return;
}
view_maximize(view, surface->toplevel_state->next.maximized);
view_maximize(view, surface->toplevel->next.maximized);
}
static void handle_request_fullscreen(struct wl_listener *listener,
@ -243,6 +260,10 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
struct roots_view *view = roots_surface->view;
struct wlr_xdg_surface *surface = view->xdg_surface;
if (!surface->mapped) {
return;
}
view_apply_damage(view);
struct wlr_box size;
@ -277,20 +298,30 @@ static void handle_new_popup(struct wl_listener *listener, void *data) {
popup_create(roots_xdg_surface->view, wlr_popup);
}
static void handle_map(struct wl_listener *listener, void *data) {
struct roots_xdg_surface *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, map);
struct roots_view *view = roots_xdg_surface->view;
struct wlr_box box;
get_size(view, &box);
view->width = box.width;
view->height = box.height;
view_map(view, view->xdg_surface->surface);
view_setup(view);
}
static void handle_unmap(struct wl_listener *listener, void *data) {
struct roots_xdg_surface *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, unmap);
view_unmap(roots_xdg_surface->view);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_xdg_surface *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, destroy);
wl_list_remove(&roots_xdg_surface->surface_commit.link);
wl_list_remove(&roots_xdg_surface->destroy.link);
wl_list_remove(&roots_xdg_surface->new_popup.link);
wl_list_remove(&roots_xdg_surface->request_move.link);
wl_list_remove(&roots_xdg_surface->request_resize.link);
wl_list_remove(&roots_xdg_surface->request_maximize.link);
wl_list_remove(&roots_xdg_surface->request_fullscreen.link);
wl_list_remove(&roots_xdg_surface->view->link);
view_finish(roots_xdg_surface->view);
free(roots_xdg_surface->view);
free(roots_xdg_surface);
view_destroy(roots_xdg_surface->view);
}
void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
@ -319,6 +350,10 @@ void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
&roots_surface->surface_commit);
roots_surface->destroy.notify = handle_destroy;
wl_signal_add(&surface->events.destroy, &roots_surface->destroy);
roots_surface->map.notify = handle_map;
wl_signal_add(&surface->events.map, &roots_surface->map);
roots_surface->unmap.notify = handle_unmap;
wl_signal_add(&surface->events.unmap, &roots_surface->unmap);
roots_surface->request_move.notify = handle_request_move;
wl_signal_add(&surface->events.request_move, &roots_surface->request_move);
roots_surface->request_resize.notify = handle_request_resize;
@ -333,7 +368,7 @@ void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&surface->events.new_popup, &roots_surface->new_popup);
struct roots_view *view = view_create();
struct roots_view *view = view_create(desktop);
if (!view) {
free(roots_surface);
return;
@ -342,22 +377,19 @@ void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
view->xdg_surface = surface;
view->roots_xdg_surface = roots_surface;
view->wlr_surface = surface->surface;
view->activate = activate;
view->resize = resize;
view->move_resize = move_resize;
view->maximize = maximize;
view->set_fullscreen = set_fullscreen;
view->close = close;
view->destroy = destroy;
roots_surface->view = view;
struct wlr_box box;
get_size(view, &box);
view->width = box.width;
view->height = box.height;
view_init(view, desktop);
wl_list_insert(&desktop->views, &view->link);
view_setup(view);
if (surface->toplevel->next.maximized) {
view_maximize(view, true);
}
if (surface->toplevel->next.fullscreen) {
view_set_fullscreen(view, true, NULL);
}
}

View File

@ -60,12 +60,14 @@ static void get_size(const struct roots_view *view, struct wlr_box *box) {
assert(view->type == ROOTS_XDG_SHELL_V6_VIEW);
struct wlr_xdg_surface_v6 *surface = view->xdg_surface_v6;
if (surface->geometry->width > 0 && surface->geometry->height > 0) {
box->width = surface->geometry->width;
box->height = surface->geometry->height;
} else {
if (surface->geometry.width > 0 && surface->geometry.height > 0) {
box->width = surface->geometry.width;
box->height = surface->geometry.height;
} else if (view->wlr_surface != NULL) {
box->width = view->wlr_surface->current->width;
box->height = view->wlr_surface->current->height;
} else {
box->width = box->height = 0;
}
}
@ -83,7 +85,7 @@ static void apply_size_constraints(struct wlr_xdg_surface_v6 *surface,
*dest_width = width;
*dest_height = height;
struct wlr_xdg_toplevel_v6_state *state = &surface->toplevel_state->current;
struct wlr_xdg_toplevel_v6_state *state = &surface->toplevel->current;
if (width < state->min_width) {
*dest_width = state->min_width;
} else if (state->max_width > 0 &&
@ -180,6 +182,21 @@ static void close(struct roots_view *view) {
}
}
static void destroy(struct roots_view *view) {
assert(view->type == ROOTS_XDG_SHELL_V6_VIEW);
struct roots_xdg_surface_v6 *roots_xdg_surface = view->roots_xdg_surface_v6;
wl_list_remove(&roots_xdg_surface->surface_commit.link);
wl_list_remove(&roots_xdg_surface->destroy.link);
wl_list_remove(&roots_xdg_surface->new_popup.link);
wl_list_remove(&roots_xdg_surface->map.link);
wl_list_remove(&roots_xdg_surface->unmap.link);
wl_list_remove(&roots_xdg_surface->request_move.link);
wl_list_remove(&roots_xdg_surface->request_resize.link);
wl_list_remove(&roots_xdg_surface->request_maximize.link);
wl_list_remove(&roots_xdg_surface->request_fullscreen.link);
free(roots_xdg_surface);
}
static void handle_request_move(struct wl_listener *listener, void *data) {
struct roots_xdg_surface_v6 *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, request_move);
@ -219,7 +236,7 @@ static void handle_request_maximize(struct wl_listener *listener, void *data) {
return;
}
view_maximize(view, surface->toplevel_state->next.maximized);
view_maximize(view, surface->toplevel->next.maximized);
}
static void handle_request_fullscreen(struct wl_listener *listener,
@ -243,6 +260,10 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
struct roots_view *view = roots_surface->view;
struct wlr_xdg_surface_v6 *surface = view->xdg_surface_v6;
if (!surface->mapped) {
return;
}
view_apply_damage(view);
struct wlr_box size;
@ -277,20 +298,30 @@ static void handle_new_popup(struct wl_listener *listener, void *data) {
popup_create(roots_xdg_surface->view, wlr_popup);
}
static void handle_map(struct wl_listener *listener, void *data) {
struct roots_xdg_surface_v6 *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, map);
struct roots_view *view = roots_xdg_surface->view;
struct wlr_box box;
get_size(view, &box);
view->width = box.width;
view->height = box.height;
view_map(view, view->xdg_surface_v6->surface);
view_setup(view);
}
static void handle_unmap(struct wl_listener *listener, void *data) {
struct roots_xdg_surface_v6 *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, unmap);
view_unmap(roots_xdg_surface->view);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_xdg_surface_v6 *roots_xdg_surface =
wl_container_of(listener, roots_xdg_surface, destroy);
wl_list_remove(&roots_xdg_surface->surface_commit.link);
wl_list_remove(&roots_xdg_surface->destroy.link);
wl_list_remove(&roots_xdg_surface->new_popup.link);
wl_list_remove(&roots_xdg_surface->request_move.link);
wl_list_remove(&roots_xdg_surface->request_resize.link);
wl_list_remove(&roots_xdg_surface->request_maximize.link);
wl_list_remove(&roots_xdg_surface->request_fullscreen.link);
wl_list_remove(&roots_xdg_surface->view->link);
view_finish(roots_xdg_surface->view);
free(roots_xdg_surface->view);
free(roots_xdg_surface);
view_destroy(roots_xdg_surface->view);
}
void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
@ -319,6 +350,10 @@ void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
&roots_surface->surface_commit);
roots_surface->destroy.notify = handle_destroy;
wl_signal_add(&surface->events.destroy, &roots_surface->destroy);
roots_surface->map.notify = handle_map;
wl_signal_add(&surface->events.map, &roots_surface->map);
roots_surface->unmap.notify = handle_unmap;
wl_signal_add(&surface->events.unmap, &roots_surface->unmap);
roots_surface->request_move.notify = handle_request_move;
wl_signal_add(&surface->events.request_move, &roots_surface->request_move);
roots_surface->request_resize.notify = handle_request_resize;
@ -333,7 +368,7 @@ void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&surface->events.new_popup, &roots_surface->new_popup);
struct roots_view *view = view_create();
struct roots_view *view = view_create(desktop);
if (!view) {
free(roots_surface);
return;
@ -342,22 +377,19 @@ void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) {
view->xdg_surface_v6 = surface;
view->roots_xdg_surface_v6 = roots_surface;
view->wlr_surface = surface->surface;
view->activate = activate;
view->resize = resize;
view->move_resize = move_resize;
view->maximize = maximize;
view->set_fullscreen = set_fullscreen;
view->close = close;
view->destroy = destroy;
roots_surface->view = view;
struct wlr_box box;
get_size(view, &box);
view->width = box.width;
view->height = box.height;
view_init(view, desktop);
wl_list_insert(&desktop->views, &view->link);
view_setup(view);
if (surface->toplevel->next.maximized) {
view_maximize(view, true);
}
if (surface->toplevel->next.fullscreen) {
view_set_fullscreen(view, true, NULL);
}
}

View File

@ -106,11 +106,9 @@ static void set_fullscreen(struct roots_view *view, bool fullscreen) {
wlr_xwayland_surface_set_fullscreen(view->xwayland_surface, fullscreen);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_xwayland_surface *roots_surface =
wl_container_of(listener, roots_surface, destroy);
struct wlr_xwayland_surface *xwayland_surface =
roots_surface->view->xwayland_surface;
static void destroy(struct roots_view *view) {
assert(view->type == ROOTS_XWAYLAND_VIEW);
struct roots_xwayland_surface *roots_surface = view->roots_xwayland_surface;
wl_list_remove(&roots_surface->destroy.link);
wl_list_remove(&roots_surface->request_configure.link);
wl_list_remove(&roots_surface->request_move.link);
@ -118,14 +116,15 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
wl_list_remove(&roots_surface->request_maximize.link);
wl_list_remove(&roots_surface->map_notify.link);
wl_list_remove(&roots_surface->unmap_notify.link);
if (xwayland_surface->mapped) {
wl_list_remove(&roots_surface->view->link);
}
view_finish(roots_surface->view);
free(roots_surface->view);
free(roots_surface);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_xwayland_surface *roots_surface =
wl_container_of(listener, roots_surface, destroy);
view_destroy(roots_surface->view);
}
static void handle_request_configure(struct wl_listener *listener, void *data) {
struct roots_xwayland_surface *roots_surface =
wl_container_of(listener, roots_surface, request_configure);
@ -231,22 +230,13 @@ static void handle_map_notify(struct wl_listener *listener, void *data) {
wl_container_of(listener, roots_surface, map_notify);
struct wlr_xwayland_surface *xsurface = data;
struct roots_view *view = roots_surface->view;
struct roots_desktop *desktop = view->desktop;
view->wlr_surface = xsurface->surface;
view->x = xsurface->x;
view->y = xsurface->y;
view->width = xsurface->surface->current->width;
view->height = xsurface->surface->current->height;
wl_list_insert(&desktop->views, &view->link);
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &view->wlr_surface->subsurface_list,
parent_link) {
subsurface_create(view, subsurface);
}
view_damage_whole(view);
view_map(view, xsurface->surface);
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&xsurface->surface->events.commit,
@ -260,22 +250,7 @@ static void handle_unmap_notify(struct wl_listener *listener, void *data) {
wl_list_remove(&roots_surface->surface_commit.link);
view_damage_whole(view);
struct roots_view_child *child, *tmp;
wl_list_for_each_safe(child, tmp, &view->children, link) {
child->destroy(child);
}
if (view->fullscreen_output != NULL) {
output_damage_whole(view->fullscreen_output);
view->fullscreen_output->fullscreen_view = NULL;
view->fullscreen_output = NULL;
}
view->wlr_surface = NULL;
view->width = view->height = 0;
wl_list_remove(&view->link);
view_unmap(view);
}
void handle_xwayland_surface(struct wl_listener *listener, void *data) {
@ -317,7 +292,7 @@ void handle_xwayland_surface(struct wl_listener *listener, void *data) {
wl_signal_add(&surface->surface->events.commit,
&roots_surface->surface_commit);
struct roots_view *view = view_create();
struct roots_view *view = view_create(desktop);
if (view == NULL) {
free(roots_surface);
return;
@ -330,7 +305,6 @@ void handle_xwayland_surface(struct wl_listener *listener, void *data) {
view->xwayland_surface = surface;
view->roots_xwayland_surface = roots_surface;
view->wlr_surface = surface->surface;
view->activate = activate;
view->resize = resize;
view->move = move;
@ -338,9 +312,10 @@ void handle_xwayland_surface(struct wl_listener *listener, void *data) {
view->maximize = maximize;
view->set_fullscreen = set_fullscreen;
view->close = close;
view->destroy = destroy;
roots_surface->view = view;
view_init(view, desktop);
wl_list_insert(&desktop->views, &view->link);
view_map(view, surface->surface);
if (!surface->override_redirect) {
if (surface->decorations == WLR_XWAYLAND_SURFACE_DECORATIONS_ALL) {

View File

@ -6,10 +6,13 @@ lib_wlr_types = static_library(
'wlr_cursor.c',
'wlr_data_device.c',
'wlr_gamma_control.c',
'wlr_idle_inhibit_v1.c',
'wlr_idle.c',
'wlr_input_device.c',
'wlr_keyboard.c',
'wlr_linux_dmabuf.c',
'wlr_list.c',
'wlr_matrix.c',
'wlr_output_damage.c',
'wlr_output_layout.c',
'wlr_output.c',
@ -27,7 +30,6 @@ lib_wlr_types = static_library(
'wlr_xcursor_manager.c',
'wlr_xdg_shell_v6.c',
'wlr_xdg_shell.c',
'wlr_idle_inhibit_v1.c',
),
include_directories: wlr_inc,
dependencies: [pixman, xkbcommon, wayland_server, wlr_protos],

463
types/wlr_linux_dmabuf.c Normal file
View File

@ -0,0 +1,463 @@
#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200809L
#endif
#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/render/egl.h>
#include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/util/log.h>
#include "linux-dmabuf-unstable-v1-protocol.h"
static void wl_buffer_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct wl_buffer_interface wl_buffer_impl = {
wl_buffer_destroy,
};
bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf) {
return dmabuf->attributes.flags
& ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
}
bool wlr_dmabuf_resource_is_buffer(struct wl_resource *buffer_resource) {
if (!wl_resource_instance_of(buffer_resource, &wl_buffer_interface,
&wl_buffer_impl)) {
return false;
}
struct wlr_dmabuf_buffer *buffer = wl_resource_get_user_data(buffer_resource);
if (buffer && buffer->buffer_resource && !buffer->params_resource &&
buffer->buffer_resource == buffer_resource) {
return true;
}
return false;
}
struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_buffer_resource(
struct wl_resource *buffer_resource) {
assert(wl_resource_instance_of(buffer_resource, &wl_buffer_interface,
&wl_buffer_impl));
struct wlr_dmabuf_buffer *buffer = wl_resource_get_user_data(buffer_resource);
assert(buffer);
assert(buffer->buffer_resource);
assert(!buffer->params_resource);
assert(buffer->buffer_resource == buffer_resource);
return buffer;
}
static void linux_dmabuf_buffer_destroy(struct wlr_dmabuf_buffer *buffer) {
for (int i = 0; i < buffer->attributes.n_planes; i++) {
close(buffer->attributes.fd[i]);
buffer->attributes.fd[i] = -1;
}
buffer->attributes.n_planes = 0;
free(buffer);
}
static void params_destroy(struct wl_client *client, struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void params_add(struct wl_client *client,
struct wl_resource *params_resource, int32_t name_fd,
uint32_t plane_idx, uint32_t offset, uint32_t stride,
uint32_t modifier_hi, uint32_t modifier_lo) {
struct wlr_dmabuf_buffer *buffer = wlr_dmabuf_buffer_from_params_resource(
params_resource);
if (!buffer) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_ALREADY_USED,
"params was already used to create a wl_buffer");
close(name_fd);
return;
}
if (plane_idx >= WLR_LINUX_DMABUF_MAX_PLANES) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_PLANE_IDX,
"plane index %u > %u", plane_idx, WLR_LINUX_DMABUF_MAX_PLANES);
close(name_fd);
return;
}
if (buffer->attributes.fd[plane_idx] != -1) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_PLANE_SET,
"a dmabuf with id %d has already been added for plane %u",
buffer->attributes.fd[plane_idx],
plane_idx);
close(name_fd);
return;
}
buffer->attributes.fd[plane_idx] = name_fd;
buffer->attributes.offset[plane_idx] = offset;
buffer->attributes.stride[plane_idx] = stride;
buffer->attributes.modifier[plane_idx] = ((uint64_t)modifier_hi << 32) |
modifier_lo;
buffer->attributes.n_planes++;
}
static void handle_buffer_destroy(struct wl_resource *buffer_resource)
{
struct wlr_dmabuf_buffer *buffer = wlr_dmabuf_buffer_from_buffer_resource(
buffer_resource);
linux_dmabuf_buffer_destroy(buffer);
}
static void params_create_common(struct wl_client *client,
struct wl_resource *params_resource, uint32_t buffer_id, int32_t width,
int32_t height, uint32_t format, uint32_t flags) {
if (!wl_resource_get_user_data(params_resource)) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_ALREADY_USED,
"params was already used to create a wl_buffer");
return;
}
struct wlr_dmabuf_buffer *buffer = wlr_dmabuf_buffer_from_params_resource(
params_resource);
/* Switch the linux_dmabuf_buffer object from params resource to
* eventually wl_buffer resource. */
wl_resource_set_user_data(buffer->params_resource, NULL);
buffer->params_resource = NULL;
if (!buffer->attributes.n_planes) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INCOMPLETE,
"no dmabuf has been added to the params");
goto err_out;
}
/* TODO: support more planes */
if (buffer->attributes.n_planes != 1) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INCOMPLETE,
"only single plane buffers supported not %d",
buffer->attributes.n_planes);
goto err_out;
}
if (buffer->attributes.fd[0] == -1) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INCOMPLETE,
"no dmabuf has been added for plane");
goto err_out;
}
buffer->attributes.width = width;
buffer->attributes.height = height;
buffer->attributes.format = format;
buffer->attributes.flags = flags;
if (width < 1 || height < 1) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INVALID_DIMENSIONS,
"invalid width %d or height %d", width, height);
goto err_out;
}
if ((uint64_t)buffer->attributes.offset[0] + buffer->attributes.stride[0] > UINT32_MAX) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
"size overflow for plane");
goto err_out;
}
if ((uint64_t)buffer->attributes.offset[0] +
(uint64_t)buffer->attributes.stride[0] * height > UINT32_MAX) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
"size overflow for plane");
goto err_out;
}
off_t size = lseek(buffer->attributes.fd[0], 0, SEEK_END);
if (size != -1) { /* Skip checks if kernel does no support seek on buffer */
if (buffer->attributes.offset[0] >= size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
"invalid offset %i for plane",
buffer->attributes.offset[0]);
goto err_out;
}
if (buffer->attributes.offset[0] + buffer->attributes.stride[0] > size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
"invalid stride %i for plane",
buffer->attributes.stride[0]);
goto err_out;
}
if (buffer->attributes.offset[0] + buffer->attributes.stride[0] * height > size) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_OUT_OF_BOUNDS,
"invalid buffer stride or height for plane");
goto err_out;
}
}
/* reject unknown flags */
if (buffer->attributes.flags & ~ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT) {
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INVALID_FORMAT,
"Unknown dmabuf flags %"PRIu32, buffer->attributes.flags);
goto err_out;
}
/* Check if dmabuf is usable */
if (!wlr_egl_check_import_dmabuf(buffer->egl, buffer)) {
goto err_failed;
}
buffer->buffer_resource = wl_resource_create(client, &wl_buffer_interface,
1, buffer_id);
if (!buffer->buffer_resource) {
wl_resource_post_no_memory(params_resource);
goto err_failed;
}
wl_resource_set_implementation(buffer->buffer_resource,
&wl_buffer_impl, buffer, handle_buffer_destroy);
/* send 'created' event when the request is not for an immediate
* import, that is buffer_id is zero */
if (buffer_id == 0) {
zwp_linux_buffer_params_v1_send_created(params_resource,
buffer->buffer_resource);
}
return;
err_failed:
if (buffer_id == 0) {
zwp_linux_buffer_params_v1_send_failed(params_resource);
} else {
/* since the behavior is left implementation defined by the
* protocol in case of create_immed failure due to an unknown cause,
* we choose to treat it as a fatal error and immediately kill the
* client instead of creating an invalid handle and waiting for it
* to be used.
*/
wl_resource_post_error(params_resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INVALID_WL_BUFFER,
"importing the supplied dmabufs failed");
}
err_out:
linux_dmabuf_buffer_destroy(buffer);
return;
}
static void params_create(struct wl_client *client,
struct wl_resource *params_resource,
int32_t width, int32_t height,uint32_t format, uint32_t flags) {
params_create_common(client, params_resource, 0, width, height, format, flags);
}
static void params_create_immed(struct wl_client *client,
struct wl_resource *params_resource, uint32_t buffer_id,
int32_t width, int32_t height,uint32_t format, uint32_t flags) {
params_create_common(client, params_resource, buffer_id, width, height, format, flags);
}
static const struct zwp_linux_buffer_params_v1_interface linux_buffer_params_impl = {
params_destroy,
params_add,
params_create,
params_create_immed,
};
struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_params_resource(
struct wl_resource *params_resource) {
assert(wl_resource_instance_of(params_resource,
&zwp_linux_buffer_params_v1_interface,
&linux_buffer_params_impl));
struct wlr_dmabuf_buffer *buffer = wl_resource_get_user_data(params_resource);
assert(buffer);
assert(buffer->params_resource);
assert(!buffer->buffer_resource);
assert(buffer->params_resource == params_resource);
return buffer;
}
static void handle_params_destroy(struct wl_resource *params_resource) {
/* Check for NULL since wlr_dmabuf_buffer_from_params_resource will choke */
if (!wl_resource_get_user_data(params_resource)) {
return;
}
struct wlr_dmabuf_buffer *buffer =
wlr_dmabuf_buffer_from_params_resource(params_resource);
linux_dmabuf_buffer_destroy(buffer);
}
static void linux_dmabuf_create_params(struct wl_client *client,
struct wl_resource *linux_dmabuf_resource,
uint32_t params_id) {
struct wlr_linux_dmabuf *linux_dmabuf = wlr_linux_dmabuf_from_resource(
linux_dmabuf_resource);
uint32_t version = wl_resource_get_version(linux_dmabuf_resource);
struct wlr_dmabuf_buffer *buffer = calloc(1, sizeof *buffer);
if (!buffer) {
goto err;
}
for (int i = 0; i < WLR_LINUX_DMABUF_MAX_PLANES; i++) {
buffer->attributes.fd[i] = -1;
}
buffer->egl = linux_dmabuf->egl;
buffer->params_resource = wl_resource_create(client,
&zwp_linux_buffer_params_v1_interface,
version, params_id);
if (!buffer->params_resource) {
goto err_free;
}
wl_resource_set_implementation(buffer->params_resource,
&linux_buffer_params_impl,buffer, handle_params_destroy);
return;
err_free:
free(buffer);
err:
wl_resource_post_no_memory(linux_dmabuf_resource);
}
static void linux_dmabuf_destroy(struct wl_client *client, struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct zwp_linux_dmabuf_v1_interface linux_dmabuf_impl = {
linux_dmabuf_destroy,
linux_dmabuf_create_params
};
struct wlr_linux_dmabuf *wlr_linux_dmabuf_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &zwp_linux_dmabuf_v1_interface,
&linux_dmabuf_impl));
struct wlr_linux_dmabuf *dmabuf = wl_resource_get_user_data(resource);
assert(dmabuf);
return dmabuf;
}
static void linux_dmabuf_send_modifiers(struct wlr_linux_dmabuf *linux_dmabuf,
struct wl_resource *resource) {
struct wlr_egl *egl = linux_dmabuf->egl;
/*
* Use EGL_EXT_image_dma_buf_import_modifiers to query and advertise
* format/modifier codes.
*/
uint64_t modifier_invalid = DRM_FORMAT_MOD_INVALID;
int *formats = NULL;
int num_formats = wlr_egl_get_dmabuf_formats(egl, &formats);
if (num_formats < 0) {
return;
}
for (int i = 0; i < num_formats; i++) {
int num_modifiers;
uint64_t *modifiers = NULL;
num_modifiers = wlr_egl_get_dmabuf_modifiers(egl, formats[i],
&modifiers);
if (num_modifiers < 0) {
return;
}
/* send DRM_FORMAT_MOD_INVALID token when no modifiers are supported
* for this format */
if (num_modifiers == 0) {
num_modifiers = 1;
modifiers = &modifier_invalid;
}
for (int j = 0; j < num_modifiers; j++) {
uint32_t modifier_lo = modifiers[j] & 0xFFFFFFFF;
uint32_t modifier_hi = modifiers[j] >> 32;
zwp_linux_dmabuf_v1_send_modifier(resource, formats[i],
modifier_hi,
modifier_lo);
}
if (modifiers != &modifier_invalid) {
free(modifiers);
}
}
free(formats);
}
static void linux_dmabuf_bind(struct wl_client *client,
void *data, uint32_t version, uint32_t id) {
struct wlr_linux_dmabuf *linux_dmabuf = data;
struct wl_resource *resource = wl_resource_create(client,
&zwp_linux_dmabuf_v1_interface,
version, id);
if (resource == NULL) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(resource, &linux_dmabuf_impl,
linux_dmabuf, NULL);
if (version < ZWP_LINUX_DMABUF_V1_MODIFIER_SINCE_VERSION) {
return;
}
linux_dmabuf_send_modifiers(linux_dmabuf, resource);
}
void wlr_linux_dmabuf_destroy(struct wlr_linux_dmabuf *linux_dmabuf) {
if (!linux_dmabuf) {
return;
}
wl_list_remove(&linux_dmabuf->display_destroy.link);
wl_global_destroy(linux_dmabuf->wl_global);
free(linux_dmabuf);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_linux_dmabuf *linux_dmabuf = wl_container_of(listener, linux_dmabuf, display_destroy);
wlr_linux_dmabuf_destroy(linux_dmabuf);
}
struct wlr_linux_dmabuf *wlr_linux_dmabuf_create(struct wl_display *display,
struct wlr_egl *egl) {
struct wlr_linux_dmabuf *linux_dmabuf =
calloc(1, sizeof(struct wlr_linux_dmabuf));
if (linux_dmabuf == NULL) {
wlr_log(L_ERROR, "could not create simple dmabuf manager");
return NULL;
}
linux_dmabuf->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &linux_dmabuf->display_destroy);
linux_dmabuf->wl_global =
wl_global_create(display, &zwp_linux_dmabuf_v1_interface,
3, linux_dmabuf, linux_dmabuf_bind);
linux_dmabuf->egl = egl;
if (!linux_dmabuf->wl_global) {
wlr_log(L_ERROR, "could not create linux dmabuf v1 wl global");
free(linux_dmabuf);
return NULL;
}
return linux_dmabuf;
}

169
types/wlr_matrix.c Normal file
View File

@ -0,0 +1,169 @@
#include <math.h>
#include <string.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
void wlr_matrix_identity(float mat[static 9]) {
static const float identity[9] = {
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
};
memcpy(mat, identity, sizeof(identity));
}
void wlr_matrix_multiply(float mat[static 9], const float a[static 9],
const float b[static 9]) {
float product[9];
product[0] = a[0]*b[0] + a[1]*b[3] + a[2]*b[6];
product[1] = a[0]*b[1] + a[1]*b[4] + a[2]*b[7];
product[2] = a[0]*b[2] + a[1]*b[5] + a[2]*b[8];
product[3] = a[3]*b[0] + a[4]*b[3] + a[5]*b[6];
product[4] = a[3]*b[1] + a[4]*b[4] + a[5]*b[7];
product[5] = a[3]*b[2] + a[4]*b[5] + a[5]*b[8];
product[6] = a[6]*b[0] + a[7]*b[3] + a[8]*b[6];
product[7] = a[6]*b[1] + a[7]*b[4] + a[8]*b[7];
product[8] = a[6]*b[2] + a[7]*b[5] + a[8]*b[8];
memcpy(mat, product, sizeof(product));
}
void wlr_matrix_transpose(float mat[static 9], const float a[static 9]) {
float transposition[9] = {
a[0], a[3], a[6],
a[1], a[4], a[7],
a[2], a[5], a[8],
};
memcpy(mat, transposition, sizeof(transposition));
}
void wlr_matrix_translate(float mat[static 9], float x, float y) {
float translate[9] = {
1.0f, 0.0f, x,
0.0f, 1.0f, y,
0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, translate);
}
void wlr_matrix_scale(float mat[static 9], float x, float y) {
float scale[9] = {
x, 0.0f, 0.0f,
0.0f, y, 0.0f,
0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, scale);
}
void wlr_matrix_rotate(float mat[static 9], float rad) {
float rotate[9] = {
cos(rad), -sin(rad), 0.0f,
sin(rad), cos(rad), 0.0f,
0.0f, 0.0f, 1.0f,
};
wlr_matrix_multiply(mat, mat, rotate);
}
static const float transforms[][9] = {
[WL_OUTPUT_TRANSFORM_NORMAL] = {
1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_90] = {
0.0f, -1.0f, 0.0f,
1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_180] = {
-1.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_270] = {
0.0f, 1.0f, 0.0f,
-1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED] = {
-1.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_90] = {
0.0f, -1.0f, 0.0f,
-1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_180] = {
1.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_270] = {
0.0f, 1.0f, 0.0f,
1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f,
},
};
void wlr_matrix_transform(float mat[static 9],
enum wl_output_transform transform) {
wlr_matrix_multiply(mat, mat, transforms[transform]);
}
// Equivilent to glOrtho(0, width, 0, height, 1, -1) with the transform applied
void wlr_matrix_projection(float mat[static 9], int width, int height,
enum wl_output_transform transform) {
memset(mat, 0, sizeof(*mat) * 9);
const float *t = transforms[transform];
float x = 2.0f / width;
float y = 2.0f / height;
// Rotation + reflection
mat[0] = x * t[0];
mat[1] = x * t[1];
mat[3] = y * -t[3];
mat[4] = y * -t[4];
// Translation
mat[2] = -copysign(1.0f, mat[0] + mat[1]);
mat[5] = -copysign(1.0f, mat[3] + mat[4]);
// Identity
mat[8] = 1.0f;
}
void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box,
enum wl_output_transform transform, float rotation,
const float projection[static 9]) {
int x = box->x;
int y = box->y;
int width = box->width;
int height = box->height;
wlr_matrix_identity(mat);
wlr_matrix_translate(mat, x, y);
if (rotation != 0) {
wlr_matrix_translate(mat, width/2, height/2);
wlr_matrix_rotate(mat, rotation);
wlr_matrix_translate(mat, -width/2, -height/2);
}
wlr_matrix_scale(mat, width, height);
if (transform != WL_OUTPUT_TRANSFORM_NORMAL) {
wlr_matrix_translate(mat, 0.5, 0.5);
wlr_matrix_transform(mat, transform);
wlr_matrix_translate(mat, -0.5, -0.5);
}
wlr_matrix_multiply(mat, projection, mat);
}

View File

@ -6,8 +6,8 @@
#include <time.h>
#include <wayland-server.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/render.h>
#include <wlr/render/matrix.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
@ -139,8 +139,8 @@ void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
}
static void wlr_output_update_matrix(struct wlr_output *output) {
wlr_matrix_texture(output->transform_matrix, output->width, output->height,
output->transform);
wlr_matrix_projection(output->transform_matrix, output->width,
output->height, output->transform);
}
void wlr_output_enable(struct wlr_output *output, bool enable) {
@ -368,25 +368,25 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
assert(renderer);
if (!wlr_surface_has_buffer(surface)) {
wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
return;
}
struct wlr_box box;
output_fullscreen_surface_get_box(output, surface, &box);
float matrix[16];
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current->transform);
wlr_matrix_project_box(&matrix, &box, transform, 0,
&output->transform_matrix);
wlr_matrix_project_box(matrix, &box, transform, 0,
output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
wlr_render_with_matrix(surface->renderer, surface->texture, &matrix, 1.0f);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 0});
wlr_render_texture_with_matrix(surface->renderer, surface->texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
@ -435,15 +435,15 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
goto surface_damage_finish;
}
float matrix[16];
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
&cursor->output->transform_matrix);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
cursor->output->transform_matrix);
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
for (int i = 0; i < nrects; ++i) {
output_scissor(cursor->output, &rects[i]);
wlr_render_with_matrix(renderer, texture, &matrix, 1.0f);
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);

View File

@ -14,7 +14,10 @@ void wlr_pointer_init(struct wlr_pointer *pointer,
}
void wlr_pointer_destroy(struct wlr_pointer *pointer) {
if (pointer && pointer->impl && pointer->impl->destroy) {
if (!pointer) {
return;
}
if (pointer->impl && pointer->impl->destroy) {
pointer->impl->destroy(pointer);
} else {
wl_list_remove(&pointer->events.motion.listener_list);

View File

@ -3,7 +3,7 @@
#include <string.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/util/log.h>

View File

@ -3,7 +3,7 @@
#include <wayland-server.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_region.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/util/log.h>
@ -325,6 +325,10 @@ static void wlr_surface_apply_damage(struct wlr_surface *surface,
surface->current->buffer)) {
wlr_texture_upload_drm(surface->texture, surface->current->buffer);
goto release;
} else if (wlr_dmabuf_resource_is_buffer(
surface->current->buffer)) {
wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer);
goto release;
} else {
wlr_log(L_INFO, "Unknown buffer handle attached");
return;
@ -624,22 +628,6 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
return surface;
}
void wlr_surface_get_matrix(struct wlr_surface *surface,
float (*matrix)[16],
const float (*projection)[16],
const float (*transform)[16]) {
int width = surface->texture->width;
int height = surface->texture->height;
float scale[16];
wlr_matrix_identity(matrix);
if (transform) {
wlr_matrix_mul(matrix, transform, matrix);
}
wlr_matrix_scale(&scale, width, height, 1);
wlr_matrix_mul(matrix, &scale, matrix);
wlr_matrix_mul(projection, matrix, matrix);
}
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
return surface->texture && surface->texture->valid;
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -15,8 +15,8 @@ WLROOTS_0_0_0 {
wlr_drm_get_connector_props;
wlr_drm_get_crtc_props;
wlr_drm_get_plane_props;
wlr_drm_get_prop;
wlr_drm_get_prop_blob;
wlr_drm_get_prop;
wlr_drm_plane_surfaces_init;
wlr_drm_renderer_finish;
wlr_drm_renderer_init;